Fallout Wiki
Fallout Wiki
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{{Fallout 1 and 2 characters project}}
 
{{Fallout 1 and 2 characters project}}
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{{Infobox character
{{Character
 
 
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* Expose [[Skeev]] (75% [[Speech]] required)
 
* Expose [[Skeev]] (75% [[Speech]] required)
   
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[[Category:Fallout 2 non-player characters]]
 
[[Category:Fallout 2 non-player characters]]
 
[[Category:Vault City characters]]
 
[[Category:Vault City characters]]

Revision as of 01:39, 27 February 2011

 
Gametitle-FO2
Gametitle-FO2

Wallace, a thin man with a pinched face and a sharply pressed Vault suit, is the head of the Customs Office of Vault City. As such, he's responsible for keeping a log of all the goods that come to us via the caravans and supervising all transactions, as all merchants must pass through customs before entering the city. He is the only person (except for Skeev) that can grant initial entrance into the city.

Wallace is only at the customs office outside Vault City during the day, which may make it difficult for some people to enter initially. Also, any crimes you commit to the guards at night will be remembered by Wallace during the day, and he will not allow entry.

Inventory

Apparel Weapon Other items
- - -

In order to gain a Day Pass, the Chosen One can:

  • Remove his armour, revealing the Vault Jumpsuit
  • Convince Wallace that he needs to talk to Lynette urgently (75% Speech required)
  • Carry a (Golden) Gecko Pelt, (Refined) Uranium Ore or a Gold Nugget and pose as a trader
  • Pickpocket one off of him
  • With IN <4, a Day Pass is issued automatically
  • Expose Skeev (75% Speech required)
FO2 VC sign