Gametitle-FO76.png
Gametitle-FO76.png

The western revolver is a non-automatic pistol in Fallout 76.

Characteristics

The western revolver is a double-action revolver chambered for the .44 round. It has higher base damage than the standard .44 pistol, a cleaner appearance, but is less modifiable. It also has a different grip from the standard .44 pistol.

Crafting

Materials:Requirements:Produces:
Oil (3)
Screw (10)
Steel (18)
Wood (7)
Build at:
Level:
20
Learn Method:
Learned from plan/recipe
Plan: Revolver
Perks:
Short western revolver - Lv 20 (1)
Materials:Requirements:Produces:
Oil (5)
Screw (12)
Steel (20)
Wood (9)
Build at:
Level:
30
Learn Method:
Learned from plan/recipe
Plan: Revolver
Perks:
Short western revolver Lv30 (1)
Materials:Requirements:Produces:
Oil (6)
Screw (14)
Steel (23)
Wood (12)
Build at:
Level:
40
Learn Method:
Learned from plan/recipe
Plan: Revolver
Perks:
Short western revolver Lv 40 (1)
Materials:Requirements:Produces:
Oil (8)
Screw (16)
Steel (25)
Wood (14)
Build at:
Level:
50
Learn Method:
Learned from plan/recipe
Plan: Revolver
Perks:
Short western revolver Lv 50 (1)

Weapon modifications

Receiver
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard receiverAdhesive x1
Gear x1
Oil x1
Screw x1
Steel x6
Calibrated receiver+12 (+34% critical damage)+1+1.2+39Adhesive x1
Gear x1
Oil x1
Screw x1
Steel x6
Hair trigger receiver+1-1-10%+1.2+39Adhesive x1
Gear x1
Oil x1
Screw x1
Steel x6
Hardened receiver+12+1.2+39Adhesive x1
Gear x1
Oil x1
Screw x1
Steel x6
Fierce receiver-1-10%+1.2+66Gunsmith 2Adhesive x1
Gear x1
Oil x4
Screw x1
Silver x1
Steel x6
Severe receiver+18 (+17% critical damage)+1+1.2+78Gunsmith 2Adhesive x1
Gear x1
Nuclear material x2
Oil x1
Screw x1
Silver x1
Steel x6
Steadfast receiver-10%+0.8+47Gunsmith 2Adhesive x1
Gear x1
Oil x4
Rubber x1
Screw x1
Steel x6
Vigorous receiver+9-1-10%+1.2+66Gunsmith 2Adhesive x1
Gear x1
Nuclear material x2
Oil x4
Screw x1
Steel x6
Barrel
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
True long barrel+120+0.8+49Adhesive x2
Rubber x1
Screw x1
Steel x6
True short barrel+31.2+10Adhesive x2
Rubber x1
Screw x2
Steel x3
Long barrel+120-3-0.4+10Adhesive x2
Screw x1
Steel x5
Short barrelAdhesive x1
Screw x2
Steel x3
Aligned long barrel+120-1-5%+49Gunsmith 2Adhesive x2
Rubber x1
Screw x1
Spring x1
Steel x6
Aligned short barrel--5%Gunsmith 2Adhesive x2
Rubber x1
Screw x2
Spring x1
Steel x3
Snubnose barrelGunsmith 2
Stabilized long barrel+120Gunsmith 2
True snubnose barrelGunsmith 2
Grip
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard gripAdhesive x2
Screw x3
Steel x8
Aligned grip+2-5%+0.4+39Gunsmith 2Adhesive x2
Rubber x1
Screw x3
Spring x1
Steel x8
True grip+4+1.2+39Adhesive x1
Rubber x1
Screw x3
Steel x8
Sights
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Reflex sight+4-15%+0.4+24Adhesive x1
Aluminum x2
Screw x1
Sights
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Short scope+12+0.8+15Adhesive x1
Aluminum x3
Screw x2
Standard sightsAdhesive x1
Steel x1

Variants

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Locations

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