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“A special Named Legendary for Zeta's Revenge!”
Zeta's Revenge is a unique ranged weapon in Fallout 76.
Characteristics[]
Zeta's Revenge is a special legendary drop that comes premodified with a sharpshooter's grip, standard mag, long barrel, and a short scope, as well as three legendary mods:
- Assassin's, increasing damage against humans.
- Last Shot, increasing the damage for the last shot in the magazine.
- V.A.T.S. Enhanced, increasing damage in V.A.T.S. mode.
Beyond that, it is a standard blaster, with a decent damage output. Applying the fusion magazine mod will convert the weapon to shoot the more common fusion cells, reducing damage, but also lowering the ammo capacity, which increases the amount of times the Last Shot legendary effect can occur.
Weapon modifications[]
Bolded modifications are applied by default when the weapon drops.
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short barrel | Standard. | – | – | – | – | – | – | – – | Aluminum x2 Circuitry x2 Glass x2 Plastic x7 Screw x2 | 001888DE | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long barrel | Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. | +84 | -3 | – | – | -0.2 | +7 | – – | Adhesive x3 Aluminum x2 Circuitry x2 Fiber Optics x2 Fiberglass x4 Glass x2 Screw x2 | 00161C28 |
Grip[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard grip | Standard. | – | – | – | – | – | – – | Adhesive x2 Aluminum x3 Fiberglass x2 Rubber x2 Screw x2 | 00161C29 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sharpshooter's grip (Sharpshooter's) | Better recoil and hip-fire accuracy. | – | – | -5% | +0.2 | +29 | – – | Adhesive x2 Aluminum x4 Fiberglass x3 Rubber x3 Screw x3 | 001C13A8 |
Mag[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard mag | Uses standard Alien Blaster Rounds. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x1 Aluminum x1 Circuitry x1 Fiber optics x3 Screw x2 | 001C50A5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fusion mag (Converted) | Reduced damage and ammo capacity. Changes ammo type to Fusion Cells. | – | -5 | – | – | – | – | – | – | – | +21 | – – | Adhesive x2 Aluminum x3 Circuitry x3 Fiber optics x3 Gold x3 Nuclear material x4 Screw x2 | 001C50A2 |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard sights | Standard. | – | – | – | – | – – | Adhesive x1 Aluminum x1 Plastic x2 | 001888DF | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short scope (Scoped) | Improved magnification. Superior sighted accuracy. | +11 | – | +0.75 | +28 | – – | Adhesive x1 Glass x2 Plastic x5 Screw x2 | 00161C2A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short night vision scope (Night-Vision) | Night vision. Improved magnification. Superior sighted accuracy. | – | – | +32.5% | +105% | – – | N/A | 001C509E |
Appearance[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Default appearance | Standard. | – | – | – | – | – | – | – | – | – | – | – – | 0037D0C1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Untarnished paint (Untarnished) | Wooden Inlay Paint. | – | – | – | – | – | – | – | – | – | – | – to craft | Steel x1 | 0055AEF6 |
Variants[]
Location[]
- The weapon was supposed to be available during Season 8, as a SCORE reward.
Notes[]
- When using the standard magazine, alien blaster rounds will drop as contextual ammo from Daily Ops.
- Ammunition for the alien blaster is located southeast of Black Mountain Ordnance Works, at TNT dome #2. The plans to convert the weapon to shoot fusion cells are also located there.
- Like other ammunition drops in the game, the alien blaster rounds at TNT dome #2 will periodically respawn, allowing the player character to replenish their supply without converting the weapon to fusion cells.
- This weapon is affected by the Grounded mutation.
- The fusion mag cannot be found as a mod box, however, it can be crafted with the associated plan.
- The alien blaster cannot drop as a legendary weapon, however it may be upgraded to one with legendary crafting.