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For a cross-game overview, see wolf.
For the character, see Big Bad Wolf.

 
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Wolves are creatures found in Appalachia.

Background

The wolf is a large canine native to Eurasia and North America.[1] Before the Great War, wolves were difficult to tame and frequently lived in the wild.[1] The nuclear holocaust had a limited impact on the species, as they continued to proliferated on both sides of the former United States.[2]

Biology

Wolves are quadrupedal canines, much like dogs, and travel in large packs. They are substantially larger and stronger than the common dog and are visually very similar to breeds, such as many sled dogs. Individually they pose a minor threat, but due to their tendency to travel in large packs with their kin, they are still a potential danger. Wolves such as those inhabiting the wilds beyond the Far Harbor settlement have been mutated by environmental factors such as the radioactive fog.[3]

Characteristics

Biology

Unlike most other creatures in the wasteland, wolves do not have any visible mutations. The radiation in the environment has not effected their appearance, as they maintain consistent coats of fur. Despite the lack of external mutations, wolves still harness pointed teeth and sharp claws that are utilized to attack enemies.

Gameplay attributes

Wolves usually travel in packs and charge hastily at enemies to attack. They can prove to be tough opponents when together, easily being able to overpower lone player characters in close quarters.

Variants

Vicious wolf

FO76 Vicious Wolf.png

The most common type of the wolf found all over the Forest region.

Name (Form ID)AbilitiesItems
Vicious wolf
00110A3E
Attack
Unarmed (25 Damage)

Feral wolf

FO76 Feral Wolf.png

A stronger variant that can sometimes be the pack leader for a group of vicious wolves.

Name (Form ID)AbilitiesItems
Feral wolf
00110A3F
Attack
Unarmed (35 Damage)

Grey wolf

FO76 Grey Wolf.png

A much stronger variant usually found in the Savage Divide.

Name (Form ID)AbilitiesItems
Grey wolf
00110A3D
Attack
Unarmed (40 Damage)

Rabid wolf

Fo4FH rabid wolf.png

Strongest variant apart from glowing wolves. Usually found in the Savage Divide at the earliest opportunity and later in the Mire and Cranberry Bog.

Name (Form ID)AbilitiesItems
Rabid wolf
00110A3C
Attack
Unarmed (50 Damage)

Glowing wolf

FO76 Glowing Wolf.png

Glowing wolves represent an upper-tier subtype of their species and deal additional radiation damage on hit. Like all glowing creature variants, they boast significantly higher resistances and damage output than their weaker cousins. Their threat level should therefore not be underestimated.

Name (Form ID)AbilitiesItems
Glowing wolf
0011118F
Attack
Unarmed (60 Damage)

Black wolf

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Name (Form ID)AbilitiesItems
Black wolf Fallout 76 unused content
003F4C90
Attack
Unarmed (70 Damage)

Savage wolf

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Name (Form ID)AbilitiesItems
Savage wolf
003F4C91
Attack
Unarmed (80 Damage)

Frenzied wolf

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Name (Form ID)AbilitiesItems
Frenzied wolf
003F4C92
Attack
Unarmed (90 Damage)

Deadly wolf

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Name (Form ID)AbilitiesItems
Deadly wolf
003F4C93
Attack
Unarmed (100 Damage)

Scorched wolf

A charred, fleshy wolf infected with the Scorched Plague. All regular wolf variants have a corresponding Scorched variant with the same stats, abilities, and items. They may become Scorched when attacked by scorchbeasts or the scorchbeast queen, becoming allies with other Scorched creatures.

Name (Form ID)AbilitiesItems
Scorched wolf
003AFDE9
Attack
Unarmed (60 Damage)

Wolf pack leader

Wolf Pack Leader.png

A single-star legendary variant encountered during the Leader of the Pack event quest. It appears to have almost no fur with a skinned burned look.

Name (Form ID)AbilitiesItems
Wolf pack leader
0052DCC7
Attack
Unarmed (25 Damage)

Wolf

FH-Legendary-Albino-Wolf.png

A basic variant encountered during the seasonal Primal Cuts event quest.

Name (Form ID)AbilitiesItems
Wolf
Public Event

00556DC5
Attack
Unarmed (60 Damage)

Prime wolf

A prime variant, encountered during the seasonal Primal Cuts event quest.

Name (Form ID)AbilitiesItems
Prime wolf
Public Event

0054E312
Attack
Unarmed (60 Damage)

Locations

  • Numerous can be found in packs during the Leader of the Pack event, with each of the three packs lead by a wolf pack leader.
  • Roughly seven will spawn towards the beginning of the Free Range event.
  • Three can be found reliably northwest of Widow's Perch.
  • Three can be found reliably at the Investigator's cabin.
  • Two can be found on the unmarked Brotherhood of Steel cemetery near Huntersville's southeast entrance.

Named wolves

Notes

Wolves are a potential candidate for taming. If found alone in a random encounter, the player character can send the tamed beast to their C.A.M.P. for defense.

Appearances

Wolves appear in Fallout 76.

Gallery

References

  1. 1.0 1.1 Wolf on Wikipedia
  2. Wolf random encounters in Fallout and Fallout 4
  3. Far Harbor loading screens: "Wolves in the wilds beyond Far Harbor have been mutated by the radioactive Fog and roam in ferocious, bloodthirsty packs."
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