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For an overview of sniper rifle models in the Fallout series of games, see Sniper rifle.
For the Fallout Shelter weapon, see Victory rifle (Fallout Shelter).

The Victory rifle is one of two unique sniper rifles in Fallout 3.


This section is transcluded from Sniper rifle. To change it, please edit the transcluded page.

This sniper rifle is an older model of the famed DKS-501. Chambered for .308 ammunition, it's also extremely fragile and requires regular repair and maintenance to keep it in working condition.


While identical in damage to the sniper rifle, the Victory rifle has triple the item HP and knocks down targets with Critical hits. However, it pays for this ability with a reduced Critical Multiplier of 3.


The Victory rifle can fire a total of about 250 shots, the equivalent of 50 reloads, from full condition before breaking.



Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon crit effectIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratio
Sniper rifle 40
Reservist's rifle 40
Victory rifle 40


The Victory rifle is inside a locked (Very Hard) locker in the sniper shack overlooking Rockbreaker's Last Gas from a hill to the west. Getting it will require a Lockpick skill of 100. There is no key or trigger that will open the locker; however, Dogmeat can be told to find a weapon in the house and retrieves it from the locker. Star Paladin Cross, Jericho, Butch, and Clover will also pick it up to kill the caged radroaches.




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