The wandering storyteller is a potential random encounter in Appalachia.
Background[]
One of the few in Appalachia with first-hand information on cryptids, the storyteller is eager to share with any who wish to listen. Having ran into the Sheepsquatch, snallygaster, and Flatwoods monster, his stories typically involve late-night campfires and startling accounts of close encounters, in which he barely escapes with his life.
He travels with his two dogs, and lives life neither here nor there, typically eating, sleeping, and living entirely in the woods. While this rolling stone lifestyle suits him, it is precisely why he has had so many close shaves, leaving his survival a mystery, even to himself. He uses self-prescribed chems (such as Day Tripper) to remedy his trauma over these events.
He believes in the existence of God, seeing the various mutants as proof that humans should not meddle in God's affairs, although does not mention belonging to any religion.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character has no special interactions. |
Inventory[]
Apparel | Weapon | Other items | On death |
---|---|---|---|
Wood armor Flannel shirt and jeans Straw bucket hat |
Appearances[]
The wandering storyteller appears in Fallout 76.
Behind the scenes[]
According to Steve Massey, the wandering storyteller was created by a level designer at Bethesda Game Studios in Rockville.[Non-game 1]
References[]
Non-game
- ↑ BGS_Steve (Steve Massey) on Bethesda Game Studios' official Discord