|For an overview of combat armor variants in all games, as well as background information, see combat armor.|
Background[edit | edit source]
Combat armors were designed to provide balanced protection without limiting user mobility. They are a diverse family of personal body armor with varying degrees of sophistication, ranging from the earliest iterations developed by the United States Army to the cutting-edge riot gears that came into use prior to the Great War.
Characteristics[edit | edit source]
The winterized combat armor is a variant of the regular combat armor used by the United States Armed Forces and is one of two armors worn by US troops (the other being winterized T-51b power armor) during the Anchorage Reclamation campaign in Alaska. The helmet of this variant features a balaclava and a pair of combat goggles that protect from snow glare, and the armor also has sleeves added.
Like all versions of combat armor, it was designed to sheath the human body as completely as possible in high durability armor. The primary skin of combat armor is composed of complex polymers and ceramics. This hard armor was manufactured as specific plates, with a matte-finish white coloring suitable for winter camouflage. These plates are affixed to a flexible bodysuit woven from projectile- and energy-resistant, fire-retardant materials. Like most of the items introduced in Operation: Anchorage, it has two variants - a simulation variant (with 999,400 HP) and a Wasteland variant (with normal HP).
The variant obtained with the Gary 23 glitch does not degrade and under the effects screen, it provides the same statistic bonuses as the T-51b power armor, with the exception of the damage resistance boost.
Variants[edit | edit source]
Armor[edit | edit source]
Helmet[edit | edit source]
Location[edit | edit source]
The winterized combat armor appears inside the Anchorage Reclamation simulation at the Outcast outpost. The player character will receive a set at the start of the add-on. It is possible to obtain an infinite health (simulation armor) set through the Gary 23 item glitch along with every other item acquired in the simulation.
Notes[edit | edit source]
- Winterized medic armor, which is a cleaned-up version of the winterized combat armor, can be found in the Mothership Zeta add-on.
- An outfit labeled "General Chase's overcoat" can be located inside a military locker in the waste disposal of Mothership Zeta. When worn, it appears to be a cleaned up variant of winterized combat armor with a missing glove instead of the overcoat seen on Chase during the simulation.
- Chinese soldiers collected pieces of this armor from fallen American soldiers and mounted them on snowmen. In game a Chinese Inferno unit can be seen burning one of these snowmen as target practice.
|The following is based on Fallout 3 cut content and has not been confirmed by canon sources.|
- A variant of the helmet without a balaclava is present in Operation: Anchorage's files and can be obtained on the PC via console commands.
- A second unused variant (testPhilSnowHelmet) is also present in the game files, appearing as a snowman head turned on its side.
|End of information based on Fallout 3 cut content.|
Gallery[edit | edit source]
References[edit | edit source]