The gamma gun is a weapon in Fallout 4.


伽马枪is a very crude weapon overall,它看起来就像是用一大堆垃圾拼凑而成的,在前端有一个金属碗装结构,呈均匀圆周阵列分布的金属条像爪子一样包围着它;金属碗后面连接着钢制六角结构,其沿轴向壳体上分布着大小和形状各不相同的孔洞,各种线路和元件或通过或安置于这些孔洞之中,而其端部靠近握把的部分上半部的伽马能量包以三个一组的形式被捆扎在一起为武器供能;握把 appears to be a handle-less spatula, welded onto a rectangular piece of metal pipe and stuck onto a piece of solid steel to unite it with the rest of the weapon.

Even in their most basic form, 它发射出来的却是致命的射线流,当然,这也意味着那些本身对辐射就不怎么感冒的生物,比如机器人超级变种人尸鬼等等的,对这种伤害完全免疫。However, most human enemies have limited radiation resistance. Even the most robust humans,伽马射线可以对人造成立即显著的辐射伤害。

The gamma gun launches a small blast of radiation damage that explodes on impact. Upon a direct hit, the target takes a significant dose of radiation poisoning (100, or a 10% loss in maximum health).

The radiation-immunity-penetrating damage also means that 伽马枪依旧能对免受伽马射线困扰的目标够造成伤害due to how radiation works in Fallout 4, it will even do more damage against radiation-immune enemies than radiation resistant.

Due to the potentially high amount of radiation poisoning the gamma gun can do (upwards of 400 rads with a combination of Nuclear Physicist, mods and irradiated legendary prefix), this gun can be highly effective against tough enemies especially on high difficulties (since radiation poisoning is unaffected by difficulty-based damage bonus/penalties), even with radiation resistance. In particular, extremely high level human foes may have close to or more than a thousand health; as an extreme example a shot from a deep dish-modded and Nuclear Physicist-powered Gamma Gun (300 rads or 30% health) against a Gunner colonel (1070 health) on Very Hard will be equivalent to 642 listed damage (and equivalent to up to 428 on Survival mode).

With the electric signal carrier antennae, the damage of the gamma gun changes dramatically; it still does radiation poisoning on a direct hit, but now does a high amount of other damage that can be charged to do further energy damage. This essentially means that while the gun is still very effective against enemies with high health or relatively low radiation resistance, it also now does a significant amount of other damage to be useful in virtually all other cases.

The downside to the weapon's power is the relative scarcity of its ammunition. While原子教派的教徒们及其热衷于使用这种武器 - can be found in quite a few locations across the Commonwealth, they are formidable enemies and carry only small amounts of ammo. Purchasing gamma rounds from arms dealers may be necessary in order to use the weapon regularly.

Weapon modifications

Slot Mod Description Weapon prefix Damage per shot change Fire rate change Range change Accuracy change Magazine capacity (shots per reload) change Weight change Weapon value change in caps Perk needed Components Base ID
Dish Standard dish Standard. Adhesive x1
Plastic x5
Screw x3
Steel x5
Deep dish Better range and damage. Long +50 Radiation +84 +1.5 +72 Science! 4 Adhesive x2
Aluminum x10
Plastic x10
Screw x6
Grip Standard grip Standard. Adhesive x1
Plastic x2
Screw x2
Steel x2
Sharpshooter's grip Better recoil and hip-fire accuracy. Sharpshooter's +4 +0.2 +34 Gun Nut 2 Adhesive x2
Aluminum x4
Fiberglass x4
Screw x3
Muzzle No muzzle
Electric signal carrier antennae Hold fire to charge additional electrical damage. Electrified Special, see below +0.3 +30 Science! 3 Adhesive x5
Aluminum x10
Fiberglass x10
Screw x6
Signal repeater Improved rate of fire. Automatic +24 -2 +0.3 +60 Science! 4 Adhesive x4
Fiberglass x6
Screw x3

Footnote: The electric signal carrier antennae significantly changes how the gamma gun and the Lorenzo's Artifact version functions. The base damage changes to:

  • Gamma gun: (direct hit) 54 EnergyExplosion + 7.5! RadiationExplosion + 7.5! RadiationExplosion + 100 Radiation
  • Lorenzo's Artifact: (direct hit) 7! Radiation; (area of effect) 7! RadiationExplosion + 44 EnergyExplosion + 40 Explosion

In addition, if one holds down the fire button long enough for the gun to start making a "clicking" noise from the arcing electricity, it will do an additional +45Energy on a direct hit.


  • Lorenzo's Artifact gun - unique variant (actually a standard gamma gun with a unique Lorenzo's Artifact weapon mod) that deals 25 points explosion and 10 points radiation damage per hit and can cause significant knockback on human targets.
  • Zeta gun - similar to Lorenzo's Artifact, the Zeta gun is a standard gamma gun with a unique "Zeta Wave Barrel" weapon mod. It fires a smaller red projectile, causes 10 points of radiation damage, and can cause knockback.


Owned by Child of Atom cultists.


  • Has platform::PCPC Due to a possible bug related to Fallout 4 area of effect damage, the secondary damage on a gamma gun without the electric signal carrier antennae mod is applied twice on a direct hit. [已验证]
  • Has platform::Xbox OneXbox One If you have the electric signal carrier antennae installed and charge up the gamma gun then switch weapons, the sound of the charged up gamma gun will still be playing, as well as the controller vibration.[已验证]
    • To fix this simply switch back to the gamma gun while your current weapon is still drawn.



  1. https://www.reddit.com/r/fo4/comments/3u5t6h/psa_everything_you_never_wanted_to_know_about/
  2. 2.0 2.1 2.2 These perks only improve the non-radiation poisoning damage (such as the base 10 damage or the energy damage (base or charged) from the Electric signal carrier antennae mod).