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{{Infobox item
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|games =FNV
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{{Item
 
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|game =FNV
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|type =misc
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|type =gamebryo
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|icon =Icon passcard.png
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|type2 =default
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|image =Red Pass Card.png
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|quests =[[Still in the Dark]]<br />[[Bleed Me Dry]]<br />[[There Stands the Grass]]
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|name ={{PAGENAME}}
 
 
|weight =0
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|image =Vault_22_-_Cave_Key_Card.png
 
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|quests =
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|value =0
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|baseid ={{ID|0f3d50}}
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|footer =[[File:Vault 22 door cave keycard loc.jpg|240px]]
|value =
 
 
}}{{Games|FNV}}
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'''{{PAGENAME}}''' is a [[Fallout: New Vegas miscellaneous items|miscellaneous item]] in ''[[Fallout: New Vegas]]''.
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The '''Vault 22 cave door keycard''' is a [[Fallout: New Vegas miscellaneous items|miscellaneous item]] in ''[[Fallout: New Vegas]]''.
   
 
==Characteristics==
 
==Characteristics==
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This keycard is used to access the cave in [[Vault 22]]. The cave is the only way to get to the 6 [[HEPA 20 cartridge filter]]s you need to complete the quest [[Still in the Dark]]. You can also find mantis ootheca containing the giant mantis eggs needed to complete [[Bleed Me Dry]]. The keycard is required to get into the server room, which access is needed to get research in the quest [[There Stands the Grass]].
   
 
==Location==
 
In Vault 22, on the fourth floor/common areas (lower level), turn left as you enter the lower level and a bit further on, there is a door with a sign that reads ''Quarters.'' This door is locked with an Average difficulty lock, but can also be bypassed using the terminal in the overseers office. Past the ''Quarters'' door, the keycard is located in the first room on the left. Just inside the room door on the right is a shelf. The keycard is sitting on a stack of papers on the shelf with the lamp.
   
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==Notes==
[[Category:Fallout: New Vegas miscellaneous items]]
 
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While it may be convenient to use explosives in the rooms to try and badger out the spore carriers, this can cause the keycard to be flown to another location in the room, forcing the player to rummage around in thick flora in order to obtain it.
<!-- IF QUEST ITEM, ADD [[Category:Fallout: New Vegas quest items]] -->
 
   
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==Gallery==
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This key card is used to access the cave in [[vault 22]]the cave is the only way to get to the 6 [[HEPA 20 Cartridge Filter|HEPA 20 Cartridge Filters]] you need to complete the [[Still in the Dark]] quest
 
 
<gallery>
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Vault 22 common areas loc map.jpg|Position on the local map
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</gallery>
   
 
[[Category:Fallout: New Vegas miscellaneous items]]
==Location==
 
 
[[Category:Fallout: New Vegas quest items]]
   
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[[es:Pase de la puerta de la cueva del Refugio 22]]
On the fourth floor/commons area there is a door with a sign that read ''Quarters.'' This door is locked with an average difficulty lock but can also be bypassed using the terminal in the overseers office.Past the ''Quaters'' door The Key Card In the first door on the left. Just inside that door on the right is a shelf a the key card is sitting on a stack of papers on the shelf with the lamp(see picture).
 
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==Images==
 
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<gallery widths="140">
 
</gallery>
 

Revision as of 18:03, 29 June 2020

 
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The Vault 22 cave door keycard is a miscellaneous item in Fallout: New Vegas.

Characteristics

This keycard is used to access the cave in Vault 22. The cave is the only way to get to the 6 HEPA 20 cartridge filters you need to complete the quest Still in the Dark. You can also find mantis ootheca containing the giant mantis eggs needed to complete Bleed Me Dry. The keycard is required to get into the server room, which access is needed to get research in the quest There Stands the Grass.

Location

In Vault 22, on the fourth floor/common areas (lower level), turn left as you enter the lower level and a bit further on, there is a door with a sign that reads Quarters. This door is locked with an Average difficulty lock, but can also be bypassed using the terminal in the overseers office. Past the Quarters door, the keycard is located in the first room on the left. Just inside the room door on the right is a shelf. The keycard is sitting on a stack of papers on the shelf with the lamp.

Notes

While it may be convenient to use explosives in the rooms to try and badger out the spore carriers, this can cause the keycard to be flown to another location in the room, forcing the player to rummage around in thick flora in order to obtain it.

Gallery