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The zap glove is a weapon in Fallout: New Vegas.

CharacteristicsEdit

Visibly it appears as a blue and yellow colored metal gauntlet with an electrified plate wrapped around the fingers, which emits a burst of electricity when striking an object. A critical hit emits a more powerful blast. Its electrical nature makes this weapon especially effective against robots and (to a lesser degree) enemies clad in most forms of power armor.

V.A.T.S. Special AttacksEdit

Icon attackIcon abilityIcon damageIcon actionIcon dapIcon effect
Normal070282.5
Stomp50140207Only on knocked down enemies
Uppercut5080.5204.03
Cross7577203.852.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

DurabilityEdit

The zap glove can successfully strike about 495 times from full condition before breaking.

VariantsEdit

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon meleeIcon damageIcon dpsIcon bonus effectIcon attackIcon chanceIcon critical damageIcon crit effectIcon actionIcon dapIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Ballistic fist 80
87.31.09x180285.73956780013001009
Two-Step Goodbye Gametitle-FNV GRA70
76.41.09x410175Icon explosion2853956200003333.31009
Displacer glove 50
68.21.36x150283.649563500583.31004
Pushy 60
88.41.47x160284.3595642007001002
Zap glove 35
57.3+50Icon EMPRobots
+20Icon EMPPower armor
1.64x135282.549565200866.7754
Paladin Toaster 41
67.1+50Icon EMPRobots
+20Icon EMPPower armor
1.64x141282.9395668001133.3754
Note: Unarmed damage is doubled in V.A.T.S.

LocationsEdit

NotesEdit

  • Despite a small energy cell being clearly visible in the glove, it does not require any ammunition.
  • The zap glove and its special variant, the Paladin Toaster, can be used to destroy securitrons and other robots usually in one punch, even without a critical hit, making it very useful for a player who is focused on Unarmed weapons.

Behind the scenesEdit

Sometime before release, zap gloves, as well as many other unarmed weapons, were supposed to use energy cells as ammunition, but it wasn't supported by the game engine and there was not enough time for implementation.[1]

BugsEdit

  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 The zap glove uses the same icon as the Fallout 3 version of the power fist, despite the game files containing a specific icon for this weapon. [verified]
  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 Sometimes repairing the zap glove with another one will cause them both to disappear. [verified]
  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 The zap glove, along with the Paladin Toaster, will not do reduced EMP damage against Big MT robots. Additionally, the weapons will not do any EMP damage against Cyberdogs found in the Big MT. [verified]

SoundsEdit

Power fist icon

GalleryEdit

ReferencesEdit

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