For other characters named Vinnie, see Vinnie.
Additional resistances ( DR/DT):
Fire Resist.: 0%/0 (10%/0) Laser Resist.: 0%/0 (20%/0) Plasma Resist.: 0%/0 (10%/0) Explosion Res.: 0%/0 (20%/0) EMP Resist.: 0%/0 (500%/0) Electricity Res.: 0%/0 (30%/0) Dam. Threshold: 0
“ You're on Skulz turf, stranger. You'd better talk quick. ”
Vinnie is the leader of the Skulz, a Junktown gang, around 2161. He and his gang have their headquarters in a large room at the back of the Crash House in Junktown.
Vinnie is a man with a bad attitude and a tattoo. A young and ruthless person, he tries to sound tough and is quite mean. The only people Vinnie respects are ruthless and violent people, like himself. Vinnie has a deal with
Killian Darkwater - the Skulz let Killian be, and he does not bother them as long as they keep it low-key.
Interactions with the player character [ edit | edit source ]
Steal Neal's Urn & Bust the Skulz gang: If the Vault Dweller wants to join the Skulz, Vinnie initiates the test - steal Neal's wife's ashes. This can either be reported to the captain of the guard, or carried out in order to gain entry into the gang. If the former is chosen, Lars will bring a few policemen, and bring justice to him. Kill Neal: After taking Neal's urn, Vinnie will ask the Vault Dweller to join in killing Neal.
After the player talks to Vinnie again, he might display the dialogue of the quest regarding stealing Neal's urn without you having accepted the quest.
Vinnie appears in
and is mentioned in the Fallout .