Jspoelstra (talk | contribs) m (Jspoelstra moved page Dog (Klamath) to Yellow dog without leaving a redirect) |
No edit summary |
||
Line 36: | Line 36: | ||
===Quests=== |
===Quests=== |
||
− | + | [[Kill the rat god]]: the Chosen One can give some [[meat jerky]] to the dog. This results that he will give the Chosen One a [[Key (Fallout)|key]]. |
|
==Inventory== |
==Inventory== |
||
Line 47: | Line 47: | ||
==Notes== |
==Notes== |
||
− | + | Giving the dog some meat jerky will make it act as a temporary [[Fallout 2 companions|companion]]. The dog will not be a companion when the Chosen One leaves the area, but the dog will still follow him/her. |
|
− | * He is named as yellow dog in game. |
||
==Appearances== |
==Appearances== |
Revision as of 21:11, 15 August 2013
The Klamath dog is a dog living in Klamath in 2241.
Background
It's unknown to whom this dog belonged. However, it has a yellow color, indicating that there are some pure-breed dogs in the Core Region.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Quests
Kill the rat god: the Chosen One can give some meat jerky to the dog. This results that he will give the Chosen One a key.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
- | - | - | Key |
Notes
Giving the dog some meat jerky will make it act as a temporary companion. The dog will not be a companion when the Chosen One leaves the area, but the dog will still follow him/her.
Appearances
The Klamath dog appears only in Fallout 2.
|