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{{Infobox character |
{{Infobox character |
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|games =FO2 |
|games =FO2 |
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− | | |
+ | |image =Fo2_Yellow_Dog.png |
− | |image =Dog.png |
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− | |image size =100px |
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|race =[[Dog (Fallout)|Dog]] |
|race =[[Dog (Fallout)|Dog]] |
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|sex =Male |
|sex =Male |
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|affiliation =[[Klamath]] |
|affiliation =[[Klamath]] |
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|role =Pet |
|role =Pet |
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− | |location =[[Klamath]] |
+ | |location =[[Klamath Downtown]] |
|quests =[[Kill the rat god]] |
|quests =[[Kill the rat god]] |
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+ | |special ={{SPECIAL|3,3,6,1,1,5,3}} |
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+ | |tag skills =[[Unarmed]]: 75% |
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+ | |derived =[[Hit Points]]: 14<br />[[Experience Points]]: 40<br />[[Armor Class]]: 5<br />[[Action Points]]: 7<br />[[Carry Weight]]: 100 lbs<br />[[Melee Damage]]: 5<br />[[Sequence]]: 6<br />[[Healing rate]]: 2 |
||
+ | |proto ={{proto|009}} |
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|dialogue =[[KCYELLOW.MSG]] |
|dialogue =[[KCYELLOW.MSG]] |
||
}}{{Games|FO2}} |
}}{{Games|FO2}} |
||
+ | {{Quotation|You see a large, mangy, buff-colored dog with a feral look to it.|In-game description}} |
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⚫ | |||
+ | |||
⚫ | |||
==Background== |
==Background== |
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− | It |
+ | It is unknown to whom this dog belonged. He appears to have a cowardly nature. |
==Interactions with the player character== |
==Interactions with the player character== |
||
===Interactions overview=== |
===Interactions overview=== |
||
{{Interactions FO1 |
{{Interactions FO1 |
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− | |perm companion = |
+ | |perm companion = |
|temp companion =yes |
|temp companion =yes |
||
− | |talking head = |
+ | |talking head = |
|faction hostile = |
|faction hostile = |
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− | |wares = |
+ | |wares = |
− | |restocks = |
+ | |restocks = |
− | |items modified = |
+ | |items modified = |
− | |heal = |
+ | |heal = |
− | |cure radiation = |
+ | |cure radiation = |
− | |heal cripple = |
+ | |heal cripple = |
− | |quests started = |
+ | |quests started = |
− | |quests involved =*[[Kill the rat god]] |
+ | |quests involved =* [[Kill the rat god]] |
}} |
}} |
||
===Quests=== |
===Quests=== |
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− | [[Kill the rat god]]: |
+ | * [[Kill the rat god]]: The [[Chosen One]] can give the dog some [[meat jerky]]. As a result, he will let the player character take his [[Trapper Town key|key]]. |
==Inventory== |
==Inventory== |
||
{{Inventory |
{{Inventory |
||
− | |apparel = |
+ | |apparel = |
− | |weapon = |
+ | |weapon = |
− | |otheritem = |
+ | |otheritem = |
− | |ondeath =[[ |
+ | |ondeath =[[Trapper Town key]] |
}} |
}} |
||
==Notes== |
==Notes== |
||
− | Giving the dog some meat jerky will make it act as a temporary [[Fallout 2 companions|companion]]. The dog will not be a companion when the Chosen One leaves the area, but |
+ | Giving the dog some meat jerky will make it act as a temporary [[Fallout 2 companions|companion]]. The dog will not be a companion when the Chosen One leaves the area, but will still follow them around [[Klamath Downtown]]. |
==Appearances== |
==Appearances== |
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[[Category:Dog characters]] |
[[Category:Dog characters]] |
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[[Category:Klamath characters]] |
[[Category:Klamath characters]] |
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+ | |||
+ | [[ru:Жёлтый пёс]] |
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+ | [[uk:Жовтий пес]] |
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+ | [[zh:Dog (Klamath)]] |
Revision as of 01:58, 12 May 2020
“You see a large, mangy, buff-colored dog with a feral look to it.”— In-game description
The yellow dog is a dog living in Klamath in 2241.
Background
It is unknown to whom this dog belonged. He appears to have a cowardly nature.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a temporary companion. | ||
This character is involved in quests. |
Quests
- Kill the rat god: The Chosen One can give the dog some meat jerky. As a result, he will let the player character take his key.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Trapper Town key |
Notes
Giving the dog some meat jerky will make it act as a temporary companion. The dog will not be a companion when the Chosen One leaves the area, but will still follow them around Klamath Downtown.
Appearances
The Klamath dog appears only in Fallout 2.
|