The wolf is a large canine native to Eurasia and North America.[1] Before the Great War, wolves were difficult to tame and frequently lived in the wild.[1] The nuclear holocaust had a limited impact on the species, as they continued to proliferated on both sides of the former United States.[2]
Although the nuclear fallout had a marginal effect on most wolf populations, isolated groups like the ones inhabiting the wilds of Mount Desert Island, have steadily succumbed to the twisting influence of radiation and other environmental factors.[3]
Wolves are quadrupedal canines, much like dogs, and travel in large packs. They are substantially larger and stronger than the common dog. The lack of human presence for almost 100 years has made wolves lose their instinctual fear of man, making them much more aggressive towards humans they encounter.
Wolves tend to travel in packs, this can pose a significant challenge to low level players. Since they are stronger than wild dogs they can easily take down careless travelers, so it is best to be prepared before taking them on.
Wolves are dangerous canine predators, and can easily outnumber and surround unaware travelers. They can pose a very real threat to low-level player characters.
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↑Far Harbor loading screens: "Wolves in the wilds beyond Far Harbor have been mutated by the radioactive Fog and roam in ferocious, bloodthirsty packs."