For an overview of wolves, see Wolf.

 
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Wolves are creatures found in New California during 2161-2241.

Background

The wolf is a large canine native to Eurasia and North America.[1] Before the Great War, wolves were difficult to tame and frequently lived in the wild.[1] The nuclear holocaust had a limited impact on the species, as they continued to proliferated on both sides of the former United States.[2]

Biology

Wolves are quadrupedal canines, much like dogs, and travel in large packs. They are substantially larger and stronger than the common dog and are visually very similar to breeds, such as many sled dogs. Individually they pose a minor threat, but due to their tendency to travel in large packs with their kin, they are still a potential danger. Wolves such as those inhabiting the wilds beyond the Far Harbor settlement have been mutated by environmental factors such as the radioactive fog.[3]

Characteristics

Biology

Wolves are quadrupedal canines, much like dogs, and travel in large packs. They are substantially larger and stronger than the common dog. The lack of human presence for almost 100 years has made wolves lose their instinctual fear of man, making them much more aggressive towards humans they encounter.

Gameplay attributes

Wolves tend to travel in packs, this can pose a significant challenge to low level players. Since they are stronger than wild dogs they can easily take down careless travelers, so it is best to be prepared before taking them on.

Variants

Wolf

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Wolves are dangerous canine predators, and can easily outnumber and surround unaware travelers. They can pose a very real threat to low-level player characters.

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Name (Proto ID)StatisticsDT/DRAbilities
Wolf
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Appearances

Wolves appear in Fallout and Fallout 2.

References

  1. 1.0 1.1 Wolf on Wikipedia
  2. Wolf random encounters in Fallout and Fallout 4
  3. Far Harbor loading screens: "Wolves in the wilds beyond Far Harbor have been mutated by the radioactive Fog and roam in ferocious, bloodthirsty packs."
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