Xarn is a talking deathclaw being held captive in Navarro in 2241.
Background[]
Xarn is an intelligent deathclaw. He was taken prisoner by Navarro personnel and has been sentenced to death.[1]
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character is a temporary companion. | ||
This character is involved in quests. |
Quests[]
Deal with the deathclaw: The Chosen One can either kill Xarn, free him, or recruit him as an ally in that quest.
Other interactions[]
In battle, Xarn is a powerful companion. He has 250 HP and can attack up to four times with his claws. However, he tends to rush into battle and cannot heal himself, though the player character can still heal him. He follows them throughout Navarro until they leave the area, at which point he leaves. Given the high number of troops in Navarro, Xarn is a powerful ally to have around for the duration of the Chosen's time there.
Appearances[]
Xarn appears in Fallout 2 and is mentioned in the Fallout Bible.
References[]
- ↑ Ccxarn.msg, line 100
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