The Z-43 innovative toxins plant is a location in Big MT in the Fallout: New Vegas add-on Old World Blues
Background[]
Prior to the Great War, the Z-43 staff were performing research on the production of various substances poisonous to humans. They were also heavily involved in the Sierra Madre experiment, unwittingly bankrolled by the Madre's founder, Frederick Sinclair as a result of the Think Tank executives striking a bargain with Sinclair, offering bleeding edge technologies like advanced Auto-Docs from the Y-17 medical facility and the fruits of Z-43's research in return for badly needed money and free reign to test new and developing research in the Madre as proving grounds. The decision to use an inhabited city as an experimental testbed caused widespread concern among lower-ranking scientists in the complex,[1] especially among the Z-43 staff.
Their concerns turned to horror when a leak of the experimental chemicals from Z-43 in the Madre was exploited by the executives to extend an offer of prototype chemical suits from Z-43 for protection. The suits, after going through a round of tests at the hazmat testing ground in Big MT, were essentially following an experiment with an experiment, turning American workers into unwitting guinea pigs no different from the Chinese prisoners at Big MT's private concentration camp, Little Yangtze.[2] Against the staff's concerns, after Sinclair accepted the initial run, he then ordered a larger supply to cover other potential leaks in the Villa. In the end, it was the product of Z-43 that were largely responsible for the emergence of the ghost people and the Cloud that gave the Sierra Madre its legendary reputation as a poisonous deathtrap in the wasteland.[3]
Layout[]
Situated northwest of the Saturnite alloy research facility and east of the X-66 Hexcrete archipelago in the cardinal west side of Big MT, radiation is present throughout the facility as well as the outer entrance. The building consists of three main areas: the entrance, a large main room, and a small room opposite the entrance. There is also a catwalk above the main room. One section of the catwalk is broken, and has a locker with a greasy toolbox. In the small room on the ground floor, there is a footlocker as well as a chemistry set that can make chems with a 25 Science skill level.
Notable loot[]
- One corrosive glove - Located exactly right of the entrance between two desks.
- Hazmat pod security code - Located within the small room at the back of the building, on the first floor, resting against some filing cabinets. Unlocks the security pod containing the hazmat helmet and suit in the hazmat testing ground if one does not have the upgraded sonic emitter.
- A considerable amount of drained small energy cells and drained microfusion cells can be found inside.
- Proton throwing axe - One found near a large pipe.
Notes[]
- Picking up the corrosive glove results in up to seven Y-17 trauma override harnesses spawning inside.
- If the Sink is activated and Z-43 is discovered, during the ending slide, it's revealed that the Sink was eventually able to take control of the plant in order to develop anti-toxins to counteract the substances leaking into the soil of Big MT.[4]
Appearances[]
The Z-43 innovative toxins plant appears only in the Fallout: New Vegas add-on Old World Blues.
Gallery[]
References[]
- ↑ Y-17 medical facility terminal entries; terminal, Sierra Madre: Test Case?
- ↑ Z-43 innovative toxins plant terminal entries; terminal, Requisition Order: Chemical Suits
- ↑ Villa clinic terminal entries, examination room terminal, Safety Suits
- ↑ Old World Blues endings: "The Sink continued to ruthlessly scrub any particulate matter that came near it. Once it learned of the Innovative Toxins Plant, however, it gained new purpose. It sought to develop anti-toxins to flush into its drains and counteract the poisons bleeding into the soil."
Note: The Z-43 innovative toxins plant was discovered by the player.