No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
|name =Wasp Sting |
|name =Wasp Sting |
||
|image =Waspstinger.gif |
|image =Waspstinger.gif |
||
− | |damage =5-14 |
+ | |damage =5 - 14 |
|damagetype =Poison |
|damagetype =Poison |
||
− | |attmode1 = |
+ | |attmode1 =Thrust |
− | |attmode1ap = |
+ | |attmode1ap =4 |
|attmode1range =1 |
|attmode1range =1 |
||
|burstrounds =empty |
|burstrounds =empty |
||
Line 20: | Line 20: | ||
The '''{{PAGENAME}}''' is a [[melee weapon]] in ''[[Fallout Tactics]]''. |
The '''{{PAGENAME}}''' is a [[melee weapon]] in ''[[Fallout Tactics]]''. |
||
− | |||
− | Due to a bug, this weapon can't be used. |
||
==Locations== |
==Locations== |
||
*[[Quincy (location)|Quincy]], found on beastlord. |
*[[Quincy (location)|Quincy]], found on beastlord. |
||
+ | |||
+ | ==Bugs== |
||
+ | This weapon does not have a 'swing' mode, so the first mode is unchecked. Because the first mode is unused, the second mode (which is used) is assumed not to exist. Adding a swing mode to the weapon, or moving the thrust mode to the first mode slot will allow it to be used. |
||
{{FOT weapons}} |
{{FOT weapons}} |
Revision as of 22:54, 5 September 2010
Template:Weapon
The following is based on information from Fallout Tactics. |
“Stinger removed from a mutant wasp. It is still loaded with the original poison.”
The Wasp sting is a melee weapon in Fallout Tactics.
Locations
- Quincy, found on beastlord.
Bugs
This weapon does not have a 'swing' mode, so the first mode is unchecked. Because the first mode is unused, the second mode (which is used) is assumed not to exist. Adding a swing mode to the weapon, or moving the thrust mode to the first mode slot will allow it to be used.
Template:FOT weapons