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{{Infobox perk |
{{Infobox perk |
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|games1 =JES |
|games1 =JES |
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− | |requires1 =[[Strength]] 7<br />[[Perception]] 7<br />[[Melee]] 25 |
+ | |requires1 =[[Strength]] 7<br />[[Perception]] 7<br />[[Melee Weapons|Melee]] 25 |
|ranks1 =1 |
|ranks1 =1 |
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|effects1 =+6 bonus on the critical hit table wth melee attacks |
|effects1 =+6 bonus on the critical hit table wth melee attacks |
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}}{{Games|JES}} |
}}{{Games|JES}} |
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− | '''Weapon Master''' is a [[perk]] in ''[[J.E. Sawyer's Fallout Role-Playing Game]]''. |
+ | '''Weapon Master''' is a [[J.E. Sawyer's Fallout RPG perks|perk]] in ''[[J.E. Sawyer's Fallout Role-Playing Game]]''. |
+ | ==Effects== |
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− | Some say a man is only as good as his tools. You are not one of those people. Your successful melee attack rolls are increased by 6 for purposes of determining |
+ | Some say a man is only as good as his tools. You are not one of those people. Your successful melee attack rolls are increased by 6 for purposes of determining [[Critical Hit]] results. |
{{Navbox perks JES}} |
{{Navbox perks JES}} |
Revision as of 16:29, 30 May 2014
Weapon Master is a perk in J.E. Sawyer's Fallout Role-Playing Game.
Effects
Some say a man is only as good as his tools. You are not one of those people. Your successful melee attack rolls are increased by 6 for purposes of determining Critical Hit results.
Template:Navbox perks JES