Fallout中文維基
Fallout中文維基
(新頁面: {{Stat |name ={{PAGENAME}} |type =skill |image =Repair.gif |px =100px |game1 =Fallout, Fallout 2, Fallout Tactics |modifies1 =Chance to repair broken …)
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{{Gamearticlelist
{{Stat
 
|name ={{PAGENAME}}
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|game1 =FO1
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|articles1 =[[Repair (Fallout)|修理]]
|type =skill
 
|image =Repair.gif
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|game2 =FO2
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|articles2 =[[Repair (Fallout 2)|修理]]
|px =100px
 
 
|game3 =FO3
|game1 =[[Fallout]], [[Fallout 2]], [[Fallout Tactics]]
 
 
|articles3 =[[Repair (Fallout 3)|修理]]
|modifies1 =Chance to repair broken computers, water pumps, etc
 
 
|game4 =FNV
|govstat1 = [[Intelligence]]
 
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|articles4 =[[Repair (Fallout: New Vegas)|修理]]
|initial1 = 20% + (1% x [[Intelligence]])
 
|perks1 =[[Mr. Fixit]]
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|game5 =FOT
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|articles5 =[[Repair (Fallout Tactics)|修理]]
|traits1 =[[Gifted]]
 
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}}
|game2 =[[Fallout 3]]
 
|modifies2 = Ability to repair items, various misc. in-world events
 
|govstat2 = [[Intelligence]]
 
|initial2 = 2 + (2 x [[Intelligence]]) + [[Luck]]/2 (rounded up).
 
|perks2 = [[Gun Nut]]
 
}}{{Games|FO1|FO2|FO3|FOT|VB}}
 
[[Image:Bobblehead- Repair.png|thumb|right|''"Why go down with the ship when you can try to fix it?"'']]
 
   
'''Repair''' is a ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics]]'', and ''[[Fallout 3]]'' skill. In ''[[Van Buren]]'' it was renamed to '''Mechanics'''.
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修理(英文名:'''Repair''')是''[[辐射]]''''[[辐射2]]''''[[辐射3]]''''[[辐射:新维加斯]] ''[[辐射战略版:钢铁兄弟会]]''中的一种[[技能]]。
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{{clear}}
   
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==概述==
The practical application of the [[Science]] skill. The fixing of broken equipment, machinery and electronics.
 
 
===修理===
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[[File:Repair icon.png|thumb|100px]]
 
{{Gamearticle|FO1|FO2|FO3|FNV|FOT}}
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可以修理物品的技能。
   
 
[[Category:Skills]]
==''Fallout'', ''Fallout 2'' and ''Fallout Tactics''==
 
Initial Level: Starting Repair skill is equal to 20% + (1% x [[Intelligence]]). Average characters will have a 25% skill.
 
   
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[[de:Reparieren]]
==''Fallout 3''==
 
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[[en:Repair]]
Initial Level: Starting Repair skill is equal to 2 + (2 x [[Intelligence]]) + [[Luck]]/2 (rounded up). Average starting characters (Int 6, Lck 5) will have a Repair skill of 17.
 
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[[es:Reparación]]
 
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[[pl:Naprawa]]
Repair can be used to fix damaged equipment, this is done by having 2 of the same armor or weapon, the user sacrifices parts from one item to bring up the [[condition]] of the other. However, the items don't need to be exactly the same, just similar (i.e. [[Brass Knuckles]] will repair [[Spiked Knuckles]], etc). Repair also determines the starting condition of [[custom equipment]].
 
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[[ru:Ремонт]]
 
As the Repair skill improves, two largely noticeable effects occur:
 
 
First, the condition of the equipment can be brought up to the player's Repair skill level — a skill level of 70 allows items to be repaired up to 70%. This is important because weapons and armor in poor condition are not as efficient and their value is decreased. Low quality weapons have less accuracy and damage, which reduces effective range and often causes more ammo to be used to kill enemies when using ranged weapons or more hits when using melee weapons. Ranged weapons in low condition are also more likely to '''jam''', which lengthens the reload animation. Armor in low condition has a lower [[damage resistance]] (DR) rating. If the condition of a weapon or armor/clothing is completely neglected, the item will '''break''', making the item unusable until it is repaired (armor and clothing will remain on a character after it breaks, but can not be put back on if taken off).
 
 
Second, repairs become more efficient. This means that when using parts from one item to repair another, you get a larger boost to the item's condition than you would with lower condition. For example, with a low Repair skill, when combining two 20% condition [[Minigun (Fallout 3)|miniguns]], you might end up with a 25% minigun. With a high Repair skill, that situation could yield a 35% minigun. Keep in mind when combining items of greater conditions or items with high damage or damage resistance, the benefits are considerably higher.
 
 
===Other uses of Repair===
 
* A Repair skill of 30 is necessary to fix the water valves in [[Megaton]] during the quest, [[Treatment]].
 
* A Repair skill of 45 is needed to disarm Rigged Combat Shotguns.
 
* After using the artillery switch in [[Takoma Industrial]] a few times, it will short-circuit. Players with a high repair skill can repair the switch and continue using it.
 
* During [[Rescue from Paradise]] one of the two manners to spring the children requires a repair skill of 40.
 
* During [[Stealing Independence]] you can disable the turret power generator with a high enough repair skill.
 
* A Repair skill of 40 is needed to fix a robot at a [[Fallout 3 random encounters|random encounter]]. If you repair it, the Scavenger will give you two [[Energy Cell]]s. With a speech check, you can convince him to give you 100 caps and the energy cells.
 
* A Repair skill of 85 is required to disarm Laser Tripwire Emitters in [[Raven Rock]].
 
 
===Notes===
 
It is useful to get this skill to at least 50 to eradicate the need for repairs on common weapons by NPCs, saving potentially thousands of bottlecaps.
 
 
Repair is also used to disarm some traps (non-explosive traps like tripwires and pressure plates).
 
 
In addition to assigning Skill Points at level up, Repair can be permanently raised by taking the [[Gun Nut]] [[Perk]], finding the [[Bobblehead - Repair| Repair Bobblehead]] (behind an Average lock in [[Evan King]]'s house in [[Arefu]]), or reading [[Dean's Electronics]].
 
 
{{Skills}}
 
[[Category:技能]]
 
[[Category:辐射技能]]
 
[[Category:辐射2技能]]
 
[[Category:辐射3技能]]
 
[[Category:辐射战略版:钢铁兄弟会技能]]
 
[[Category:范布伦计划技能]]
 

2022年1月1日 (六) 11:25的最新版本

游戏文章
Fallout修理
Fallout 2修理
Fallout 3修理
Fallout: New Vegas修理
Fallout Tactics修理
这是一篇概述文章,列出了多个游戏中出现的内容。

修理(英文名:Repair)是辐射辐射2辐射3辐射:新维加斯辐射战略版:钢铁兄弟会中的一种技能

概述

修理

Repair icon
游戏文章: Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics

可以修理物品的技能。