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==Interactions with the player character== |
==Interactions with the player character== |
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+ | ===Interactions overview=== |
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{{Interactions FO1 |
{{Interactions FO1 |
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|perm companion =no |
|perm companion =no |
Revision as of 00:50, 23 March 2013
Wright's sons and daughters are members of the Wright Family in 2241.
Background
They stand guard and defend their loyalty and honor of their family. Despite this, they are dealing in alcohol businesses.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: no | |
This character can modify weapons. |
- |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Clothing | Shotgun Brass knuckles Knife 10mm pistol Hunting rifle |
$ 10mm JHP x24 1-2-3 booze 1-2 beer 12 gauge shotgun shell x20 Box of noodles Fruit |
Appearances
Wright's sons and daughters only appear in Fallout 2.