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|location =[[Klamath]]
 
|location =[[Klamath]]
 
|quests =[[Kill the rat god]]
 
|quests =[[Kill the rat god]]
|special ={{SPECIAL|3,3,6,1,1,5,3}}
 
 
|actor =
 
|actor =
 
|dialogue =
 
|dialogue =
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{{Interactions FO1
 
{{Interactions FO1
 
|perm companion =no
 
|perm companion =no
|temp companion =no
+
|temp companion =yes
 
|talking head =no
 
|talking head =no
 
|faction hostile =
 
|faction hostile =
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|ondeath =empty
 
|ondeath =empty
 
}}
 
}}
  +
  +
==Notes==
  +
* Giving him the meat jerky will make him act as a tempoary [[Fallout 2 companions|companion]]. The dog will not be a companion when the Chosen One leaves the area, but the dog will still follow him/her.
  +
* He is named as yellow dog in game.
   
 
==Appearances==
 
==Appearances==

Revision as of 13:57, 13 February 2012

 
Gametitle-FO2
Gametitle-FO2

The Klamath dog is a dog living in Klamath in 2241.

Background

It's unknown to whom this dog belonged. However, it has a yellow color, indicating that there are some pure-breed dogs in the Core Region.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

-

Quests

Inventory

Apparel Weapon Other items
- - Key

Notes

  • Giving him the meat jerky will make him act as a tempoary companion. The dog will not be a companion when the Chosen One leaves the area, but the dog will still follow him/her.
  • He is named as yellow dog in game.

Appearances

The Klamath dog only appears in Fallout 2.