| ||For other characters named Weathers in the Fallout series, see Weathers.|
Doc Weathers is a traveling doctor and caravaneer operating out of Bunker Hill. His only intentions appear to be monetary gain and assisting the general community, but a further approach into his history reveals a secret connection with one of the most feared major organizations in the Commonwealth. Weathers is accompanied by his loyal pack brahmin, Idiot. He employs two caravan guards for protection. His route passes through local settlements in the northeastern region of the Commonwealth, including County crossing and The Slog.
Interactions with the player characterEdit
|This character is a doctor.|
|This character is a merchant.||Sells: aid, junk, ammo|
- When reading the Institute's SRB terminal, it is discovered that Weathers is one of the informants that gives out information on runaway synths in exchange for caps.
- He may be found dead along one of his routes, his entourage nowhere to be seen (one such location is the west side of Saugus Ironworks). Later his brahmin and guards may be encountered continuing his normal route (e.g. at County crossing), but without the option to purchase from them. On the other hand, if the player has constructed "caravan stops" at any settlements not on Weathers's normal route in order to attract him there, his caravan will *not* continue visiting that settlement after his death.
- His body will remain indefinitely at his death location and will from time to time be refreshed with random appropriate loot, similar to e.g. the bodies of any Triggermen who die during the "ambush chem deal" step of Diamond City Blues.
Doc Weathers appears only in Fallout 4.