Vertibots are an automated version of the standard vertibirds. Besides their autonomous nature, they appear to not be significantly different from piloted versions. Vertibots are usually found escorting cargobots and will turn hostile if either the cargobot or the vertibot itself is attacked by the player character.
Vertibots are high level robotic enemies that require a great deal of care in fighting. It is quite easy to be overwhelmed due to their generous armor, health pool, and ability to fly. If attacked, the Vertibot will continue attacking until it either is destroyed, kills the attacker, or loses interest. In that case, it will not respond to any harassment fire. Notably, survey Vertibots identical to the regular ones appear during Event: Fly Swatter in the Ash Heap, allowing for a near-constant supply of Vertibots to shoot down.
If a player character controls a public workshop with a Vertibot landing pad, the pad can be repaired to spawn a friendly Vertibot, which will automatically take off and attack enemies. Vertibots can be summoned by vertibot signal grenades collected from a yellow box near the landing pad, and will arrive to assist the player character in combat. However, the assisting variant has lower stats. Vertibots are resilient to ballistic attacks but explosive and energy weapons prove effective against them.
Some of the public workshops come with a vertibot landing pad as part of the area the workshop covers, such as the Poseidon Energy Plant yard or Wade Airport, but will need to be repaired to spawn the vertibot, which will defend the workshop and general area until all threats are eliminated, at which point it will return to the landing pad to repair and recover health until attacked again, or it is destroyed, requiring the landing pad to be repaired again to spawn a new one.