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Oh my, you're seriously wounded. Here, let me help you.— Medic

The Vault 13 medic is a resident of Vault 13 in 2161.

Background

He is the current medical practitioner for the vault residents. His office is located on level one of the vault.

Interactions with the player character

Interactions overview

Interactions
FO76 ui icon quest.png
This character is involved in quests.
FO76 vaultboy firstaid.png
This character is a doctor.

Other interactions

  • He gives the option of healing the player character at no cost. However, the Vault Dweller must have an injury and good reputation to even be treated by the doctor. He refuses his services based on bad deeds and reputation.
  • With the vault technology, he can treat basic injuries, remove radiation and heal crippled limbs. Of course, the more serious the injury, the more time the operation will take.
  • With low enough Intelligence (less than 4), the medic will give a stimpak every time they talk to him.

Tell me about

Inventory

Apparel Weapon Other items
Vault 13 jumpsuit

Behind the scenes

  • The Vault Dweller was initially supposed to be able to ask for more stimpaks and chems, by passing a mediocre Speech check. The medic would redirect them to a locker with supplies, but no such locker is implemented in the game.

Appearances

The Vault 13 medic appears only in Fallout.

Fallout and Fallout 2 merchants and doctors
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