This is an overview article, focusing on background information and cross-game comparisons. See articles on the right game-specific information.
Gameplay articles
FalloutWolf
Fallout 2Wolf
Far HarborWolf
Vicious wolf
Feral wolf
Grey wolf
Albino wolf
Mutant wolf
Rabid wolf
Glowing wolf
Fallout 76Wolf
Vicious wolf
Feral wolf
Grey wolf
Albino wolf
Mutant wolf
Rabid wolf
Glowing wolf
Scorched wolf
The Beast of Beckley Wild Appalachia
Pup of the Beast Wild Appalachia
Fallout TacticsWolf
 
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Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO4.pngGametitle-FO4 FH.pngGametitle-FO76.pngGametitle-FOT.png

Wolves are canines that prowl the wastelands.

Background

The wolf is a large canine native to Eurasia and North America.[1] Before the Great War, wolves were difficult to tame and frequently lived in the wild.[1] The nuclear holocaust had a limited impact on the species, as they continued to proliferated on both sides of the former United States.[2]

Biology

Wolves are quadrupedal canines, much like dogs, and travel in large packs. They are substantially larger and stronger than the common dog and are visually very similar to breeds, such as many sled dogs. Individually they pose a minor threat, but due to their tendency to travel in large packs with their kin, they are still a potential danger.

Wolves such as those inhabiting the wilds beyond the Far Harbor settlement have been mutated by environmental factors such as the radioactive fog.[3]

Variants

Wolf

FoT wolf.png
Gameplay articles: Fallout, Fallout 76, Fallout Tactics

Wolves are dangerous creatures and always travel in large packs of their kin. They easily outmaneuver their enemies and surround them, and lunge at their prey with sharp claws and powerful jaws.

Wolf (Far Harbor)

FH-Legendary-Albino-Wolf.png
Gameplay article: Far Harbor

Wolves in the wilds beyond Far Harbor have been mutated by the radioactive fog and roam in ferocious, bloodthirsty packs.[3] Fast, agile, and highly perceptive, wolves will often notice the player character before they notice them.

Named wolves

Notes

Appearances

Wolves appear in Fallout, Fallout 2, Fallout: Tactics, and Fallout 76. They are also mentioned in Fallout 4 and appear in its add-on Far Harbor.

Behind the scenes

They were planned for inclusion in the canceled game Van Buren.

Gallery

References

  1. 1.0 1.1 Wolf on Wikipedia
  2. Wolf random encounters in Fallout and Fallout 4
  3. 3.0 3.1 Far Harbor loading screens: "Wolves in the wilds beyond Far Harbor have been mutated by the radioactive Fog and roam in ferocious, bloodthirsty packs."
  4. Story Time Miss Nanny: "One day, a hungry wolf came across the house made of straw and smells the dirty little pig inside, because it had no Miss Nanny to help bathe it."
    (Miss Nanny's dialogue)
  5. Story Time Miss Nanny: "Just then, the Miss Nanny burst through the door. She cut open the wolf's belly with her saw, freeing Little Red Riding Hood and her grandmother."
    (Miss Nanny's dialogue)
  6. Mayor McDonough: "I'm not just going to be discarded and tossed to the wolves. I'm the mayor, goddammit!"
    (Mayor McDonough's dialogue)
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