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The winterized medic armor and the matching winterized medic helmet are pieces of armor which are added to Fallout 3 in the Mothership Zeta add-on.

Background

This section is transcluded from combat armor. To change it, please edit the transcluded page.

Combat armors were designed to provide balanced protection without limiting user mobility. They are a diverse family of personal body armor with varying degrees of sophistication, ranging from the earliest iterations developed by the United States Army[1] to the cutting-edge riot gears that came into use prior to the Great War.[2]

Characteristics

Winterized medic armor is nearly identical to winterized combat armor, except that the armor is less beat up and dented, it has different textured shoulder and shin plates, it has the medic symbol which appears on the armor's back and it is missing the balaclava and gloves. It has the same Damage Resistance and gives +10 to Medicine.

Variants

Armor

Helmet

Locations

Winterized medic armor is lootable from the bodies of Elliott Tercorien's squad members or Elliott himself in the cryo lab. If Elliot dies, his squad will appear as mere wastelanders, and the two with winterized medic armor won't appear. This can also happen if most of the cryo lab is cleared out up until the encounter with Elliott's squad before recruiting him to follow the player character. This means the winterized medic helmet will no longer be available.

Notes

Gallery

References

  1. The Army helmet is presented in the game as an older type of helmet, issued to uniformed troops who do not use the standard set of combat armor: Clearly visible in the tutorial segment and later on countless dead bodies throughout the Commonwealth
  2. Riot gear variants available in Lonesome Road.
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