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For the whiskey that appears in the Fallout series, see Whiskey.

Whiskey is a consumable item in Fallout: New Vegas. It provides the same base effects as in Fallout 3, increasing Charisma and Strength by 1 while reducing Intelligence by 1.


As with any food item in Fallout: New Vegas, whiskey's effects—both positive and negative—are altered by the player's Survival skill, including the DT increase provided by the Whiskey Rose perk.

With a Survival skill of 100 the player will receive +3 to Charisma and Strength, and -3 to Intelligence, as well as +6 to Damage Threshold if the player has the Whiskey Rose perk.

In Hardcore mode, whiskey will increase the one's level of dehydration. This effect is also affected by the Survival skill, going from +25 at lower levels to +75 with a 100 Survival skill.

Whiskey is used in making Party Time Mentats at campfires.

Whiskey Rose is a perk provided while Cass is serving as a Companion in the player's party. With this perk, the penalty to Intelligence for consuming any type of alcohol is eliminated, as are the effects of alcohol addiction. However, the perk provides an additional bonus when consuming whiskey, providing a temporary 2-6 point increase (based on Survival skill level) to the player's Damage Threshold.

Survival Skill effectEdit

SkillEffectHardcore effect
10+1 Strength for 4m, +1 Charisma for 4m, -1 Intelligence for 4m+30 Dehydration 
20+1 Strength for 4m, +1 Charisma for 4m, -1 Intelligence for 4m+35 Dehydration 
30+1 Strength for 4m, +1 Charisma for 4m, -1 Intelligence for 4m+40 Dehydration 
40+1 Strength for 4m, +1 Charisma for 4m, -1 Intelligence for 4m+45 Dehydration 
50+2 Strength for 4m, +2 Charisma for 4m, -2 Intelligence for 4m+50 Dehydration 
60+2 Strength for 4m, +2 Charisma for 4m, -2 Intelligence for 4m+55 Dehydration 
70+2 Strength for 4m, +2 Charisma for 4m, -2 Intelligence for 4m+60 Dehydration 
80+2 Strength for 4m, +2 Charisma for 4m, -2 Intelligence for 4m+65 Dehydration 
90+2 Strength for 4m, +2 Charisma for 4m, -2 Intelligence for 4m+70 Dehydration 
100+3 Strength for 4m, +3 Charisma for 4m, -3 Intelligence for 4m+75 Dehydration 


  • Dixon's whiskey is a variant sold by Freeside merchant Dixon. It provides no Charisma boost and a penalty of 2 to Intelligence and also has a 50% addiction rate.
  • Irradiated whiskey is, as the name indicates, radioactive. It provides the same effects as whiskey with an added 10 rads. It can be found reliably in one place: the Camp Searchlight Fire Station, three bottles located in the kitchen. A fourth bottle may rarely be found in the refrigerator inside Hell's Motel. It can also be found in a small, ruined building east of the mole rat ranch along with some useful loot. Beware of the traps at both entrances.

Both variants do not provide any increase to Damage Threshold when the player has the Whiskey Rose perk, though their penalties to Intelligence are still negated.


Related questsEdit


  • Cass receives a temporary Damage Threshold bonus when she consumes whiskey. Because Cass' Survival skill does not increase as she levels, this bonus remains fixed at +2 DT.
  • If one looks closely at the label on the bottle, one can see a picture of Galileo Galilei in the lower right hand corner.
  • Any bottle with whiskey in it will glow in the dark, like Nuka-Cola Quartz or Victory.
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