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==Bugs== |
==Bugs== |
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− | * {{Platforms|PC|PS3|Xbox360}} This armor reuses the [[Wikipedia:Normal mapping|normal map]] for the [[Vault 101 security armor]] from ''[[Fallout 3]]'', rather than a correctly updated normal map. This is most noticeable when using this armor along with a [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]], which will clearly show the numbers "101" on the player's back while they are cloaked, rather than the correct "34". [[Sierra Madre armor]] is similarly affected. |
+ | * {{Platforms|PC|PS3|Xbox360}} This armor reuses the [[Wikipedia:Normal mapping|normal map]] for the [[Vault 101 security armor]] from ''[[Fallout 3]]'', rather than a correctly updated normal map. This is most noticeable when using this armor along with a [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]], which will clearly show the numbers "101" on the player's back while they are cloaked, rather than the correct "34". [[Sierra Madre armor]] is similarly affected. {{Verify|verified}} |
{{Navbox armors FNV}} |
{{Navbox armors FNV}} |
Revision as of 23:26, 6 February 2013
For an overview of various vault jumpsuits in the Fallout series of games, see vault jumpsuit. |
Bug Verification Project
This article is within the scope of the Bug Verification Project. This project is dedicated to increasing the validity of game bugs. For participation, please check the project page.
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The Vault 34 security armor is a piece of armor in Fallout: New Vegas.
Characteristics
Vault 34 security armor is the armor issued to members of the security force in Vault 34. It is lightweight and well-armored, with a weight of 15 and a Damage Threshold of 16, giving it 1 DT point of protection more than a suit of combat armor, at a little over half the weight. The armor is classified as a light armor; as such it has the second-highest DT of any light armor in the game, tied with Sierra Madre armor from the Dead Money add-on and bested only by Sierra Madre armor, reinforced, also from Dead Money.
The primary drawback of the armor is its relatively low HP, requiring the armor to be repaired frequently. Without the Jury Rigging perk this is limited to using the expensive combat armor. However, due to the armor's low value it can be repaired cheaply by merchants and non-player characters.
Variants
- Sierra Madre armor - a suit of armor of similar strength found in Dead Money
- Sierra Madre armor, reinforced - strengthened Sierra Madre armor, which has the highest Damage Threshold of any light armor.
Locations
- Sets can be found in certain security related rooms and the armory of Vault 34, they are normally found on top of tables and desks.
Notes
- All of the ghoulified Vault 34 Security officers will have this armor equipped, but they cannot be removed by the player as it does not appear in their inventory.
- The glass on the helmet is not completely transparent like the Vault 101 or the Rivet City security helmets.
- This armor has the highest DT for any of the light classed armors in the base game.
Bugs
- normal map for the Vault 101 security armor from Fallout 3, rather than a correctly updated normal map. This is most noticeable when using this armor along with a Stealth Boy, which will clearly show the numbers "101" on the player's back while they are cloaked, rather than the correct "34". Sierra Madre armor is similarly affected. [verified] This armor reuses the