Icon disambig
For an overview of laser rifle models in the Fallout series of games, see laser rifle.

The Wazer Wifle is a unique version of the AER9 laser rifle found in Fallout 3.


This section is transcluded from Laser rifle. To change it, please edit the transcluded page.

The AER9 was actually not the top laser rifle in service at the time of the Great War. The model line went up to the state-of-the-art AER12, which saw service in a handful of specialty units. The reason that the AER9 is much more commonly found is that it was much sturdier and more reliable than the models that followed.[1] A new model, the AER14, was in development prior to the war, with at least one working prototype surviving in Vault 22.

The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of focus like the newer models.[1] Power is drawn from microfusion cells and processed through a wave/particle diverter manufactured by General Atomics International. The diverters are protected by a carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable.[2]


While identical in appearance to the laser rifle, it does 5 more damage and also comes equipped with a larger magazine, with 30 shots instead of the standard 24. It is also 80% more durable than the standard laser rifle with 800 more hit points.


The Wazer Wifle can fire a total of about 1552 shots, the equivalent of 52 reloads, from full condition before breaking.


  • Laser rifle - Standard version laser rifle.
  • Metal Blaster Gametitle-FO3 TP - This unique variant of the AER9 fires nine beams at once, using one microfusion cell similar to the Protectron's Gaze laser pistol. This feature, coupled with its remarkably high damage-per-shot makes it a devastating short to close-range weapon, though its effectiveness greatly diminishes at a range with the "shotgun effect". It can be obtained by bringing fifty steel ingots to Everett in The Pitt.
  • Tri-beam laser rifle Gametitle-FO3 BS- The tri-beam laser rifle is a variant of the AER9 that fires three high-powered beams per shot - similar to the Metal Blaster - though it does require three microfusion cells every time the trigger is pulled. This weapon is not unique, dropped from super mutant overlords and is not repairable with anything but other tri-beam laser rifles. It was first made available in Broken Steel.
Icon cut contentThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.
  • The Operation: Anchorage add-on includes an unused add-on specific version of the laser rifle. It is identical to the normal laser rifle in both statistics and appearance. Its intended purpose in the add-on is unknown and it was cut from the final release, rendering it accessible only through the use of console commands.
  • A "demo" version of the laser rifle is included in Fallout 3, presumably left from the game's E3 demo. It does one point less damage per shot and less than half the critical damage than the standard variant, but has a much higher critical chance percentage. It is not used anywhere in the game and is only accessible through the use of console commands.
Icon cut contentEnd of information based on Fallout 3 cut content.


Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratio
Laser rifle 23
Metal Blaster Gametitle-FO3 TP55
Wazer Wifle 29
Tri-beam laser rifle Gametitle-FO3 BS75


  • Biwwy offers to sell his unique laser rifle to you in Little Lamplight for 500 caps because he has been kicked off the scavenger team and no longer goes out on patrols - he no longer needs a gun, but figures that you might.
  • With sufficient Barter skill, you can haggle the price down to 250 caps. If you have the Child at Heart perk, you can obtain the Wazer Wifle for free with no option to pay anything for it. Also note that if you have a high enough Barter skill you must buy it for 250 caps, that is if you can't pay the higher price.


Despite being completely superior to the standard laser rifle, the Wazer Wifle has a lower value.


Playstation 3Icon ps3 Xbox 360Icon xbox360 It is possible to obtain two Wazer Wifles. The player character must pickpocket the microfusion cells from Biwwy's inventory, then by waiting or leaving the Great Chamber Biwwy will have the Wazer Wifle in his inventory. The Lone Wanderer must have high Sneak or a Stealth Boy as it is quite hard to pickpocket him. The player character can then initiate normal dialogue with Biwwy in which he is scripted to offer the Wazer Wifle again whether the Lone Wanderer chooses to buy it or use the Child at Heart perk. [verified]




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