|The following is based on content from Fallout: The Board Game.|
Background[edit | edit source]
Vault 84 has been closed for almost its entirety, with few outsiders being welcomed inside. They had a supply line and trade with Vault 109 before that vault's destruction. Each year, there is a vote held in the vault to exile who the citizens deem the most dangerous. Whoever obtains the most votes may never return to the vault. Overseer Hayes lets you wander into the vault after suspicion has fallen on her, as she believes letting in some "fresh blood" will help. After reading her entry log about the voting system, she will be exiled during the vote once exposed.
Layout[edit | edit source]
Vault 84 is located on the northwest side of the tile, within a rough terrain space. The vault is surrounded by rough terrain. A critter spawn location is in the center of the tile.
Inhabitants[edit | edit source]
- Overseer Hayes
- Doctor Merkins
- Vault 84 mechanic
- Vault 84 security officer
- Well-dressed woman
- Weedy man
- Vault 84 robot medic
- Vault 84 child
Notable loot[edit | edit source]
On the board[edit | edit source]
This vault is on a green tile and hidden away behind rough terrain. When the Vault 84 tile is flipped, a critter will spawn.
Notes[edit | edit source]
Even if you are a super mutant, ghoul, synth, vilified, or idolized, the vault does not react in any way at all.
References[edit | edit source]
- "Welcome to Vault 84, I'm Overseer Hayes, the leader of this vault. We haven't let in outsider in over 100 years" - Card 71
- "Log: The concept of 'the traitor' is a pre-war fabrication perpetuated for psychological study. I thought this tradition harmless until this year when suspicious fell on me. Perhaps some fresh blood would help" - Card 74