The Two-Step Goodbye is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.
特徵[]
两步倒作为特殊版銃槍拳套,前臂上的枪变成了单管。其各个部件被涂上了黄颜色,而且侧面还有一个爆炸警告图标。
如果通过致命一击杀死敌人,目标倒下后两秒将会产生一次触发爆炸,造成175点溅射伤害。这个伤害是不分敌我的,所以即使是友善的NPC被爆炸波及到也可能变成敌对,所以要戴上这个拳套一定要小心。
V.A.T.S. Special Attacks[]
传说 | ||||
---|---|---|---|---|
- 攻击类型 | - 技能要求 | |||
- V.A.T.S.下每次攻击伤害 | - 行动点数消耗 | |||
- 每点行动点数伤害 | - 附加效果 |
Normal | 0 | 140 | 28 | 5 | |
Stomp | 50 | 280 | 20 | 14 | Only on knocked down enemies |
Uppercut | 50 | 161 | 20 | 8.05 | |
Cross | 75 | 154 | 20 | 7.7 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
耐久度[]
它可以攻击395次 from full condition before breaking.
位置[]
Variants[]
- Ballistic fist - the common variant found in the Mojave Wasteland.
Comparison[]
图示 | ||||
---|---|---|---|---|
- 武器名称(近战或肉搏) | - 在V.A.T.S.攻击数 | |||
- 武器名称(枪械,能量或炸药) | - 消耗行动点数 | |||
- 每次攻击的伤害(每发炮弹的伤害) | - 每个行动点数的伤害 | |||
- 每秒伤害 | - 武器扩散 | |||
- 有效损害范围 | - 弹匣容量(每次装填弹数) | |||
- 效果伤害&持续时间 | - 耐久性(损坏前攻击次数) | |||
- 奖励影响 | - 重量 | |||
- 每秒攻击数 | - 瓶盖价值 | |||
- 暴击几率%乘数 | - 价值重量比 | |||
- 暴击伤害 | - 技能要求 | |||
- 暴击效果伤害和持续时间 | - 力量要求 | |||
- 装上所有模块 |
Ballistic fist | 80 | 87.3 | 1.09 | x1 | 80 | 28 | 5.7 | 395 | 6 | 7800 | 1300 | 100 | 9 | ||
Two-Step Goodbye | 70 | 76.4 | 1.09 | x4 | 10 | 175 | 28 | 5 | 395 | 6 | 20000 | 3333.3 | 100 | 9 | |
Displacer glove | 50 | 68.2 | 1.36 | x1 | 50 | 28 | 3.6 | 495 | 6 | 3500 | 583.3 | 100 | 4 | ||
Pushy | 60 | 88.4 | 1.47 | x1 | 60 | 28 | 4.3 | 595 | 6 | 4200 | 700 | 100 | 2 | ||
Zap glove | 35 | 57.3 | +50 +20 Power armor | Robots1.64 | x1 | 35 | 28 | 2.5 | 495 | 6 | 5200 | 866.7 | 75 | 4 | |
Paladin Toaster | 41 | 67.1 | +50 +20 Power armor | Robots1.64 | x1 | 41 | 28 | 2.9 | 395 | 6 | 6800 | 1133.3 | 75 | 4 |
- Note: Unarmed damage is doubled in V.A.T.S.
Notes[]
- Enemies hit by or killed with this weapon fly a few feet back before exploding. This is useful for sneak attack criticals because it allows the player to determine where the enemy's body might fly before detonating.
- Both the main attack and the secondary explosion can achieve stealth kills.
- There is a beeping noise, similar to that of frag mines, that warns the player about the secondary explosion before detonation.
- Two-Step Goodbye is considered an improved holdout weapon.
- This weapon has very low critical damage, but makes up for it with the added secondary explosion.
- Even though this weapon will deal a deadly explosion after a critical hit, none of the Explosives-based perks have any effect on it. This includes Demolition Expert, Splash Damage, and Hit the Deck.
- Due to the weapon's secondary explosion, the player should be careful using the weapon in close proximity to friendly non-player characters. For example, if the player is attacking a Freeside thug while a member of the Kings is attacking as well, the secondary explosion may kill the Kings gang member, causing a loss of reputation in Freeside.
- This weapon uses the intended Pip-Boy 3000 icon, instead of the power fist icon previously used for the ballistic fist.
- Despite its low critical damage, its x4 critical multiplier is its largest trait, a maxed critical chance character will have up to 117% chance to critically hit, the highest critical chance for any Unarmed weapon, therefore they will continue to get critical hits and trigger the detonation every time an enemy is killed.
- If an enemy is killed by a critical hit in V.A.T.S., the player may not be able to escape the blast (there is a delay between killing the enemy and resuming control) which may cause minor health loss, crippled limbs (especially legs) or in some cases, killing the player.
Behind the scenes[]
Sometime before release, ballistic fists were supposed to use shotgun shells as ammunition, but it wasn't supported by the game engine.[1]
Gallery[]
References[]
Template:Navbox Gun Runners' Arsenal
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