The wanderer (called a wanderer in-game) is a lone raider living in the Capital Wasteland in 2277.


The wanderer is accompanied by three guard dogs. They are found at their makeshift camp on top of an elevated platform made of floorboards, located east of Roosevelt Academy.


South of Roosevelt Academy is an elevated railway track. Follow alongside it heading east until one sees an explosive chain of cars ending in a bus. Hop down into the valley where the highway breaks off and a red train car has collapsed. Go down the valley a short distance northwest, and one will see a raised wooden platform on your left, which is their camp. The wanderer will be patrolling around this area, accompanied by three raider guard dogs.

Interactions with the player characterEdit

Interactions overviewEdit

Icon severed finger
This character drops a finger when killed (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.


Apparel Weapon Other items On death
Wanderer's leather armor Sawed-off shotgun 2 purified waters Random food, chems, or ammo*

* 15% chance of spawning.


  • The wanderer's sex and appearance are randomly generated.
  • In and around the platform there is some food, ammunition, a mini nuke (under the table on top of the house), a pre-War book (on top of the table), and three of the relatively rare dog bowls.
  • If one does not find the wanderer near the camp, they may have already been killed, and the corpse could be anywhere within their patrol radius.
  • Protectrons and robobrains may randomly spawn in the area.
  • The wanderer is immediately hostile to the Lone Wanderer.


The wanderer appears only in Fallout 3.


Community content is available under CC-BY-SA unless otherwise noted.

Fandom may earn an affiliate commission on sales made from links on this page.

Stream the best stories.

Fandom may earn an affiliate commission on sales made from links on this page.

Get Disney+