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{{Infobox perk
 
{{Infobox perk
 
|games1 =JES
 
|games1 =JES
|requires1 =[[Strength]] 7<br />[[Perception]] 7<br />[[Melee]] 25
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|requires1 =[[Strength]] 7<br />[[Perception]] 7<br />[[Melee Weapons|Melee]] 25
 
|ranks1 =1
 
|ranks1 =1
 
|effects1 =+6 bonus on the critical hit table wth melee attacks
 
|effects1 =+6 bonus on the critical hit table wth melee attacks
 
}}{{Games|JES}}
 
}}{{Games|JES}}
   
'''Weapon Master''' is a [[perk]] in ''[[J.E. Sawyer's Fallout Role-Playing Game]]''.
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'''Weapon Master''' is a [[J.E. Sawyer's Fallout RPG perks|perk]] in ''[[J.E. Sawyer's Fallout Role-Playing Game]]''.
   
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==Effects==
Some say a man is only as good as his tools. You are not one of those people. Your successful melee attack rolls are increased by 6 for purposes of determining critical hit results.
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Some say a man is only as good as his tools. You are not one of those people. Your successful melee attack rolls are increased by 6 for purposes of determining [[Critical Hit]] results.
   
 
{{Navbox perks JES}}
 
{{Navbox perks JES}}

Revision as of 16:29, 30 May 2014

 
Gametitle-JES
Gametitle-JES

Weapon Master is a perk in J.E. Sawyer's Fallout Role-Playing Game.

Effects

Some say a man is only as good as his tools. You are not one of those people. Your successful melee attack rolls are increased by 6 for purposes of determining Critical Hit results.

Template:Navbox perks JES