Background[edit | edit source]
Wildmen are inhabitants of the Pitt that have suffered neurological damage after being exposed to the infected water and poisoned sky, but have not turned into trogs. They started being more hostile, violent, and short-tempered. Their emotions became out of control and their actions often teetered on primal.
In Sandra Kundanika's terminal she explains that only a small percentage of the Pitt's citizens become wildmen, and an even lower percentage become trogs.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character drops a finger when killed (Lawbringer).|
|This character is involved in quests.|
Quests[edit | edit source]
- Into The Pitt: They are first encountered when entering the bridge area.
- Unsafe Working Conditions: Wildmen are some of the enemies that inhabit the steelyard.
Inventory[edit | edit source]
|Apparel||Weapon||Other items||On death|
|Merc outfit||Hunting rifle
10mm pistol or other low-level weapons
|Chems, food, ammunition, misc items||Finger (Lawbringer)|