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The Wilson Atomatoys corporate HQ is a location in the Commonwealth in 2287.


The derelict remains of one of the most notable pre-War toy manufacturers, overlooking the highway passing through Boston. Before the Great War, the facility was commandeered by the military as part of SCYTHE Program and traces of this takeover still remain.[1][2]


The entire building has a confined layout, best described as a labyrinth:


Leading into the engine room, the Sole Survivor can gain access to the building's mainframe through the basement, which can only be accessed with the use of an employee ID, while a door to the right has a Master-level lock which leads to a stairwell. Beyond the generator room lies the central shaft the building is built around, where the elevators are seen to be out of order, restricting travel to a connected room with cages, and then a storeroom for Giddyup Buttercups.

Just past the stairwell is a floor housing the offices and administrative rooms, one of which contains the note, Marc's warning. Back in the basement, a hole in the admin room leads further into the building, although this area is heavily patrolled by residing super mutants.

Upper floors

Emerging into the ruined foyer, a security office just to the right contains a terminal that can be hacked. The room opposite contains the ramp further up, the next floor containing several rooms including a cinema, development lab with a Master-level safe along with a terminal, the president's secretary's office, with an exit to the upper terrace, and the president's office, with a high level super mutant and safe.

Notable loot

  • A fusion core, located in a generator in the basement at the end of the first hallway when entering from the southeastern side of the building, with the second core in one of the elevator shafts.
  • 12 Giddyup Buttercups and their various parts scattered about, disappearing after telling Arlen Glass about them.
  • To open the ID card room, the Wilson Atomatoys ID card is required. One is located upstairs near the president's desk, in the corner on the ground. This is needed for the Giddyup 'n Go miscellaneous quest to help Arlen Glass at the Slog build a working Giddyup Buttercup. Another ID card can be found on the secretary's desk, as well as in the reception area's security office, in a file cabinet. The key card isn't necessary to enter though, as one can go around the door, through a hall, and into the room.
  • Super mutant cowl armor On the ground floor, the northern side of the building, it's sitting behind a desk on the floor.
  • The Buttercup sales note can be found on a desk beside a terminal on the second floor, in a small subroom next to the one with the Cowl Armor.
  • Marc's warning, a holotape, can be found on a desk in the same room as the above note.
  • An office note can be found next to the reception terminal, in the second-floor room with a Giddyup Buttercup statue.
  • Atomatoys developer's password: Marlene can be obtained by reading the 'Security Logs' entry (10/21/77) on a terminal in the security office, which unlocks the development lab terminals. It can also be obtained by reading the previous Office Note.
  • The Atomatoys security office password can be found in the reception area's security office, next to a file cabinet on a box.
  • Warning, a note found on the top floor next to the president's terminal, and the resignation letter found inside of the desk. Inside a wire trash can next to the same desk, Arlen's manifesto can be found.
  • Super mutant shoulder rags On the top floor, next to a chair in the room with the president's terminal.
  • A Wilson Atomatoys HQ key and Nuka-Cola Quantum, both under separate chairs in the conference room, top floor, near the collapsed lobby, with a copy of the key in the president's desk.
  • Reminder, a note found on a desk on the top floor, on the south side of the building, and next to the development office terminal.
  • Marlene's holotape, which can be taken out of a terminal in the next room behind a set of security doors.
  • Creation Club The horse power armor can be found in a power armor frame, near the downstairs entrance.

Related quests


  • Traveling to this location by vertibird will result in it landing near a highly radioactive pond just south of the building.
  • Arlen Glass, the company's co-founder and lead toy designer is now a ghoul living at the Slog. Giving him Marlene's holotape will result in dialogue and a reward, in which he will then travel to the HQ.
  • George Wilson was the founder of Atomatoys, and his son, Marc Wilson, took over the company upon his resignation.
  • Marc Wilson agreed to participate in the SCYTHE program, which was a classified program that aimed to produce munitions in secrecy for the military as a hedge against emergencies that required the military to rapidly deploy to locations within the continental United States. It appears that Atomatoys had, shortly before the outbreak of the Great War, begun to specifically produce land mines for the military in their toy factory.

Companion comments

  • When at this location companions make comments, which are activated at two locations: the foyer display and in Arlen Glass' office.
Location comments
Character Specific location Comment
Cait Foyer display "I'll be damned. It's a Giddyup Buttercup! Wait... why do I know that?"
Arlen Glass' office "Jackpot! There must be somethin' worth takin' from this place."
Codsworth Foyer display "Ah, the Giddyup Buttercup. Bringing those dreams of owning a pony to life... and with very little maintenance I might add."
Arlen Glass' office "This room's a sight for sore sensors. I wonder who's been keeping it up all this time."
Curie Foyer display "Oh, look at the pony."
Arlen Glass' office "Is this what it was like back then?"
Danse Foyer display "That mechanical animal lacks sufficient capability to serve as a proper traveling mount. What's the point?"
Arlen Glass' office "Amazing. This room appears to be totally untouched by the ravages of war."
Deacon Foyer display "Oh, that Giddyup isn't a trap. No way it could be."
Arlen Glass' office "So this is what it was like. Huh."
John Hancock Foyer display "You know, someone, somewhere would play real good money for that ugly thing."
Arlen Glass' office "Jeez. Looks like these folks got to skip the war."
Robert MacCready Foyer display "Oh, it's one of those toy ponies. "Get Up Buttercake" or something like that."
Arlen Glass' office "Looks like the war bypassed this place."
Nick Valentine Foyer display "To think, such a valuable relic, nearly lost to the ages."
Arlen Glass' office "What year is it in here?"
Piper Wright Foyer display "You gotta be kidding me. I thought these were all gone. Might come back and get you later."
Arlen Glass' office "It's like something out of a museum."
Preston Garvey Foyer display "Something's wrong about this."
Arlen Glass' office "Well, look at this. Like the owner just walked away from it 5 minutes ago."
X6-88 Foyer display "The horse looks cleaner than it should."
Arlen Glass' office "Pristine. How is that possible?"


The Wilson Atomatoys corporate HQ appears only in Fallout 4.

Behind the scenes

FB8 deco 301 color.pngThe following is based on unverified behind the scenes information and may be inaccurate.
  • Several terminal entries in the building reference the television show My Little Pony: Friendship is Magic. The three development logs make reference to the episodes "The Last RoundUp," "Too Many Pinkie Pies," and "Lesson Zero" respectively; the first and third logs directly quote the episodes, while the second log references the climax of the episode where various Pinkie Pie clones were forced to watch paint dry.
  • The development office terminals contain emails referring to ideas to increase product sales, including marketing to boys with a special line of toys consisting of unicorn and Pegasus variants, a "Princess" line with specially colored shodding, and body and hair color variants with "identifying marks," ostensibly referring to the cutie marks in My Little Pony.
FB8 deco 301 color.pngEnd of information based on unverified behind the scenes information.


Icon pc.png Icon xboxone.png In the development office, there appear to be two desks occupying the same space. They have separate inventories, and can both be interacted with. Requires delicate mouse movement to spot.[verified]



  1. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p. 457: "[11.08] WILSON ATOMATOYS CORPORATE HQ
    Before the war, this was the headquarters of the Wilson Atomatoys Corporation, maker of the well-known Giddyup Buttercup horse. Only the senior officials at the company, including the lead designer Arlen Glass, were based here. The building lay abandoned for years until a gang of Super Mutants stormed it, using it as a base for raiding the surrounding area."
    (Fallout 4 Vault Dweller's Survival Guide Map)
  2. Fallout 4 Vault Dweller's Survival Guide pp. 450-451: "ZONE 11: NEIGHBORHOOD: BACK BAY
    Back Bay was once known for its numerous brownstones of architectural significance. It is now dominated by the Trinity Tower skyscraper, an immense building constructed close to the old church and public library. Now the streets and alleyways are home to roving bands of Raiders, ferals, and packs of wild dogs. The tower still stands, which is more than can be said for another skyscraper, which has half toppled into the Dartmouth Professional Building. Keep going south to reach a Raider tenement block stronghold of Layton Towers. Super Mutants have a powerful grip on this part of the city, too, decorating the Wilson Atomatoys Corporate HQ and Trinity Tower with meat bags and bloody spikes."

    (Fallout 4 Vault Dweller's Survival Guide)