There are three main areas of the building, including the entrance office, the workshop, and the foreman's office. Around the exterior, barricades created with a variety of pre-War signs can be found.
In the entrance office, there is a rigged terminal and a trip wire activating a grenade bouquet at the top of the stairs. At the bottom, there are three frag mines on the ground immediately preceding the workshop entrance.
There are three workbenches on the right-hand side of the room. Up the stairs, to the left, are several armed frag mines. There are also several Fiends in the workshop area.
The steps leading to the foreman's office contain three fire extinguishers on the stairs, which are all sitting next to frag mines. At the top of the steps is a Fiend named Duke, who guards the foreman's office and the loot inside. Duke is scripted to shoot at the extinguishers at the bottom of the stairs coming from the office area once the player character is in close proximity, which will subsequently set off the nearby mines with the explosion.
In the foreman's office, an Easy locked terminal sits on a desk, containing Zapp's Neon Signs terminal entries. A first aid box can be found on the wall to the right, and two Nuka-Cola Quartz on the shelves next to a copy of Boxing Times and a Lad's Life.
- Although Duke is a named non-player character, he has no unique interactions and isn't involved in any quests. He has a very high amount of HP compared to other Fiends and is one of the few characters in the game with "Very Evil" Karma.
- The first aid box in the upstairs bathroom was placed upside down.
- The business name in the terminal reads "McMurray's Neon Sign Designs" as opposed to Zapp's Neon Signs.
Zapp's Neon Signs appears only in Fallout: New Vegas.
Behind the scenesEdit
Zapp's Neon Signs resembles the real world location Neon Museum, also known as the Neon Boneyard, an outdoor exhibition space which houses and preserves iconic neon signs from the past, located in Las Vegas, Nevada.