Fallout中文維基
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Gametitle-FNV OWB.png
Gametitle-FNV OWB.png

Dr. Klein's glove is a unique weapon in the Fallout: New Vegas add-on Old World Blues.

特徵

這個手套是一個蓝色橡胶安全手套,手套表面覆盖了一层闪闪放光的未知化学產品。它的旁边写着“Dr.K”(K博士),而且看上去要比一般的科学家手套更干净一些。它在攻击时能够附加“科学”的力量——在30秒内降低敌人5点能量武器技能和2点力量属性;如果打出致命一击,那么就会附加更强力的“科♂学”效果,再减少对方1点力量,并在60秒内减少1点DT

V.A.T.S. Special Attacks

Template:VATS attack table

耐久度

它可以攻击495次 from full condition before breaking.

Variants

  • Scientist glove - The common variant found in Fallout: New Vegas.
  • Corrosive glove - A semi-unique variant found in the Z-43 innovative toxins plant and on a unique spore plant, Dionaea Muscipula, near the Signal Hills Transmitter.
  • Sterilizer glove - A semi-unique red version of this glove. It is found just behind a barrier in the Y-17 medical facility and on Super-Ego.
  • Dr. Mobius' glove - A unique variant found in the Forbidden Zone, on a table in the same room as Dr. Mobius.

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Scientist glove Old World Blues (add-on)21
28.61.36x1.55281.52452500250252
Corrosive glove Old World Blues (add-on)21
22.91.09x15+2Acid/5s281.574541500375552
Dr. Klein's glove Old World Blues (add-on)34
46.4-5 EW/30s
-2 ST/30s
1.36x35-1 ST/30s
-1 DT/60s
183.849542500625453
Dr. Mobius' glove Old World Blues (add-on)28
38.2-5 EW/30s
-2 PER/30s
1.36x25Knockback
Frenzy
153.7495335001166.7352
Sterilizer glove Old World Blues (add-on)21
28.61.36x15+2Fire/5s281.599531500500552
Note: Unarmed damage is doubled in V.A.T.S.

位置

Notes

  • When worn along with Dr. Klein's glasses and Dr. Klein's scrubs, a challenge for wearing his full set of apparel called "Klein Destine" is completed earning the player 100 XP.
  • The display name of the object effect associated with this weapon (viewable in the Pip-Boy) is "S C I E N C E ! ! !".
  • The glove is considered an improved holdout weapon.

See also

  • Dr. Klein's glasses
  • Dr. Klein's scrubs
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