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== Notes == |
== Notes == |
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* While the perk states that you gain these bonuses while "outside", there are a few areas that are considered indoors, like [[The Strip]], [[Freeside]], and [[Camp McCarran]] because they are in seperate cells from the wasteland. |
* While the perk states that you gain these bonuses while "outside", there are a few areas that are considered indoors, like [[The Strip]], [[Freeside]], and [[Camp McCarran]] because they are in seperate cells from the wasteland. |
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+ | * This perk works well in conjunction with the [[Claustrophobia]] [[Trait]]. |
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{{Navbox Lonesome Road}} |
{{Navbox Lonesome Road}} |
Revision as of 09:02, 22 September 2011
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Walker Instinct is a perk in the Fallout: New Vegas add-on Lonesome Road.
Effects
Your senses have become so keen that you can feel the slightest vibration in the ground. You gain +1 Perception and Agility attributes while outside.
Notes
- While the perk states that you gain these bonuses while "outside", there are a few areas that are considered indoors, like The Strip, Freeside, and Camp McCarran because they are in seperate cells from the wasteland.
- This perk works well in conjunction with the Claustrophobia Trait.
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