Deadlykris (talk | contribs) m (moved Wasp sting to Wasp Sting over redirect: proper name) |
m (InterWiki) Tag: sourceedit |
||
(21 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{for|similar [[miscellaneous item]]|Wasp stinger}} |
||
− | {{Weapon |
||
+ | {{Infobox weapon |
||
⚫ | |||
− | | |
+ | |games =FOT |
− | | |
+ | |icon =Icon FoT wasp stinger.png |
− | | |
+ | |image =tactics wasp sting.png |
+ | |damage =5 - 14 |
||
− | |damagetype =Normal |
||
− | | |
+ | |damage type =Normal |
− | | |
+ | |attmode1 =Thrust |
+ | |attmode1 ap =4 |
||
− | |attmode1range =1 |
||
+ | |attmode1 range =1 |
||
− | |burstrounds =empty |
||
− | | |
+ | |ammo type = |
+ | |ammo capacity = |
||
− | |maxammo =empty |
||
+ | |burst rounds = |
||
− | |minstrength =1 |
||
− | | |
+ | |strength req =1 |
− | | |
+ | |hands req =1 |
− | | |
+ | |weight =1 lbs. |
⚫ | |||
}}{{Games|FOT}}{{FOT}} |
}}{{Games|FOT}}{{FOT}} |
||
− | {{ |
+ | {{Quotation|Stinger removed from a mutant wasp. It is still loaded with the original poison.}} |
− | The '''wasp sting''' is a [[melee weapon]] in ''[[Fallout Tactics]]''. |
+ | The '''wasp sting''' is a [[melee weapon]] in ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]''. |
==Characteristics== |
==Characteristics== |
||
− | The wasp sting is a decent knife, dealing more damage than the |
+ | The wasp sting is a decent knife, dealing more damage than the standard knife and most of the other small melee weapons. It's not as damaging as the [[Combat knife (Fallout: Brotherhood of Steel)|combat knife]], but it does have a chance to poison foes. |
==Locations== |
==Locations== |
||
− | *[[Quincy ( |
+ | *[[Quincy (Fallout Tactics)|Quincy]], found on [[Beastlords]]. |
==Bugs== |
==Bugs== |
||
This weapon does not have a 'swing' mode, so the first mode is unchecked. Because the first mode is unused, the second mode (which is used) is assumed not to exist, so the weapon cannot be used. Adding a swing mode to the weapon, or moving the thrust mode to the first mode slot will allow it to be used. |
This weapon does not have a 'swing' mode, so the first mode is unchecked. Because the first mode is unused, the second mode (which is used) is assumed not to exist, so the weapon cannot be used. Adding a swing mode to the weapon, or moving the thrust mode to the first mode slot will allow it to be used. |
||
− | {{ |
+ | {{Navbox weapons FOT}} |
+ | |||
− | [[Category:Melee Weapons]] |
||
− | [[Category:Fallout Tactics weapons]] |
+ | [[Category:Fallout Tactics Melee Weapons skill weapons]] |
+ | |||
+ | [[ru:Осиное жало (оружие)]] |
Revision as of 21:50, 5 August 2015
For similar miscellaneous item, see Wasp stinger. |
The following is based on information from Fallout Tactics. |
“Stinger removed from a mutant wasp. It is still loaded with the original poison.”
The wasp sting is a melee weapon in Fallout Tactics.
Characteristics
The wasp sting is a decent knife, dealing more damage than the standard knife and most of the other small melee weapons. It's not as damaging as the combat knife, but it does have a chance to poison foes.
Locations
- Quincy, found on Beastlords.
Bugs
This weapon does not have a 'swing' mode, so the first mode is unchecked. Because the first mode is unused, the second mode (which is used) is assumed not to exist, so the weapon cannot be used. Adding a swing mode to the weapon, or moving the thrust mode to the first mode slot will allow it to be used.