| For a disambiguation of articles with similar names, see Wasteland Survival Guide (disambiguation). |
| This is an overview article, listing content appearing in multiple Fallout media. For information specific to a given game or TV series, consult the table below. |
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The Wasteland Survival Guide is a reoccurring element in the Fallout series, consisting of either a singular guidebook or series of magazine issues focused on spreading information about everyday survival in the wasteland, i.e. sources of food supplies, techniques for dealing with common hazards, etc., to its readers.
Background[]
The Wasteland Survival Guide was originally written and published by Moira Brown out of Megaton in the Capital Wasteland in 2277. Through a series of tests and experiments to gain knowledge and experience on everyday hazards of wasteland life with assistance by the Lone Wanderer, Moira eventually completed the guidebook and subsequently orchestrated an agreement to have copies of it distributed throughout by travelers and caravans. Though the Lone Wanderer aided in the field research, Moira chose to handle all the printing and distribution herself, worried her assistant could be injured by the complex printing machines.
The guidebook ultimately proved a success, proliferating useful knowledge of how to survive the harsh environment of the post-nuclear landscape far and wide. The WSG's achievements led it to be copied and distributed as far as the opposite side of the North American continent in as early as four years by 2281, with several copies found around the Mojave Wasteland on the border of New California, serving to render older sources of survival knowledge like the Scout Handbook obsolete.[Non-game 1]
By 2287, around a decade later, its influence has led to independent recreations tailored to other regions such as the case of a series of magazine issues (rather than a singular guidebook) created to teach surviving in the Commonwealth. By 2296, the circulation of this new format of reading had continued as well, allowing issues to reach back to the West Coast where they were sold in settlements such as Filly.
Variants[]
Guidebook edition[]

The original version of the Wasteland Survival Guide, consisting of a paperback guidebook after Moira Brown completed her gauntlet of experiments to catalogue the information on survival in the Capital Wasteland with the help of the Lone Wanderer in 2277. It is later established that the Lone Wanderer canonically helped create a helpful, efficient version of the guidebook as copies are found distributed around the Mojave Wasteland by 2281, four years after meeting Moira Brown and on the opposite coast from the Capital Wasteland, where obtaining one positively influences the Courier's Survival skill.
Magazine editions[]

Differing from the original's singular guidebook version, this version of the Wasteland Survival Guide is a series of instructional magazines written and illustrated with crude pen drawings, though the identity of their creator(s) is unspecified, with multiple issues on various topics of life in the Commonwealth found around the region by 2287. Copies of these issues would seemingly be distributed back to the West Coast by 2296, shown to be sold in general stores of settlements like Filly in New California.[1]
Notes[]
The Wasteland Survival Guide is mentioned in Moira Brown's bio in Fallout Shelter Online, which also notes its proliferation to the Mojave Wasteland.
Behind the scenes[]
The Wasteland Survival Guide was the name given to the hint book for the video game Wasteland, the spiritual predecessor to Fallout.
Gallery[]
References[]
- ↑ in the Fallout TV series episode "The Target," one of the Filly residents that Lucy MacLean passes by can be seen reading the WSG magazine edition's issue #5, "Guide to Diamond City." Later in the episode, copies of magazine issues #1, #2, #4, and #6 can be seen on shelves in Ma June's Sundries.
Non-game
- ↑ J.E. Sawyer: "Why wasn't the Scout Handbook from classic Fallout games included in NV/changed to Wasteland Survival guide?"
"There are very few links between F3 and F:NV. Including the WSG shows the wider impact and influence of the Lone Wanderer from F3 on the world."

