小 (A0091206移动The Secret of Cabot House页面至凱伯宅邸的秘密: 譯名) |
無編輯摘要 標籤:視覺化編輯 |
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'''The Secret of Cabot House''' is a [[Fallout 4 side quests|side quest]] in ''[[Fallout 4]]''. |
'''The Secret of Cabot House''' is a [[Fallout 4 side quests|side quest]] in ''[[Fallout 4]]''. |
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+ | ==簡易流程== |
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− | ==Quick walkthrough== |
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+ | # 在[[凱伯宅邸]]與[[Jack Cabot|傑克]]對話。 |
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− | {{chart/start|class=mw-collapsible mw-collapsed}} |
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+ | # 在[[帕森斯州立精神病院]]外頭與傑克碰面。 |
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− | {{chart|quest|colspan=30|quest=Side Quest: The Secret of Cabot House|class=va-chart-quest}} |
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+ | # 幫助傑克抵達他的辦公室。 |
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− | {{chart| | | | | | | |!}} |
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+ | # 幫助傑克抵達地下室。 |
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− | {{chart|data1|colspan=30|data1=Talk to [[Jack Cabot|Jack]] at Cabot House.|class=va-chart-body}} |
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+ | # 阻止掠奪者釋放[[Lorenzo Cabot|羅倫佐·凱伯]]。 |
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− | {{chart| | | | | | | |!}} |
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+ | # |
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− | {{chart|data1|colspan=30|data1=Meet Jack outside of [[Parsons State Insane Asylum]].|class=va-chart-body}} |
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− | {{chart| | | | | | | |!}} |
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− | {{chart|data1|colspan=30|data1=Help Jack reach his office.|class=va-chart-body}} |
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− | {{chart| | | | | | | |!}} |
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− | {{chart|data1|colspan=30|data1=Help Jack reach the basement.|class=va-chart-body}} |
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− | {{chart| | | | | | | |!}} |
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− | {{chart|data1|colspan=30|data1=Stop the raiders from freeing [[Lorenzo Cabot]].|class=va-chart-body}} |
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− | {{chart| |,|-|-|-|-|-|^|-|-|-|.}} |
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− | {{chart|data2| |data3 |
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− | |data2=Flip the 4 switches in the room containing Lorenzo's chamber.|colspan_data2=14 |
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− | |data3=Open Lorenzo's chamber.|colspan_data3=14 |
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− | |class=va-chart-body}} |
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− | {{chart| |!| | | | | | | | | |!}} |
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− | {{chart|data1| | | | | |data3 |
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− | |data1=Let Jack kill Lorenzo. |
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− | |data3=Talk to Lorenzo Cabot.|colspan_data3=24 |
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− | |class=va-chart-body}} |
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− | {{chart| |!| | | |,|-|-|-|-|-|(}} |
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− | {{chart| |!| | |data2| | | |data3 |
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− | |boxstyle_data2=width:23%|boxstyle_data3=width:23% |
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− | |data2=Kill Lorenzo. |
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− | |data3=Return to Cabot House. |
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− | |class=va-chart-body}} |
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− | {{chart| |`|-|-|-|(| | | | | |!}} |
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− | {{chart| | | | |data1| | | |data3 |
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− | |data1=Return to Cabot House. |
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− | |data3=Talk to Jack Cabot. |
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− | |class=va-chart-body}} |
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− | {{chart| | | | | |!| |,|-|-|-|(}} |
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− | {{chart| | | | | |!|data3| |data4 |
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− | |data3=Apologize to Jack Cabot. |
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− | |data4=Criticize Jack Cabot. |
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− | |class=va-chart-body}} |
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− | {{chart| | | | | |!| |!| | | |!}} |
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− | {{chart| | | | | |!|data3| |data4 |
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− | |data3=Kill Lorenzo. |
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− | |data4=Kill the Cabot family. |
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− | |class=va-chart-body}} |
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− | {{chart| | | | | |`|v|'| | | |!}} |
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− | {{chart| | | | | |data1| | |data4 |
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− | |data1=Talk to Jack. |
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− | |data4=Talk to Lorenzo. |
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− | |class=va-chart-body}} |
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− | {{chart| | | | | | |!| | | | |!}} |
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− | {{chart| | | | | |data1| | |data4 |
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− | |data1='''Reward:''' 300 XP<br />500 caps & [[Lorenzo's Artifact gun]] |
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− | |data4='''Reward:''' 300 XP<br />"Lifetime supply" of [[Mysterious serum]] |
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− | |class=va-chart-reward}} |
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− | {{chart/end}} |
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+ | ==詳細流程== |
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− | ==Detailed walkthrough== |
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+ | 在拯救傑克的妹妹後返回[[凱伯宅邸]]時,唯一倖存者將獲得傑克指派的這項任務,以幫助防止[[Raider|掠奪者]]釋放[[Lorenzo Cabot|羅倫佐]]。雖然實際上可以讓掠奪者成功放出羅倫佐,但這樣的話唯一倖存者還是必須殺死他們。無論怎麼選擇,當在羅倫佐的牢房完成階段性任務時,不要走原路回去,除非身上有噴氣背包。因為原路下來的地方已經成了死路一條。相反,應該從控制室的電梯返回凱伯的辦公室。 |
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− | When returning to the [[Cabot House]] after saving Jack's sister, the [[Sole Survivor]] will get this mission assigned by Jack to help prevent [[Raiders (Fallout 4)|raiders]] from freeing [[Lorenzo Cabot|Lorenzo]]. Although one can actually fail in preventing the raiders from freeing Lorenzo, the [[Sole Survivor]] still has to kill them all once Lorenzo is released. Regardless of the choice above, when finished on the floor with Lorenzo's cell, don't try to leave the asylum by retracing the player character's steps unless they have a jet pack. Doing so will lead to a dead end under the room they dropped from on the way down. Instead, use the elevator in the control room to return to Cabot's office. |
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+ | ===方案A:殺死羅倫佐=== |
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− | ===Plan A: Kill Lorenzo=== |
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+ | # 在扳動開關並殺死羅倫佐後,傑克表示羅倫佐打算殺死他的家人以及玩家。他說,由於父親一生中的罪行,他的家庭關係是唯一讓他的父親留在精神病院而不是當死囚的原因。傑克說現在世界是“為怪物打造的”,沒有什麼可以阻止他的父親回到以前的犯罪行為。玩家可以選擇感謝他,或者譴責他其實只是因為“失去了不朽果汁”而悲傷;雖然傑克似乎真的相信他可以移除這件文物並通過更多的研究來治愈他的父親。他給玩家的獎勵大約500個瓶蓋並告訴他們大約一周後回到他家。根據玩家在殺死他父親後所說的內容,他會給出略微不同的數量。 |
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− | # Upon flipping the switches and killing Lorenzo, Jack states Lorenzo would have killed his family as well as the player character. He says his family influence was the only thing keeping his father in the asylum as opposed to death row due to his crimes during his life. Jack says that now that the world is "built for monsters," nothing would have stopped his father from presumably returning to criminal activity. One can choose to thank him, or berate him for being sad only because he "lost [his] immortality juice;" though Jack seems to genuinely believe he could have removed the artifact and cured his father with a little more research. He awards the player character with about 500 caps and tells them to return to his home in about a week. He gives a slightly different amount of caps depending on what the player character says after killing his father. |
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+ | # 當遊戲時間一週過去時,將會有一條通知說要回訪在醫院的傑克。他會告訴玩家他想出如何獲得文物的心靈傳動效果,並給予玩家[[Lorenzo's Artifact gun|羅倫佐的文物槍]]。 |
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− | # When an in-game week has passed, there will be a notification that says to visit Jack back at the asylum. He tells the player character he figured out how to access the telekinesis effect of the artifact. He gives the player character [[Lorenzo's Artifact gun]]. |
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+ | ===方案B:釋放羅倫佐=== |
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− | ===Plan B: Free Lorenzo=== |
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+ | 推動開關釋放羅倫佐將使他離開牢房;他會說他想與他的兒子進行“早就過期”的談話。他告訴玩家“我們必須殺死他,你知道。還有他們所有人。”他說他的兒子在[[Timeline#1898|1898]]年將他困在那裡;在遊戲開始前近400年。 |
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− | Choosing to save Lorenzo by pushing the switch by his door will prompt Lorenzo to leave his cell; him saying he wants to have a "long overdue" conversation with his son. He tells the player character "we'll have to kill him, you know. And the rest of them." He says his son trapped him in there in [[Timeline#1898|1898]]; nearly 400 years before the in-game date. |
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+ | # 到達凱伯宅邸後,傑克會問為什麼玩家要釋放他。下一個對話將允許玩家進一步幫助傑克,或者幫助羅倫佐殺死傑克。無論怎麼選擇,羅倫佐都會出現在俯瞰現場的陽台上。威廉明娜試圖出賣傑克說她從來不允許他的所做所為,但羅倫佐會斥責他的家人說他們全都服用了他的血。羅倫佐接著會和凱伯家族敵對(如果選擇幫助傑克,那唯一倖存者也會一起被敵對)。 |
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− | # Arriving at Cabot House, Jack will ask why the player character freed him. The next conversation options will allow one to either help Jack further by saying the player character can help him, or help Lorenzo by saying he is wrong and then killing the Cabots. Whatever one chooses to say, Lorenzo will appear on the balcony overlooking the family room. Wilhelmina tries to sell Jack out by saying she would never allow him to do what he did, but Lorenzo berates the family for feeding on his blood. Lorenzo then turns hostile to the Cabots (and the Sole Survivor if that option is chosen). |
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+ | # 在殺死他之後,傑克將獎勵玩家502個瓶蓋,說他不再需要玩家的服務。結束之後,他的每一句話都將是他為失去的家人哀悼或者譴責玩家不聽他的話。 |
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− | # After killing him, Jack will award the player character 502 caps, saying he no longer needs their services. Every quote from him following the quest's end will be he either mourns his lost family or berates the player character for not listening to him. |
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+ | # (如果成功讓每個家庭成員活著,要求更多的獎勵,一樣可以在一周內回來拿羅倫佐的文物槍。但是,如果玩家多等一周才回到凱伯宅邸,傑克會明顯老化而威廉明娜已死亡,因為他們的血清效用到期。任務標記“與傑克·凱伯談論文物”會指向廚房中的一個位置而無法完成。) |
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− | # (If successful in keeping every family member alive, asking for more rewards allows one to come back in a week to receive Lorenzo's Artifact gun. However, if the player waits one additional week before returning to Cabot House, Jack ages and Wilhelmina Cabot dies due to lack of access to the serum. The quest marker "Talk to Jack Cabot about the artifact" now points to a spot in the kitchen and cannot be completed.) |
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+ | # 否則,在殺死凱伯家族後,羅倫佐將“終身供應”神秘的血清,雖然一次只能拿一個,不能交易。 |
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− | # Otherwise, after killing the Cabot family, Lorenzo will offer a "lifetime supply" of [[mysterious serum]], albeit one at a time, which cannot be sold or traded away. |
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+ | ===方案C:兩者皆幹=== |
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− | ===Plan C: Take Both Actions=== |
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+ | 釋放羅倫佐之後在他離開精神病院以前殺死他: |
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− | The following describes the details for Plan C in which one frees Lorenzo and then kills him before he leaves the area that is outside his cell: |
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+ | # 一樣激活開關放出羅倫佐。 |
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− | # One can activate up to 3 switches and still open the door of Lorenzo's cell to let him out. |
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+ | # 一但他出了牢房,可以和他對話得知他接下來的動作。 |
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− | # Once he is out, one can speak with him to find out what he intends to do. |
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+ | # 在這裡可以很輕鬆的解決羅倫佐。 |
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− | # Then he can be engaged and killed easily. |
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+ | # 回到凱伯宅邸,傑克會很不高興唯一倖存者讓羅倫佐自由,但隨後他可以告訴傑克他們殺了羅倫佐並且很抱歉這樣做了。傑克會給他們500瓶蓋。 |
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− | # Return back to Cabot House and Jack will be upset that the Sole Survivor set Lorenzo free, but then they can tell him that they killed Lorenzo and that they are sorry that they did so. He will give them 500 (or so) caps. |
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− | # |
+ | # 一個星期後回去找傑克拿[[Lorenzo's Artifact gun|羅倫佐的文物槍]]。 |
==Quest stages== |
==Quest stages== |
於 2018年10月25日 (四) 08:06 的修訂
The Secret of Cabot House is a side quest in Fallout 4.
簡易流程
詳細流程
在拯救傑克的妹妹後返回凱伯宅邸時,唯一倖存者將獲得傑克指派的這項任務,以幫助防止掠奪者釋放羅倫佐。雖然實際上可以讓掠奪者成功放出羅倫佐,但這樣的話唯一倖存者還是必須殺死他們。無論怎麼選擇,當在羅倫佐的牢房完成階段性任務時,不要走原路回去,除非身上有噴氣背包。因為原路下來的地方已經成了死路一條。相反,應該從控制室的電梯返回凱伯的辦公室。
方案A:殺死羅倫佐
- 在扳動開關並殺死羅倫佐後,傑克表示羅倫佐打算殺死他的家人以及玩家。他說,由於父親一生中的罪行,他的家庭關係是唯一讓他的父親留在精神病院而不是當死囚的原因。傑克說現在世界是「為怪物打造的」,沒有什麼可以阻止他的父親回到以前的犯罪行為。玩家可以選擇感謝他,或者譴責他其實只是因為「失去了不朽果汁」而悲傷;雖然傑克似乎真的相信他可以移除這件文物並通過更多的研究來治癒他的父親。他給玩家的獎勵大約500個瓶蓋並告訴他們大約一周後回到他家。根據玩家在殺死他父親後所說的內容,他會給出略微不同的數量。
- 當遊戲時間一週過去時,將會有一條通知說要回訪在醫院的傑克。他會告訴玩家他想出如何獲得文物的心靈傳動效果,並給予玩家羅倫佐的文物槍。
方案B:釋放羅倫佐
推動開關釋放羅倫佐將使他離開牢房;他會說他想與他的兒子進行「早就過期」的談話。他告訴玩家「我們必須殺死他,你知道。還有他們所有人。」他說他的兒子在1898年將他困在那裡;在遊戲開始前近400年。
- 到達凱伯宅邸後,傑克會問為什麼玩家要釋放他。下一個對話將允許玩家進一步幫助傑克,或者幫助羅倫佐殺死傑克。無論怎麼選擇,羅倫佐都會出現在俯瞰現場的陽台上。威廉明娜試圖出賣傑克說她從來不允許他的所做所為,但羅倫佐會斥責他的家人說他們全都服用了他的血。羅倫佐接著會和凱伯家族敵對(如果選擇幫助傑克,那唯一倖存者也會一起被敵對)。
- 在殺死他之後,傑克將獎勵玩家502個瓶蓋,說他不再需要玩家的服務。結束之後,他的每一句話都將是他為失去的家人哀悼或者譴責玩家不聽他的話。
- (如果成功讓每個家庭成員活著,要求更多的獎勵,一樣可以在一周內回來拿羅倫佐的文物槍。但是,如果玩家多等一周才回到凱伯宅邸,傑克會明顯老化而威廉明娜已死亡,因為他們的血清效用到期。任務標記「與傑克·凱伯談論文物」會指向廚房中的一個位置而無法完成。)
- 否則,在殺死凱伯家族後,羅倫佐將「終身供應」神秘的血清,雖然一次只能拿一個,不能交易。
方案C:兩者皆幹
釋放羅倫佐之後在他離開精神病院以前殺死他:
- 一樣激活開關放出羅倫佐。
- 一但他出了牢房,可以和他對話得知他接下來的動作。
- 在這裡可以很輕鬆的解決羅倫佐。
- 回到凱伯宅邸,傑克會很不高興唯一倖存者讓羅倫佐自由,但隨後他可以告訴傑克他們殺了羅倫佐並且很抱歉這樣做了。傑克會給他們500瓶蓋。
- 一個星期後回去找傑克拿羅倫佐的文物槍。
Quest stages
Notes
- If the player character is high leveled, then after siding with Lorenzo in the asylum it may be necessary to protect him on his way back to Cabot House. Lorenzo is not marked as essential and during his trip home he could be killed by high level enemies (the Forged for example). If that happens, when the player character arrives at Cabot House they will find only dialogue about Lorenzo already being dead available.
- After accepting the quest from Jack Cabot, the previously inaccessible doors in Cabot House leading to the family living quarters unlock; one can read Lorenzo's expedition journal and look at Emogene's computer.
- Upon entering the asylum, Jack Cabot will attempt to go through a chained door before giving up and telling the player character that they need to find another way around. If one jumps, they can activate the chain through the smashed door windows and unlock it.
- One is only able to get Lorenzo's Artifact gun by siding with Jack. Freeing Lorenzo does not result in Jack going to do extra research, therefore only the first method results in the pistol as a final reward. Jack may also tell the player character to return in a week if Lorenzo is killed in Cabot House after setting him free.
- If one takes too long to choose between freeing or killing Lorenzo, he will eventually blow the door to his cell off its hinges himself and the quest will continue as if the player character decided to free him.
- If one releases Lorenzo and then chooses to kill him, at high levels even the Mysterious Stranger cannot kill him with one shot.
- Completing this quest unlocks access to the family portraits from Cabot House in the Decorations>Wall>Paintings section of the workbench. It is currently unknown what quest stage or condition unlocks this.
- If one has a follower who doesn't like wanton violence, they can dismiss them before killing the rest of the Cabot family to gain immortality with no repercussions with followers.
- Deacon, Nick Valentine, and Strong will dislike if opening the door after killing Lorenzo. This is true even after the quest is completed. One will need to dismiss them if they wish to collect the Massachusetts Surgical Journal #1 without repercussions. However, Deacon and Hancock will like killing Lorenzo beforehand, balancing this out.
- MacCready, Hancock, Piper and Cait dislike opening Lorenzo's door, whether it's to release Lorenzo, or after siding with Jack and killing him.
- If one has a follower who doesn't like unneeded deaths or violence (Curie, for example), one can choose to kill Lorenzo inside the machine, then open the door afterwards. The follower will dislike the Sole Survivor killing him, then subsequently like opening the door.
- Alternatively if one has a follower who doesn't like unneeded violence, they can open the door, then simply shoot Lorenzo. This allows one to gain affinity without losing any.
- If Lorenzo is killed, Jack Cabot can be found wandering the wasteland. He will offer to give a 'good price' on a scientific crafting material (e.g. fiber optics).
- Starting this quest is the only way to gain access to the rooms containing the Charisma bobblehead and issue #1 of the Massachusetts Surgical Journal. The bobblehead is located in Jack Cabot's office and the skill book is on a cupboard in Lorenzo's room.
- When storming the asylum with Jack, there is a spot in the abandoned wing where one must jump down. If Jack just stands there and won't jump, one can push him off by walking into him. Afterwards, he should continue normally.
Bugs
- [驗證逾期] Jack Cabot can get stuck in the administration lobby if you proceed to insane asylum section before killing all the raiders. If you make it to the elevator without Jack, you're stuck in this part of the facility. Alternatively, you can get out of it using jetpack or the tcl console command.
- [驗證逾期] Upon activating the button to free Lorenzo, the door to his cell may not open. There are two solutions, either allow Lorenzo to blast the door open himself, or sit in the chair in the corner of the room and use the wait function, which will spawn Lorenzo outside of his cell.
- It can be fixed by forcing the door to open (with console command "unlock") and when Jack gets back to the player, then closing the door (with console command "lock"). Other consoles may need a previous load [已驗證]
Jack Cabot sometimes spawns on the other side of the unpickable door leading to Lorenzo in the basement, preventing the quest from proceeding. This happens after following Jack inside the asylum, then leaving the building with loot and teleporting away. Upon returning Jack is on the other side of the unpickable door. No way to continue or return. [已驗證]
- Completing the quest in Jack's favor may incorrectly display the quest completion text in the Pip-Boy as if you helped Lorenzo. This does not seem to affect earning the artifact gun reward.[已驗證]
- When you reach Jack's office in the asylum and find Edward, the quest marker may appear on Edward but it is actually Jack you must talk to in order to continue. [已驗證]
- When you reach Jack's office and Edward is just a marker, Jack will freeze kneeing at it. Open Console and enter "prid 47ec1" after that "moveto player." Edward appears besides the player and Jack starts the dialogue.
- Items within Cabot House respawn at least twice during the mission.[已驗證]
- setstage MS09 750 into the console will spawn Edward, and Jack will finally respond, allowing the player to progress the quest. Entering
Sometimes the game will fail to spawn Edward and Jack will become unresponsive once reaching his office. [已驗證]
- setstage MS09MiscJackReward 100, and provides the artifact reward. This can be fixed by entering the console command
After siding with Jack and killing Lorenzo, the last step is to "Talk to Jack Cabot about the artifact." Attempting to talk to Jack, however, will not start the necessary speech check to end the quest. Jack will only offer small talk such as "Oh, it's you" therefore leaving the quest indefinitely unfinished. [已驗證]
- Jack will somehow turn hostile if he sees the player lockpicks a "Master" safe in the basement of his house, despite the safe having no red text and all items in the house have no "Steal" option.[已驗證]
- When siding with Lorenzo Cabot, the robot guards outside of Cabot House will come inside and attack the player once the other members of the family become hostile. If they are attacked and destroyed, Lorenzo will become hostile as well. At this point, the quest cannot be completed since Lorenzo is still considered the next step even after being killed. However, if the player does not attack the robots, leaving Lorenzo, Deegan, and a potential companion to destroy them, the quest will continue as normal.[已驗證]
- If the player runs ahead, Jack may not follow and will not spawn when taking the elevator down to Lorenzo's cell. This can be fixed by using the "wait" command for 24 hours and then taking the elevator down again; Jack should spawn with the player this time.[已驗證]
- Upon completing the asylum quest by releasing Lorenzo then killing him, the quest might become stuck after waiting the in-game week for Jack Cabot to finish his research. The marker will stay in its place, but Jack will not speak to you to finish the mission.[已驗證]
- If the player follows Jack on foot to the asylum and makes Jack hostile en route by attacking or pickpocketing him, Jack will attack the player and continuously respawn as hostile, because Jack is essential at this state in the quest. The player can advance to the asylum and hide behind Jack, slowly tracking Jack as he walks through the asylum until Jack disappears in front of the elevator to the basement, breaking the quest.[已驗證]
- Even after Lorenzo Cabot is killed, engaging a dialogue conversation with Jack is impossible as he becomes hostile and it makes it impossible to complete the quest, especially since he cannot be killed at all no matter what.[已驗證]
- disable then enable.[驗證逾期] The Berserk Raiders may manage to 'slam' Jack Cabot to the ground, causing him to get stuck there and be unable to move or unlock the door in the basement. Using the console, this can be reset by selecting Jack Cabot and typing first
- On the way to get Jack Cabot to his office, he may glitch next to the far left door, and even when attempting to force him to move, he will not budge, making the quest unable to continue no matter what. [已驗證]
- [驗證逾期] After killing Lorenzo and returning to Jack after more than a week, Jack may be not interacted with at all and therefore will not grant the player character the artifact gun. Sometimes he can be interacted with, but he will not talk about the gun and his father.
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