Fallout中文維基
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请不要站在喷泉里。

PDQ-88b保安机器人(英文名:PDQ-88b securitron,也叫羅科保安型2060-B)是H&H工具厂羅伯特·豪斯购买其大部分股票后,在羅科工業的帮助下创造和大规模生产的私人保安机器人[1]大山脉研究公司私下以小得多的规模生产了另一个型号,他们主要试图改进原始型号。他们负责保护賭城大道。它们也可以在 大山脉周围和幸運38號賭場内找到。

特性

规格

PDQ-88b保安机器人是一种大型单轮机器人,具有钛合金外壳,可抵抗弹片和轻武器射击,其屏幕能够显示各种图像,从静态图像到战前广告。PDQ-88b保安机器人全副武装。它的左臂装有Glastinghouse, Inc.X-25加特林镭射枪用于中程交战。为了近距离压制和人群控制,保安机器人在其右臂上安装了9mm冲锋枪。然而,这些只是次要武器:肩部隐藏的隔间包含用于远程和地对空交战的M-235导弹发射器,以及一个速射G-28榴弹发射系统用于近距离交战。机器人还具有机载自动修复系统,可以修复战斗中遭受的任何损坏。有了这样的武装,一个保安机器人几乎可以处理任何战斗情况。

PDQ-88b保安机器人支持两种操作系统: Mk I和Mk II。Mk I 操作系统缺乏自动修复系统和肩扛式武器的驱动程序,将机器人的武器库限制在内置的X-25 加特林镭射枪和9毫米冲锋枪上。Mk II操作系统启用M-235导弹发射器、速射G-28榴弹发射系统和自动修复系统。据豪斯先生好好先生估计,升级后每个保安机器人单元的战斗力提高了235%。[2][3]

大山脉公司收购了大量PDQ-88b保安机器人单元进行逆向工程(0博士罗伯特·豪斯的仇恨加剧了这一点),以打造卓越模式为目标。然而,这些努力都收效甚微:由0博士创建的唯一功能单元是麻吉,这是一个对炊具着迷的微型机器人。其他保安机器人,同时受益于大山脉 固件提供的更高的准确性、火力和更高效的自我修复程序(Mk I到VI),由于0博士的操作系统中的严重错误,它们要么狂暴要么无法修复。[4]

保安机器人的最后一个特点是其机箱内的内置打印机,如果发生这种情况,可以接收广播和打印传单,例如讣告。[5]


豪斯工业变体

这些型号由PDQ-88b保安機器人的原始创建者豪斯工业在罗科工业的帮助下创建。大战之后,几乎所有机器人都由豪斯先生控制,可以通过铂金芯片进行升级。

Mark I

Securitron.png

保安机器人Mk I只可以用九毫米冲锋枪和X-25加特林激光,並且無法使用自动修复系统。该单位的面孔是一名戴着警帽的警察。

Name统计数据特性能力物品
保安機器人Mk I
00158646
Level
7
Experience Points
25
Perception
6
Hit Points
120
Damage Threshold
20
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
近战 (20 Damage)
Attack
榴弹发射器 (10 Damage)
Attack
冲锋枪 (19 Damage)
Ability
Radiation Resistance 辐射抗性 100%
Ability
Poison Resistance 毒抗性 100%

*赌城大道的保安機器人MK I是0DT自由城幸運38號賭場中的保安機器人的正常DT为 20。
* Mark 1s有榴弹发射器而不是X-25s,并且会经常使用它,尽管它们应该没有软件驱动程序。

Mark II

Securitron2.png

通过使用铂金芯片,信使可以将要塞和赌城大道周围的豪斯先生或好好先生的保安机器人升级到 Mark II 操作系统。保安机器人Mk II 可以使用所有内置武器:9毫米冲锋枪、速射G-28 25毫米榴弹发射器、M-235导弹发射器和X-25加特林镭射系统。但是,在幸運38號賭場地下室演示之外,它只使用最后3个。它还可以使用自动修复系统,并且增加了它的装甲。该部队的面孔是一名戴着M1战斗头盔并抽着雪茄的美国士兵

Name统计数据特性能力物品
保安機器人Mk II (赌城大道)
001787EC
Level
15
Experience Points
50
Perception
6
Hit Points
175
Damage Threshold
30
Damage Resistance
?
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
Ability
Radiation resistance 辐射抗性 100%
Ability
Poison Resistance 毒抗性 100%
  • Dead 导弹
  • Dead 微融合电池
Name统计数据特性能力物品
保安機器人Mk II (胡佛大坝之战)
00158643
Level
25
Experience Points
50
Perception
6
Hit Points
400
Damage Threshold
30
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
Ability
Radiation resistance 辐射抗性 100%
Ability
Poison Resistance 毒抗性 100%
  • Dead 导弹
  • Dead 微融合电池

大山脉公司变体

大山脉中,0博士及其团队创造了一系列新的保安机器人,以超越豪斯工业和豪斯先生创造的PDQ-88b保安机器人。(后者被0认为是他最大的敌人)。随着Mk VI保安机器人操作系统的开发,这些努力在一定程度上取得了成功。然而,这些从未达到满负荷生产,截至 2281 年,所有大山脉保安机器人要么遭到无法修复的损坏,要么由于200 多年缺乏维护而变得狂暴[6]。因此,它们也没有任何功能性装甲。

狂战士系列

Berserk securitron.png

狂战士PDQ-88b保安機器人装置的脸是一张扭曲的脸,类似于电影月球之旅中的"愤怒之月"。狂战士型可以使用肩部的导弹发射器和手臂的激光,但不能使用榴弹发射器或机枪。

Name统计数据特性能力物品
狂战士保安機器人Mk I
xx{{#pad:0098ba|6|0|left}}
Level
5
Experience Points
10
Perception
6
Hit Points
75
Damage Threshold
0
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
  • Dead 导弹
  • Dead 微融合电池
狂战士保安機器人Mk II
xx{{#pad:00a114|6|0|left}}
Level
15
Experience Points
50
Perception
6
Hit Points
150
Damage Threshold
0
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
  • Dead 导弹
  • Dead 微融合电池
狂战士保安機器人Mk III
xx{{#pad:00a115|6|0|left}}
Level
26
Experience Points
50
Perception
6
Hit Points
225
Damage Threshold
0
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
  • Dead 导弹
  • Dead 微融合电池
狂战士保安機器人Mk IV
xx{{#pad:00cb34|6|0|left}}
Level
35
Experience Points
50
Perception
6
Hit Points
375
Damage Threshold
0
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
  • Dead 导弹
  • Dead 微融合电池
狂战士保安機器人Mk V
xx{{#pad:00cb35|6|0|left}}
Level
45
Experience Points
50
Perception
6
Hit Points
525
Damage Threshold
0
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
  • Dead 导弹
  • Dead 微融合电池
狂战士保安機器人Mk VI
xx{{#pad:00cb36|6|0|left}}
Level
50
Experience Points
50
Perception
6
Hit Points
675
Damage Threshold
0
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
镭射 (15 Damage)
Attack
肩导弹 (10 Damage)
  • Dead 导弹
  • Dead 微融合电池

受损系列

DamagedSecuritron.png

损坏的 PDQ-88b保安機器人的单位脸被划掉了狂暴的脸。它可以使用榴弹发射器和机枪,但不能使用其他武器。

Name统计数据特性能力物品
受损保安機器人Mk I
xx{{#pad:014180|6|0|left}}
Level
5
Experience Points
10
Perception
6
Hit Points
75
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
榴弹发射器 (10 Damage)
Attack
冲锋枪 (19 Damage)
  • Dead 导弹
  • Dead 9mm子弹
受损保安機器人Mk II
xx{{#pad:141181|6|0|left}}
Level
15
Experience Points
50
Perception
6
Hit Points
75
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
榴弹发射器 (10 Damage)
Attack
冲锋枪 (19 Damage)
  • Dead 导弹
  • Dead 9mm子弹
受损保安機器人Mk III
xx{{#pad:014182|6|0|left}}
Level
25
Experience Points
50
Perception
6
Hit Points
225
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
榴弹发射器 (10 Damage)
Attack
冲锋枪 (19 Damage)
  • Dead 导弹
  • Dead 9mm子弹
受损保安機器人Mk IV
xx{{#pad:14183|6|0|left}}
Level
35
Experience Points
50
Perception
6
Hit Points
375
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
榴弹发射器 (10 Damage)
Attack
冲锋枪 (19 Damage)
  • Dead 导弹
  • Dead 9mm子弹
受损保安機器人Mk V
xx{{#pad:014184|6|0|left}}
Level
45
Experience Points
50
Perception
6
Hit Points
525
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
榴弹发射器 (10 Damage)
Attack
冲锋枪 (19 Damage)
  • Dead 导弹
  • Dead 9mm子弹
受损保安機器人Mk VI
xx{{#pad:014185|6|0|left}}
Level
50
Experience Points
50
Perception
6
Hit Points
675
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
近战 (20 Damage)
Attack
榴弹发射器 (10 Damage)
Attack
冲锋枪 (19 Damage)
  • Dead 导弹
  • Dead 9mm子弹

知名PDQ-88b保安機器人

註釋

  • 莫哈韋廢土中的保安機器人是豪斯先生的手、眼睛和士兵。他们在賭城大道巡逻并守卫它的北入口。像所有机器人一样,保安機器人不能被扒窃,试图这样做只会触发保安機器人说出它们的一句话。信使可以通过使用铂金芯片将单元升级到Mark II操作系统。然而,除了麻吉之外,大山脉的那些都对信使充满敌意。
  • 科学80以上,信使可以在第一次进入赌城大道时对保安機器人输入一段密码:“1C 3C R34 M”,这是“冰淇淋 (Ice cream)”的隐语(L33T-speak)。瑞普康总部三楼的通行密码同样是“冰淇淋“。
  • 当通过机器人专家辅助能力停机时,它们仍会移动但无法与之交互。这是游戏中许多其他机器人都存在的问题。
  • 無上奢華賭場之外,三名NCR女兵在喷泉中跳舞,其中两人穿着内衣,另一人穿着性感睡衣。两个保安機器人会要求她们离开,同时变得越来越敌对。最终,两名 NCR男性议员将抵达并驱散这些女性。
  • 拉斯维加斯大道站和喷泉前的保安機器人仍将是Mk I,无论其他保安機器人是否进行了任何升级。
  • 偶尔可以在新维加斯大道车站外看到两个保安機器人,被墙上的涂鸦弄糊涂了。他们向它发射加特林激光,试图将其清除,尽管这是徒劳的,实际上什么也没有脱落。
  • 开场动画中,保安機器人似乎有警笛声。在游戏中,他们实际上从未使用过警报器。
  • 伊利亞神父错误地将大山脉识别为开发保安機器人的设施。
  • 如果有NCR游骑兵或士兵跟随信使,赌城大道旁边的保安機器人将射击他们。
  • 保安機器人在它们的显示器下方有一个小铭牌,上面写着H&H工具公司
  • 杀死拉斯维加斯大道门口的保安機器人将导致所有保安機器人变得敌对。
  • 大山脉的保安機器人使用与Dr. 8相同的罗科终端符号,只有打开字幕才能看到。
  • 维克托和好好先生等保安機器人人工智能人物的编程分布在每个保安機器人中,并且能够从一个保安機器人转移到其他任何一个。如果想要杀死好好先生,它就会告诉信使这一点,如果在他们去拉斯维加斯的旅途中,信使目击了它的死亡,或者评论他似乎无处不在,维克托就会暗示这一点。[7][8][9]


著名引述

登场

PDQ-88b保安機器人登场于辐射:新维加斯和其扩展包 旧世蓝调

幕后

制作保安機器人是一次伟大的冒险。它是游戏的主要角色之一,也是主要故事的一部分。玩家花了相当多的时间在保安機器人周围。保安機器人生物有80多个动画和5种武器类型。试图弄清楚他将所有5种武器类型藏在哪里,以及如何让它装备和重新加载它们,这很有趣。我和塑造它的角色艺术家一起工作非常愉快。我们研究了如何切换屏幕、切换武器和炸掉他的身体部位。根据其他动画师的建议,我们让它一直振动,这样看起来就像某种汽车引擎在它外表下的某个地方工作。我使用了多年来收集的许多小技巧,使这个令人难以置信的角色看起来似乎有道理。美好时光。 :DShon Stewart
  • Kevin Manning 创建了保安機器人模型。[10]
  • 旧世蓝调中狂暴的保安機器人有一张类似于名为“愤怒之月”的剪贴画的脸。 这幅剪贴画取自乐谱的封面,取自J. Fred Helf和Ed的歌曲“Stingy”。 Gardenier 于1904年出版。[1]
Perk wild wasteland.png以下内容基於狂野废土 特徵,因而不應完全作正史内容看待。
Perk wild wasteland.png關於狂野废土 特徵的内容到此作結。

错误

  • Has platform::PCIcon pc.png Has platform::Playstation 3Icon ps3.png Has platform::Xbox 360Icon xbox360.png 在赌城大道内,如果你用爆头杀死保安機器人并摧毁其电视显示器,屏幕仍然存在,但屏幕周围的边缘显示屏幕已损坏。[已验证]
  • Has platform::Xbox 360Icon xbox360.png 保安機器人有时可能会不断交换武器,甚至没有攻击敌人。 [已验证]
  • Has platform::PCIcon pc.png 当与保安機器人看守通过科学检查并再次与其交谈说再见时,保安機器人可能会在试图进入拉斯维加斯大道时变得敌对。[已验证]
  • Has platform::PCIcon pc.png Has platform::Playstation 3Icon ps3.png Has platform::Xbox 360Icon xbox360.png 打开豪斯先生的前厅可能只会导致他阁楼里的几个保安機器人变得敌对,即使在摧毁其中一些之后也是如此。 [已验证]
  • Has platform::Xbox 360Icon xbox360.png 打开豪斯先生的前厅时,有可能没有一个保安機器人会产生敌意。[已验证]
  • Has platform::PCIcon pc.png Has platform::Playstation 3Icon ps3.png Has platform::Xbox 360Icon xbox360.png 胡佛大坝战役中的保安機器人(如果你为一个独立的新維加斯而战)不会从它们的肩扛式导弹发射器切换,经常在战斗的几分钟内将自己炸毁。然而,如果你站在豪斯一边,这不会发生。 [已验证]
  • Has platform::PCIcon pc.png Has platform::Playstation 3Icon ps3.png Has platform::Xbox 360Icon xbox360.png 有时,尽管是 Mark I,但保安機器人可能能够使用其手榴弹发射器。[已验证]
  • Has platform::Playstation 3Icon ps3.png 完成超越牛肉后,保安機器人可能会以攻击性的状态靠近玩家,但除非受到攻击,否则永远不会真正攻击。进入和离开建筑物可以解决这个问题。 [验证逾期]


圖集

参考

  1. H&H logo on the chassis of the securitrons
  2. The Courier: "Why didn't you intervene sooner when Benny ambushed me?"
    Robert House: "Why didn't Victor intervene sooner, you mean? Goodsprings is a bit too far away for me to reliably control a securitron agent by remote. I can send and receive packets of data, at best. Victor's combat algorithms determined the proper course of action. Benny and his thugs were more than a match for a lone securitron. When he alerted me, I instructed him to approach the site after Benny and the others had departed."
    (Robert House's dialogue)
  3. Robert House: "Step closer to the demonstration area, if you would... I expect you're well familiar with my securitrons by now. The titanium alloy housing that protects its electronic core deflects small arms and shrapnel easily enough... Its X-25 gatling laser, produced to spec by Glastinghouse, Inc., is deadly against soft targets at medium range... And for close-range suppression or crowd control, the securitron is armed with a 9mm submachinegun. All of this, you probably already knew... What you did not know is that these are the securitrons' secondary weapons. All this time, my securitrons have had to get by running the Mark I operating system, which lacked software drivers for their primary weapons! Today, with the delivery of the Platinum Chip, all that changes. Behold, for the first time, securitrons running the Mark II OS! The M-235 Missile Launcher gives the securitron the ability to engage ground and air targets at significantly longer ranges... And a rapid-fire G-28 grenade launching system ensures the securitron is deadly in close-range engagements. The software upgrade also includes drivers for the securitrons' highly sophisticated onboard auto-repair systems. All together, the Mark II software upgrade confers a 235% increase in combat effectiveness per unit. The city of New Vegas finally has soldiers worthy of protecting it! Return to the penthouse now. We have much to discuss..."
    (Robert House's dialogue)
  4. Chris Avellone's blog : 0 had his moments - if his greatest creation is a tiny janitor bot that can only collect dishes, that feels in-character to me. Especially considering how far he missed his original target by (figure out what makes securitrons tick and make them better - whoops!). This clearly shows that none of the Big MT securitrons were ever functioning properly
  5. Robert House: "If this statement is being broadcast, I am deceased. Please approach a securitron and take one of the printed obituaries. I, Robert Edwin House, am deceased. Please approach a securitron and take one of the printed obituaries."
    (Robert House's dialogue)
  6. While traveling through Big MT, Dr. 0 may refer to the securitrons' dysfunctional state: "We are reading increased levels of beserkity in Securitrons from the De-Construction Plant."
  7. The Courier: "You set me up. Now you die."
    Yes Man: "I feel really bad telling you this, but I kind of... can't die. I mean, go ahead and destroy this Securitron, get it out of your system! The problem is that a distributed image of my neuro-computational matrix is backed-up to the network several times a day, or when I'm threatened! I can't help it! There's a little bit of me in every Securitron out on the Strip, so if this instance gets destroyed, I just download to a new one. If I could stop it from happening, I would! I mean, your vengeance is going to feel so incomplete!"
    (Yes Man's dialogue)
  8. The Courier: "I thought you were destroyed."
    Victor: "Do I look destroyed, pardner? It's harder to put old Vic in Boot Hill than you might think! I wouldn't be much use stuck inside just one Securitron! No, if the one I'm in turns up a goner, I just find another, fine as cream gravy!"
    (Victor's dialogue)
  9. The Courier: "Seems like you pop up everywhere, Victor."
    Victor: "Aw shucks, pardner. I suppose it can't hurt to let you in on my little secret! Old Victor woudn't be much use stuck inside just one Securitron! No, I can move from one to another with the snap of a finger! Pretty nice trick, ain't it? Just don't ask me how I do it, because I don't know!"
    (Victor's dialogue)
  10. Shon Stewart
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