Vault13.gam is a vital part of Fallout and Fallout 2, containing all the variables used by the game, including many related to cut content.
Fallout[]
// Comments //MAP_GLOBAL_VARS: GAME_GLOBAL_VARS: //GLOBAL NUMBER CHILD_KILLER_SHADY :=0; // (0) // Has the player killed children in Shady Sands? CHILD_KILLER_HUB :=0; // (1) // Has the player killed children in Hub NUM_RADSCORPIONS :=9; // (2) // How many RadScorpions are still around in cave CHILD_KILLER_ADYTUM :=0; // (3) // Has player killed children in Adytum DOGS_KILLED :=0; // (4) // Number of Dogs killed DOG_EMPATHY :=0; // (5) // Dogs and player like each other QUEST_PEOPLE :=0; // (6) // Number of Quest people killed FOLLOWERS_INVADED :=0; // (7) // Number of cows killed MAP_ENTRANCE_NUMBER :=0; // (8) // Where did the player enter the map DAYS_TO_VAULT13_DISCOVERY :=180; // (9) // How long before the vault is discovered? VAULT_WATER :=150; // (10) // How long for the water supply :=0; // (see below) VAULT_INVADED :=0; // (11) // Has Vault 13 been invaded? SHADY_SANDS_INVADED :=0; // (12) // Has Shady Sands been invaded? NECROPOLIS_INVADED :=0; // (13) // Has Necropolis been invaded HUB_INVADED :=0; // (14) // Has Hub been invaded JUNKTOWN_INVADED :=0; // (15) // Has Junktown been invaded? BROTHERHOOD_INVADED :=0; // (16) // Has the Brotherhood of Steel been invaded? VATS_BLOWN :=0; // (17) // Have the Vats been destroyed? :=0; // (see below) MASTER_BLOWN :=0; // (18) // Has the Master been destroyed? :=0; // (see below) NECROPOLIS_VISITED :=0; // (19) // Has Necropolis been visited? NECROPOLIS_KNOWN :=0; // (20) // Is Necropolis known to the player? MOTEL_OF_DOOM_VISITED :=0; // (21) // Has Motel of Doom been visited? HALL_OF_THE_DEAD_VISITED :=0; // (22) // Has Hall of the Dead been visited? WATERSHED_VISITED :=0; // (23) // Has the Watershed been visited? NECROPOLIS_VAULT_VISITED :=0; // (24) // Has the Necropolis Vault been visited? TANDI_X :=0; // (25) // For Tandi's special endings TANDI_STATUS :=0; // (26) // Is Tandi :=0; // (free, kidnapped,rescued) :=0; // (see below) TANDI_DEAD :=0; // (27) // Is Tandi Dead? RADSCORPIONS_KILLED :=0; // (28) // Are the Rad Scorpions killed or contained? NECROP_MUTANTS_KILLED :=0; // (29) // Are the Super Mutants killed in Necropolis? NECROP_WATER_CHIP_TAKEN :=0; // (30) // When was the Water Chip Taken from Necropolis NECROP_WATER_PUMP_FIXED :=0; // (31) // Is the Water Pump fixed for Necropolis? LOAD_MAP_INDEX :=0; // (32) // Which part of a town map are you going to jump to ANIMALS_KILLED :=0; // (33) // How many animals are killed? HUMANS_KILLED :=0; // (34) // How many people are killed? SUPER_MUTANTS_KILLED :=0; // (35) // How many Super Mutants are killed? HIRED_BY_KILLIAN :=0; // (36) // Has Killian hired the player to trap Gizmo? KILLIAN_DEAD :=0; // (37) // Is Killian dead? GIZMO_DEAD :=0; // (38) // Is Gizmo Dead? HIRED_BY_GIZMO :=0; // (39) // Was the player hired by Gizmo to kill Killian? IN_JAIL :=0; // (40) // Is the player in Jail? BUG_PLANTED :=0; // (41) // Is the Bug planted? GOT_CONFESSION :=0; // (42) // Did the player tape Gizmo's confession? RADSCORPION_SEED :=0; // (43) // Is the player off killing the Rad Scorpions? DEATHCLAW_SEED :=0; // (44) // Is the player off looking for the Deathclaw? BROTHERHOOD_SEED :=0; // (45) // Is the player trying to :=0; // (become initiate/capture initiate)? HUB_SEED :=0; // (46) // PLAYER_LOCATION :=0; // (47) // Where is the player in the World Map LOXLEY_X :=0; // (48) // Special ending for Loxley :=0; // (see below) MAXSON_X :=0; // (49) // Special endings for Maxson CATHEDRAL :=0; // (50) // VATS_STATUS :=0; // (51) // Have the Vats been destroyed? CHILDREN_STATUS :=0; // (52) // MASTER_DEAD :=0; // (53) // Is the Master Dead? LIEUTENANTS_DEAD :=0; // (54) // How many Lieutenants are dead? :=0; // (see below) COUNTDOWN_TO_DESTRUCTION :=0; // (55) // how much time before the bomb goes off BOMB_DISARMED :=0; // (56) // is the Bomb disarmed? ENTERING_VATS_HOW :=0; // (57) // How did the player enter the vats? :=0; // (see below) WATER_SHED_STATUS :=0; // (58) // Are there Super Mutants in the Water shed :=0; // (see below) PLAYER_CAPTURED :=0; // (59) // Has the player been captured? SIGNAL_REWARD :=0; // (60) // How much of a reward is Set telling Garret to give to player SHADOW_PASSWORD :=0; // (61) // did Nicole give player the 'Shadow' password? FOLLOWER_STEALTH_HELP :=0; // (62) // did the Followers offer to sneak player in Children of Cathedral? FOLLOWER_MACHO_HELP :=0; // (63) // are Followers going to attack Children of Cathedral? KNIGHT_WARNING :=0; // (64) // will the Knight need to warn player of his manners? WORLD_TERRAIN :=0; // (65) // what is the terrain the player is on :=0; // (see below) NECROP_WATER :=0; // (66) // what is the status of the water level in Necop? VAULT_13 :=2; // (67) SHADY_SANDS :=0; // (68) RAIDERS :=0; // (69) BURIED_VAULT :=1; // (70) JUNKTOWN :=0; // (71) NECROPOLIS :=0; // (72) THE_HUB :=0; // (73) BROTHERHOOD_OF_STEEL :=0; // (74) ANGELS_BONEYARD :=0; // (75) THE_GLOW :=0; // (76) CHILDREN_OF_CATHEDRAL :=0; // (77) THE_VATS :=0; // (78) MASTERS_LAIR :=0; // (79) BROTHERHOOD_12 :=0; // (80) // BROHD12.MAP BROTHERHOOD_34 :=0; // (81) // BROHD34.MAP BROTHERHOOD_ENTRANCE :=0; // (82) // BROHDENT.MAP CAVES :=0; // (83) // CAVES.MAP CHILDREN_1 :=0; // (84) // CHILDRN1.MAP DESERT_1 :=0; // (85) // DESERT1.MAP DESERT_2 :=0; // (86) // DESERT2.MAP DESERT_3 :=0; // (87) // DESERT3.MAP HALL_OF_THE_DEAD :=0; // (88) // HALLDED.MAP HOTEL_OF_DOOM :=0; // (89) // HOTEL.MAP JUNKTOWN_CASINO :=0; // (90) // JUNKCSNO.MAP JUNKTOWN_ENTRANCE :=0; // (91) // JUNKENT.MAP JUNKTOWN_KILLIAN :=0; // (92) // JUNKKILL.MAP SHADY_SANDS_EAST :=0; // (93) // SHADYE.MAP SHADY_SANDS_WEST :=0; // (94) // SHADYW.MAP VAULT_13_MAP :=0; // (95) // VAULT13.MAP BURIED_VAULT_MAP :=0; // (96) // VAULTBUR.MAP VAULT_ENTRANCE :=0; // (97) // VAULTENT.MAP NECROP_VAULT :=0; // (98) // VAULTNEC.MAP WATERSHED :=0; // (99) // WATRSHD.MAP KILL_DEATHCLAW :=0; // (100) // Starts in Hub FIND_WATER_CHIP :=0; // (101) // Starts in Vault 13 :=0; // (ends in Necropolis) KILL_RADSCORPIONS :=0; // (102) // Starts in Shady Sands RESCUE_TANDI :=0; // (103) // Starts in Shady Sands :=0; // (ends in Raiders CAPTURE_GIZMO :=0; // (104) // In Junktown KILL_KILLIAN :=0; // (105) // In Junktown MISSING_CARAVAN :=0; // (106) // Starts in Hub STEAL_NECKLACE :=0; // (107) // In The Hub BECOME_AN_INITIATE :=0; // (108) // Starts in the Brotherhood of Steel FIND_LOST_INITIATE :=0; // (109) // Starts in the Brotherhood of Steel WARNED_BROTHERHOOD :=0; // (110) // Starts in the Brotherhood of Steel KILL_MERCHANT :=0; // (111) // In the Hub KILL_JAIN :=0; // (112) // In the Hub KILL_SUPER_MUTANTS :=0; // (113) // In Necropolis GARL_DEAD :=0; // (114) // Is Garl Dead TOTAL_RAIDERS :=16; // (115) // The total number of raiders alive MISTAKEN_ID :=0; // (116) // Do the Raiders think you are Garl's dad? WITH_CARAVAN :=0; // (117) // Is the player travelling w/ caravans? IAN_STATUS :=0; // (118) // Ian from Shady Sands :=0; // (Alive/Dead/Where) TOLYA_STATUS :=0; // (119) // Tolya the Raider PETROX_STATUS :=0; // (120) // Petrox the Raider HERNANDEZ_STATUS :=0; // (121) // Hernandez from Junktown/Hub KENJI_STATUS :=0; // (122) // Kenji the thug Junktow/Hub HUNTER_STATUS :=0; // (123) // Chris, the Bounty hunter SETH_STATUS :=0; // (124) // Seth from Shady Sands TRENT_STATUS :=0; // (125) // Trent from the Hub and random encounter JASON_STATUS :=0; // (126) // Jason from the Adytum ROMEO_JULIET :=0; // (127) // Romeo and Juliet quest GANG_WAR :=0; // (128) // are the gangs gone? DESTROY_FOLLOWERS :=0; // (129) // did the player deliver the bomb? LOST_BROTHER :=0; // (130) // look for the lost brother of the Blades in the Runners BLADES_HELP :=0; // (131) // will the blades help you knock out the children? TRAIN_FOLLOWERS :=0; // (132) // did the player train the followers? FIND_AGENT :=0; // (133) // find the double agent in the followers TANGLER_DEAD :=0; // (134) // is Tangler dead? BECOME_BLADE :=0; // (135) // are you a Blade? BLADES_LEFT :=27; // (136) // How many Blades are left RIPPERS_LEFT :=19; // (137) // How many Rippers are left FIX_FARM :=0; // (138) // Fix the underground Farm START_POWER :=0; // (139) // has the power been started in the Glow? WEAPONS_ARMED :=0; // (140) // are the weapons armed in the Glow? FOUND_DISK :=0; // (141) // have you found the access code disk? WEAPON_LOCKER :=0; // (142) // are the weapon depot security systems armed? SAVE_SINTHIA :=0; // (143) // Cell baby held hostage in Junktown SAUL_QUEST :=0; // (144) // some quest which still needs to be written TRISH_QUEST :=0; // (145) // some quest not written yet VATS_ALERT :=0; // (146) // are the Vats on Alert? VATS_COUNTDOWN :=0; // (147) FOLLOWERS_INVADED_DATE :=90; // (148) NECROPOLIS_INVADED_DATE :=110; // (149) THE_HUB_INVADED_DATE :=140; // (150) BROTHERHOOD_INVADED_DATE :=170; // (151) JUNKTOWN_INVADED_DATE :=200; // (152) SHADY_SANDS_INVADED_DATE :=230; // (153) VAULT_13_INVADED_DATE :=500; // (154) PLAYER_REPUATION :=0; // (155) BERSERKER_REPUTATION :=0; // (156) CHAMPION_REPUTATION :=0; // (157) CHILDKILLER_REPUATION :=0; // (158) GOOD_MONSTER :=0; // (159) BAD_MONSTER :=0 // (160) ARTIFACT_DISK :=0; // (161) // Brotherhood artifact disk FEV_DISK :=0; // (162) // describes the FEV virus SECURITY_DISK :=0; // (163) // has the security code to lower weapons ALPHA_DISK :=0; // (164) // experiment. random stuff DELTA_DISK :=0; // (165) // just another experiment VREE_DISK :=0; // (166) // has the autopsy of the Super Mutants HONOR_DISK :=0; // (167) // has the honor code of the Brotherhood RENT_TIME :=0; // (168) // how long the player rents the room SAUL_STATUS :=0; // (169) // What is the status of Saul? GIZMO_STATUS :=0; // (170) // How is Gizmo doing? GANGS :=0; // (171) GANG_BEGONE :=0; // (172) GANG_1 :=0; // (173) GANG_2 :=0; // (174) FOOLS_SCOUT :=0; // (175) FSCOUT_1 :=0; // (176) CRYPTS_SCOUT :=0; // (177) CSCOUT_1 :=0; // (178) POWER :=0; // (179) POWER_GENERATOR :=0; // (180) GENERATOR_1 :=0; // (181) GENERATOR_2 :=0; // (182) GENERATOR_3 :=0; // (183) PEASANTS :=0; // (184) DOG_PHIL :=0; // (185) DOG_1 :=0; // (186) DOG_2 :=0; // (187) WATER_THIEF :=0; // (188) NUKA_COLA_ADDICT :=0; // (189) BUFF_OUT_ADDICT :=0; // (190) MENTATS_ADDICT :=0; // (191) PSYCHO_ADDICT :=0; // (192) RADAWAY_ADDICT :=0; // (193) ALOCHOL_ADDICT :=0; // (194) // makes the names go together better CATHEDRAL_ENEMY :=0; // (195) MORPHEUS_KNOWN :=0; // 196 KNOW_NIGHTKIN :=0; // 197 PC_WANTED :=0; // 198 CRIMSON_CARAVANS_STATUS :=0; // 199 WATER_MERCHANTS_STATUS :=0; // 200 FARGO_TRADERS_STATUS :=0; // 201 UNDERGROUND_STATUS :=0; // 202 DECKER_STATUS :=0; // 203 CC_JOB :=0; // 204 WATER_JOB :=0; // 205 FARGO_JOB :=0; // 206 Loxley_known :=0; // 207 MARK_DEATHCLAW :=0; // 208 MUTANT_DISK :=0; // 209 BROTHER_HISTORY :=0; // 210 SOPHIA_DISK :=0; // 211 MAXSON_DISK :=0; // 212 TANDI_ESCAPE :=0; // 213 RAID_LOOTING :=0; // 214 CVAN_DRIVER :=0; // 215 CVAN_GUARD :=0; // 216 TANDI_HEREBEFORE :=0; // 217 TALKED_ABOUT_TANDI :=0; // 218 DECKER_KNOWN :=0; // 219 WANTED_FOR_MURDER :=0; // 220 GREENE_DEAD :=0; // 221 WANTED_THEFT :=0; // 222 BROTHERHOOD_INVASION :=0; // 223 GLOW_POWER :=1; // 224 HUB_FILLER_28 :=0; // 225 HUB_FILLER_29 :=0; // 226 HUB_FILLER_30 :=0; // 227 NUM_RADIO :=0; // 228 RADIO_MISTAKE :=0; // 229 CHANNEL_SLOT_DOWN :=0; // 230 MASTER_FILLER_4 :=0; // 231 MASTER_FILLER_5 :=0; // 232 MASTER_FILLER_6 :=0; // 233 MASTER_FILLER_7 :=0; // 234 MASTER_FILLER_8 :=0; // 235 MASTER_FILLER_9 :=0; // 236 MASTER_FILLER_10 :=0; // 237 CALM_REBELS :=0; // 238 CURE_JARVIS :=0; // 239 MAKE_ANTIDOTE :=0; // 240 MORPHEUS_DELIVERS_PLAYER :=0; // (241) DESTROY_VATS :=0; // 242 DESTROY_MASTER :=0; // 243 KATJA_STATUS :=0; // 244 ENEMY_VAULT_13 :=0; // 245 ENEMY_SHADY_SANDS :=0; // 246 ENEMY_JUNKTOWN :=0; // 247 ENEMY_HUB :=0; // 248 ENEMY_NECROPOLIS :=0; // 249 ENEMY_BROTHERHOOD :=0; // 250 ENEMY_ADYTUM :=0; // 251 ENEMY_RIPPERS :=0; // 252 ENEMY_BLADES :=0; // 253 ENEMY_RAIDERS :=0; // 254 ENEMY_CATHEDRAL :=0; // 255 ENEMY_FOLLOWERS :=0; // 256 GENERIC_FILLER_20 :=0; // 257 WATER_CHIP_1 :=0; // 258 WATER_CHIP_2 :=0; // 259 WATER_CHIP_3 :=0; // 260 WATER_CHIP_4 :=0; // 261 WATER_CHIP_5 :=0; // 262 WATER_CHIP_6 :=0; // 263 WATER_CHIP_7 :=0; // 264 WATER_CHIP_8 :=0; // 265 WATER_CHIP_9 :=0; // 266 WATER_CHIP_10 :=0; // 267 WATER_CHIP_11 :=0; // 268 WATER_CHIP_12 :=0; // 269 WATER_CHIP_13 :=0; // 270 WATER_CHIP_14 :=0; // 271 WATER_CHIP_15 :=0; // 272 DESTROY_VATS_1 :=0; // 273 DESTROY_VATS_2 :=0; // 274 DESTROY_VATS_3 :=0; // 275 DESTROY_VATS_4 :=0; // 276 DESTROY_VATS_5 :=0; // 277 DESTROY_VATS_6 :=0; // 278 DESTROY_VATS_7 :=0; // 279 DESTROY_VATS_8 :=0; // 280 DESTROY_VATS_9 :=0; // 281 DESTROY_VATS_10 :=0; // 282 DESTROY_VATS_11 :=0; // 283 DESTROY_VATS_12 :=0; // 284 DESTROY_VATS_13 :=0; // 285 DESTROY_VATS_14 :=0; // 286 DESTROY_VATS_15 :=0; // 287 WATER_THIEF_1 :=0; // 288 WATER_THIEF_2 :=0; // 289 WATER_THIEF_3 :=0; // 290 WATER_THIEF_4 :=0; // 291 WATER_THIEF_5 :=0; // 292 WATER_THIEF_6 :=0; // 293 WATER_THIEF_7 :=0; // 294 WATER_THIEF_8 :=0; // 295 WATER_THIEF_9 :=0; // 296 WATER_THIEF_10 :=0; // 297 CALM_REBELS_1 :=0; // 298 CALM_REBELS_2 :=0; // 299 CALM_REBELS_3 :=0; // 300 CALM_REBELS_4 :=0; // 301 CALM_REBELS_5 :=0; // 302 CALM_REBELS_6 :=0; // 303 CALM_REBELS_7 :=0; // 304 DESTROY_MASTER_1 :=0; // 305 DESTROY_MASTER_2 :=0; // 306 DESTROY_MASTER_3 :=0; // 307 DESTROY_MASTER_4 :=0; // 308 DESTROY_MASTER_5 :=0; // 309 DESTROY_MASTER_6 :=0; // 310 DESTROY_MASTER_7 :=0; // 311 DESTROY_MASTER_8 :=0; // 312 DESTROY_MASTER_9 :=0; // 313 DESTROY_MASTER_10 :=0; // 314 DESTROY_MASTER_11 :=0; // 315 DESTROY_MASTER_12 :=0; // 316 DESTROY_MASTER_13 :=0; // 317 DESTROY_MASTER_14 :=0; // 318 DESTROY_MASTER_15 :=0; // 319 STOP_SCORPIONS_1 :=0; // 320 STOP_SCORPIONS_2 :=0; // 321 STOP_SCORPIONS_3 :=0; // 322 STOP_SCORPIONS_4 :=0; // 323 STOP_SCORPIONS_5 :=0; // 324 STOP_SCORPIONS_6 :=0; // 325 STOP_SCORPIONS_7 :=0; // 326 STOP_SCORPIONS_8 :=0; // 327 STOP_SCORPIONS_9 :=0; // 328 STOP_SCORPIONS_10 :=0; // 329 SAVE_TANDI_1 :=0; // 330 SAVE_TANDI_2 :=0; // 331 SAVE_TANDI_3 :=0; // 332 SAVE_TANDI_4 :=0; // 333 SAVE_TANDI_5 :=0; // 334 SAVE_TANDI_6 :=0; // 335 SAVE_TANDI_7 :=0; // 336 SAVE_TANDI_8 :=0; // 337 SAVE_TANDI_9 :=0; // 338 SAVE_TANDI_10 :=0; // 339 CURE_JARVIS_1 :=0; // 340 CURE_JARVIS_2 :=0; // 341 CURE_JARVIS_3 :=0; // 342 CURE_JARVIS_4 :=0; // 343 CURE_JARVIS_5 :=0; // 344 CURE_JARVIS_6 :=0; // 345 CURE_JARVIS_7 :=0; // 346 CURE_JARVIS_8 :=0; // 347 CURE_JARVIS_9 :=0; // 348 CURE_JARVIS_10 :=0; // 349 MAKE_ANTIDOTE_1 :=0; // 350 MAKE_ANTIDOTE_2 :=0; // 351 MAKE_ANTIDOTE_3 :=0; // 352 MAKE_ANTIDOTE_4 :=0; // 353 MAKE_ANTIDOTE_5 :=0; // 354 MAKE_ANTIDOTE_6 :=0; // 355 MAKE_ANTIDOTE_7 :=0; // 356 MAKE_ANTIDOTE_8 :=0; // 357 MAKE_ANTIDOTE_9 :=0; // 358 MAKE_ANTIDOTE_10 :=0; // 359 KILL_MUTANTS_1 :=0; // 360 KILL_MUTANTS_2 :=0; // 361 KILL_MUTANTS_3 :=0; // 362 KILL_MUTANTS_4 :=0; // 363 KILL_MUTANTS_5 :=0; // 364 KILL_MUTANTS_6 :=0; // 365 KILL_MUTANTS_7 :=0; // 366 KILL_MUTANTS_8 :=0; // 367 KILL_MUTANTS_9 :=0; // 368 KILL_MUTANTS_10 :=0; // 369 FIX_NECROP_PUMP_1 :=0; // 370 FIX_NECROP_PUMP_2 :=0; // 371 FIX_NECROP_PUMP_3 :=0; // 372 FIX_NECROP_PUMP_4 :=0; // 373 FIX_NECROP_PUMP_5 :=0; // 374 FIX_NECROP_PUMP_6 :=0; // 375 FIX_NECROP_PUMP_7 :=0; // 376 FIX_NECROP_PUMP_8 :=0; // 377 FIX_NECROP_PUMP_9 :=0; // 378 FIX_NECROP_PUMP_10 :=0; // 379 KILL_KILLIAN_1 :=0; // 380 KILL_KILLIAN_2 :=0; // 381 KILL_KILLIAN_3 :=0; // 382 KILL_KILLIAN_4 :=0; // 383 KILL_KILLIAN_5 :=0; // 384 KILL_KILLIAN_6 :=0; // 385 KILL_KILLIAN_7 :=0; // 386 KILL_KILLIAN_8 :=0; // 387 KILL_KILLIAN_9 :=0; // 388 KILL_KILLIAN_10 :=0; // 389 STOP_GIZMO_1 :=0; // 390 STOP_GIZMO_2 :=0; // 391 STOP_GIZMO_3 :=0; // 392 STOP_GIZMO_4 :=0; // 393 STOP_GIZMO_5 :=0; // 394 STOP_GIZMO_6 :=0; // 395 STOP_GIZMO_7 :=0; // 396 STOP_GIZMO_8 :=0; // 397 STOP_GIZMO_9 :=0; // 398 STOP_GIZMO_10 :=0; // 399 SAVE_SINTHIA_1 :=0; // 400 SAVE_SINTHIA_2 :=0; // 401 SAVE_SINTHIA_3 :=0; // 402 SAVE_SINTHIA_4 :=0; // 403 SAVE_SINTHIA_5 :=0; // 404 SAVE_SINTHIA_6 :=0; // 405 SAVE_SINTHIA_7 :=0; // 406 SAVE_SINTHIA_8 :=0; // 407 SAVE_SINTHIA_9 :=0; // 408 SAVE_SINTHIA_10 :=0; // 409 TRISH_QUEST_1 :=0; // 410 TRISH_QUEST_2 :=0; // 411 TRISH_QUEST_3 :=0; // 412 TRISH_QUEST_4 :=0; // 413 TRISH_QUEST_5 :=0; // 414 TRISH_QUEST_6 :=0; // 415 TRISH_QUEST_7 :=0; // 416 TRISH_QUEST_8 :=0; // 417 TRISH_QUEST_9 :=0; // 418 TRISH_QUEST_10 :=0; // 419 SAUL_QUEST_1 :=0; // 420 SAUL_QUEST_2 :=0; // 421 SAUL_QUEST_3 :=0; // 422 SAUL_QUEST_4 :=0; // 423 SAUL_QUEST_5 :=0; // 424 SAUL_QUEST_6 :=0; // 425 SAUL_QUEST_7 :=0; // 426 SAUL_QUEST_8 :=0; // 427 SAUL_QUEST_9 :=0; // 428 SAUL_QUEST_10 :=0; // 429 STEAL_NECKLACE_1 :=0; // 430 STEAL_NECKLACE_2 :=0; // 431 STEAL_NECKLACE_3 :=0; // 432 STEAL_NECKLACE_4 :=0; // 433 STEAL_NECKLACE_5 :=0; // 434 STEAL_NECKLACE_6 :=0; // 435 STEAL_NECKLACE_7 :=0; // 436 STEAL_NECKLACE_8 :=0; // 437 STEAL_NECKLACE_9 :=0; // 438 STEAL_NECKLACE_10 :=0; // 439 KILL_JAIN_1 :=0; // 440 KILL_JAIN_2 :=0; // 441 KILL_JAIN_3 :=0; // 442 KILL_JAIN_4 :=0; // 443 KILL_JAIN_5 :=0; // 444 KILL_JAIN_6 :=0; // 445 KILL_JAIN_7 :=0; // 446 KILL_JAIN_8 :=0; // 447 KILL_JAIN_9 :=0; // 448 KILL_JAIN_10 :=0; // 449 KILL_MERCHANT_1 :=0; // 450 KILL_MERCHANT_2 :=0; // 451 KILL_MERCHANT_3 :=0; // 452 KILL_MERCHANT_4 :=0; // 453 KILL_MERCHANT_5 :=0; // 454 KILL_MERCHANT_6 :=0; // 455 KILL_MERCHANT_7 :=0; // 456 KILL_MERCHANT_8 :=0; // 457 KILL_MERCHANT_9 :=0; // 458 KILL_MERCHANT_10 :=0; // 459 DEATHCLAW_SEED_1 :=0; // 460 DEATHCLAW_SEED_2 :=0; // 461 DEATHCLAW_SEED_3 :=0; // 462 DEATHCLAW_SEED_4 :=0; // 463 DEATHCLAW_SEED_5 :=0; // 464 DEATHCLAW_SEED_6 :=0; // 465 DEATHCLAW_SEED_7 :=0; // 466 DEATHCLAW_SEED_8 :=0; // 467 DEATHCLAW_SEED_9 :=0; // 468 FRY_DEAD :=0; // 469 MISSING_CARAVAN_1 :=0; // 470 MISSING_CARAVAN_2 :=0; // 471 MISSING_CARAVAN_3 :=0; // 472 MISSING_CARAVAN_4 :=0; // 473 MISSING_CARAVAN_5 :=0; // 474 MISSING_CARAVAN_6 :=0; // 475 MISSING_CARAVAN_7 :=0; // 476 MISSING_CARAVAN_8 :=0; // 477 MISSING_CARAVAN_9 :=0; // 478 MISSING_CARAVAN_10 :=0; // 479 BECOME_INITIATE_1 :=0; // 480 BECOME_INITIATE_2 :=0; // 481 BECOME_INITIATE_3 :=0; // 482 BECOME_INITIATE_4 :=0; // 483 BECOME_INITIATE_5 :=0; // 484 BECOME_INITIATE_6 :=0; // 485 BECOME_INITIATE_7 :=0; // 486 BECOME_INITIATE_8 :=0; // 487 BECOME_INITIATE_9 :=0; // 488 BECOME_INITIATE_10 :=0; // 489 FIND_INITIATE_1 :=0; // 490 FIND_INITIATE_2 :=0; // 491 FIND_INITIATE_3 :=0; // 492 FIND_INITIATE_4 :=0; // 493 FIND_INITIATE_5 :=0; // 494 FIND_INITIATE_6 :=0; // 495 FIND_INITIATE_7 :=0; // 496 FIND_INITIATE_8 :=0; // 497 FIND_INITIATE_9 :=0; // 498 FIND_INITIATE_10 :=0; // 499 ROMEO_JULIET_1 :=0; // 500 STOP_GANGS_1 :=0; // 501 STOP_GANGS_2 :=0; // 502 STOP_GANGS_3 :=0; // 503 STOP_GANGS_4 :=0; // 504 STOP_GANGS_5 :=0; // 505 STOP_GANGS_6 :=0; // 506 STOP_GANGS_7 :=0; // 507 STOP_GANGS_8 :=0; // 508 STOP_GANGS_9 :=0; // 509 CATCH_SPY_1 :=0; // 510 CATCH_SPY_2 :=0; // 511 CATCH_SPY_3 :=0; // 512 CATCH_SPY_4 :=0; // 513 CATCH_SPY_5 :=0; // 514 CATCH_SPY_6 :=0; // 515 CATCH_SPY_7 :=0; // 516 CATCH_SPY_8 :=0; // 517 CATCH_SPY_9 :=0; // 518 CATCH_SPY_10 :=0; // 519 CATCH_SPY_11 :=0; // 520 CATCH_SPY_12 :=0; // 521 CATCH_SPY_13 :=0; // 522 CATCH_SPY_14 :=0; // 523 CATCH_SPY_15 :=0; // 524 CATCH_SPY_16 :=0; // 525 CATCH_SPY_17 :=0; // 526 CATCH_SPY_18 :=0; // 527 CATCH_SPY_19 :=0; // 528 BECOME_BLADE_1 :=0; // 529 BECOME_BLADE_2 :=0; // 530 BECOME_BLADE_3 :=0; // 531 BECOME_BLADE_4 :=0; // 532 DELIVER_PACKAGE_1 :=0; // 533 DELIVER_PACKAGE_2 :=0; // 534 DELIVER_PACKAGE_3 :=0; // 535 DELIVER_PACKAGE_4 :=0; // 536 DELIVER_PACKAGE_5 :=0; // 537 FIX_FARM_1 :=0; // 538 FIX_FARM_2 :=0; // 539 FIX_FARM_3 :=0; // 540 FIX_FARM_4 :=0; // 541 LOST_BROTHER_1 :=0; // 542 LOST_BROTHER_2 :=0; // 543 LOST_BROTHER_3 :=0; // 544 LOST_BROTHER_4 :=0; // 545 LOST_BROTHER_5 :=0; // 546 POWER_GLOW_1 :=0; // 547 DISARM_TRAPS_1 :=0; // 548 DISARM_TRAPS_2 :=0; // 549 DISARM_TRAPS_3 :=0; // 550 MAX_MUTANTS :=5; // 551 TIME_CHIP_GONE :=0; // 552 SET_DEAD :=0; // 553 MUTANTS_GONE :=0; // 554 BUST_SKULZ :=0; // 555 // Helping Lars to bust the Skulz gang in Junktown SHERRY_TURNS :=0; // 556 // Sherry gives information on the Skulz. TRISH_STATUS :=0; // 557 // Tells if dude has met Trish in Junktown. MARK_V13_1 :=1; // 558 MARK_V13_2 :=1; // 559 MARK_V13_3 :=1; // 560 MARK_V13_4 :=1; // 561 MARK_V15_1 :=1; // 562 MARK_V15_2 :=0; // 563 MARK_V15_3 :=0; // 564 MARK_V15_4 :=0; // 565 MARK_SHADY_1 :=1 // 566 MARK_SHADY_2 :=0; // 567 MARK_SHADY_3 :=0; // 568 MARK_JUNK_1 :=1; // 569 MARK_JUNK_2 :=0; // 570 MARK_JUNK_3 :=0; // 571 MARK_RAIDERS_1 :=1; // 572 MARK_NECROP_1 :=1; // 573 MARK_NECROP_2 :=0; // 574 MARK_NECROP_3 :=0; // 575 MARK_HUB_1 :=1; // 576 MARK_HUB_2 :=0; // 577 MARK_HUB_3 :=0; // 578 MARK_HUB_4 :=0; // 579 MARK_HUB_5 :=0; // 580 MARK_HUB_6 :=0; // 581 MARK_BROTHER_1 :=1; // 582 MARK_BROTHER_2 :=0; // 583 MARK_BROTHER_3 :=0; // 584 MARK_BROTHER_4 :=0; // 585 MARK_BROTHER_5 :=0; // 586 MARK_BASE_1 :=1; // 587 MARK_BASE_2 :=0; // 588 MARK_BASE_3 :=0; // 589 MARK_BASE_4 :=0; // 590 MARK_BASE_5 :=0; // 591 MARK_GLOW_1 :=1; // 592 MARK_GLOW_2 :=0; // 593 MARK_LA_1 :=1; // 594 MARK_LA_2 :=0; // 595 MARK_LA_3 :=0; // 596 MARK_LA_4 :=0; // 597 MARK_LA_5 :=0; // 598 MARK_CHILD_1 :=1; // 599 MARK_CHILD_2 :=0; // 600 STRANGER_STATUS :=0; // (601) GAME_DIFFICULTY :=0; // 602 RUNNING_BURNING_GUY :=0; // 603 ARADESH_STATUS :=0; // 604 RHOMBUS_STATUS :=0; // 605 KIND_TO_HAROLD :=0; // 606 GARRET_STATUS :=0; // 607 RADIO_COMPUTER_OFF :=0; // 608 FORCE_FIELDS_OFF :=0; // 609 FIELD_COMPUTER_MODIFIED :=0; // 610 GARLS_FRIEND :=0; // 611 ZIMMERMAN :=0; // (612) // Mikey's stuff for Boneyard. BLADES :=0; // (613) GUN_RUNNER :=0; // (614) CHEMISTRY_BOOK :=0; // (615) ENEMY_REGULATOR :=0; // (616) ENEMY_BLADE :=0; // (617)
Demo[]
// Comments //MAP_GLOBAL_VARS: GAME_GLOBAL_VARS: //GLOBAL NUMBER CHILD_KILLER_SHADY :=0; // (0) // Has the player killed children in Shady Sands? CHILD_KILLER_HUB :=0; // (1) // Has the player killed children in Hub NUM_RADSCORPIONS :=9; // (2) // How many RadScorpions are still around in cave CHILD_KILLER_ADYTUM :=0; // (3) // Has player killed children in Adytum DOGS_KILLED :=0; // (4) // Number of Dogs killed DOG_EMPATHY :=0; // (5) // Dogs and player like each other QUEST_PEOPLE :=0; // (6) // Number of Quest people killed FOLLOWERS_INVADED :=90; // (7) // Number of cows killed MAP_ENTRANCE_NUMBER :=0; // (8) // Where did the player enter the map DAYS_TO_VAULT13_DISCOVERY :=180; // (9) // How long before the vault is discovered? VAULT_WATER :=0; // (10) // How long for the water supply :=0; // (see below) VAULT_INVADED :=0; // (11) // Has Vault 13 been invaded? SHADY_SANDS_INVADED :=0; // (12) // Has Shady Sands been invaded? NECROPOLIS_INVADED :=0; // (13) // Has Necropolis been invaded HUB_INVADED :=0; // (14) // Has Hub been invaded JUNKTOWN_INVADED :=0; // (15) // Has Junktown been invaded? BROTHERHOOD_INVADED :=0; // (16) // Has the Brotherhood of Steel been invaded? VATS_BLOWN :=0; // (17) // Have the Vats been destroyed? :=0; // (see below) MASTER_BLOWN :=0; // (18) // Has the Master been destroyed? :=0; // (see below) NECROPOLIS_VISITED :=0; // (19) // Has Necropolis been visited? NECROPOLIS_KNOWN :=0; // (20) // Is Necropolis known to the player? MOTEL_OF_DOOM_VISITED :=0; // (21) // Has Motel of Doom been visited? HALL_OF_THE_DEAD_VISITED :=0; // (22) // Has Hall of the Dead been visited? WATERSHED_VISITED :=0; // (23) // Has the Watershed been visited? NECROPOLIS_VAULT_VISITED :=0; // (24) // Has the Necropolis Vault been visited? TANDI_X :=0; // (25) // For Tandi's special endings TANDI_STATUS :=0; // (26) // Is Tandi :=0; // (free, kidnapped,rescued) :=0; // (see below) TANDI_DEAD :=0; // (27) // Is Tandi Dead? RADSCORPIONS_KILLED :=0; // (28) // Are the Rad Scorpions killed or contained? NECROP_MUTANTS_KILLED :=0; // (29) // Are the Super Mutants killed in Necropolis? NECROP_WATER_CHIP_TAKEN :=0; // (30) // When was the Water Chip Taken from Necropolis NECROP_WATER_PUMP_FIXED :=0; // (31) // Is the Water Pump fixed for Necropolis? LOAD_MAP_INDEX :=0; // (32) // Which part of a town map are you going to jump to ANIMALS_KILLED :=0; // (33) // How many animals are killed? HUMANS_KILLED :=0; // (34) // How many people are killed? SUPER_MUTANTS_KILLED :=0; // (35) // How many Super Mutants are killed? HIRED_BY_KILLIAN :=0; // (36) // Has Killian hired the player to trap Gizmo? KILLIAN_DEAD :=0; // (37) // Is Killian dead? GIZMO_DEAD :=0; // (38) // Is Gizmo Dead? HIRED_BY_GIZMO :=0; // (39) // Was the player hired by Gizmo to kill Killian? IN_JAIL :=0; // (40) // Is the player in Jail? BUG_PLANTED :=0; // (41) // Is the Bug planted? GOT_CONFESSION :=0; // (42) // Did the player tape Gizmo's confession? RADSCORPION_SEED :=0; // (43) // Is the player off killing the Rad Scorpions? DEATHCLAW_SEED :=0; // (44) // Is the player off looking for the Deathclaw? BROTHERHOOD_SEED :=0; // (45) // Is the player trying to :=0; // (become initiate/capture initiate)? HUB_SEED :=0; // (46) // PLAYER_LOCATION :=0; // (47) // Where is the player in the World Map LOXLEY_X :=0; // (48) // Special ending for Loxley :=0; // (see below) MAXSON_X :=0; // (49) // Special endings for Maxson CATHEDRAL :=0; // (50) // VATS_STATUS :=0; // (51) // Have the Vats been destroyed? CHILDREN_STATUS :=0; // (52) // MASTER_DEAD :=0; // (53) // Is the Master Dead? LIEUTENANTS_DEAD :=0; // (54) // How many Lieutenants are dead? :=0; // (see below) COUNTDOWN_TO_DESTRUCTION :=0; // (55) // how much time before the bomb goes off BOMB_DISARMED :=0; // (56) // is the Bomb disarmed? ENTERING_VATS_HOW :=0; // (57) // How did the player enter the vats? :=0; // (see below) WATER_SHED_STATUS :=0; // (58) // Are there Super Mutants in the Water shed :=0; // (see below) PLAYER_CAPTURED :=0; // (59) // Has the player been captured? SIGNAL_REWARD :=0; // (60) // How much of a reward is Set telling Garret to give to player SHADOW_PASSWORD :=0; // (61) // did Nicole give player the 'Shadow' password? FOLLOWER_STEALTH_HELP :=0; // (62) // did the Followers offer to sneak player in Children of Cathedral? FOLLOWER_MACHO_HELP :=0; // (63) // are Followers going to attack Children of Cathedral? KNIGHT_WARNING :=0; // (64) // will the Knight need to warn player of his manners? WORLD_TERRAIN :=0; // (65) // what is the terrain the player is on :=0; // (see below) NECROP_WATER :=0; // (66) // what is the status of the water level in Necop? VAULT_13 :=0; // (67) SHADY_SANDS :=0; // (68) RAIDERS :=0; // (69) BURIED_VAULT :=0; // (70) JUNKTOWN :=0; // (71) NECROPOLIS :=0; // (72) THE_HUB :=0; // (73) BROTHERHOOD_OF_STEEL :=0; // (74) ANGELS_BONEYARD :=0; // (75) THE_GLOW :=0; // (76) CHILDREN_OF_CATHEDRAL :=0; // (77) THE_VATS :=0; // (78) MASTERS_LAIR :=0; // (79) BROTHERHOOD_12 :=0; // (80) // BROHD12.MAP BROTHERHOOD_34 :=0; // (81) // BROHD34.MAP BROTHERHOOD_ENTRANCE :=0; // (82) // BROHDENT.MAP CAVES :=0; // (83) // CAVES.MAP CHILDREN_1 :=0; // (84) // CHILDRN1.MAP DESERT_1 :=0; // (85) // DESERT1.MAP DESERT_2 :=0; // (86) // DESERT2.MAP DESERT_3 :=0; // (87) // DESERT3.MAP HALL_OF_THE_DEAD :=0; // (88) // HALLDED.MAP HOTEL_OF_DOOM :=0; // (89) // HOTEL.MAP JUNKTOWN_CASINO :=0; // (90) // JUNKCSNO.MAP JUNKTOWN_ENTRANCE :=0; // (91) // JUNKENT.MAP JUNKTOWN_KILLIAN :=0; // (92) // JUNKKILL.MAP SHADY_SANDS_EAST :=0; // (93) // SHADYE.MAP SHADY_SANDS_WEST :=0; // (94) // SHADYW.MAP VAULT_13_MAP :=0; // (95) // VAULT13.MAP BURIED_VAULT_MAP :=0; // (96) // VAULTBUR.MAP VAULT_ENTRANCE :=0; // (97) // VAULTENT.MAP NECROP_VAULT :=0; // (98) // VAULTNEC.MAP WATERSHED :=0; // (99) // WATRSHD.MAP KILL_DEATHCLAW :=0; // (100) // Starts in Hub FIND_WATER_CHIP :=0; // (101) // Starts in Vault 13 :=0; // (ends in Necropolis) KILL_RADSCORPIONS :=0; // (102) // Starts in Shady Sands RESCUE_TANDI :=0; // (103) // Starts in Shady Sands :=0; // (ends in Raiders CAPTURE_GIZMO :=0; // (104) // In Junktown KILL_KILLIAN :=0; // (105) // In Junktown MISSING_CARAVAN :=0; // (106) // Starts in Hub STEAL_NECKLACE :=0; // (107) // In The Hub BECOME_AN_INITIATE :=0; // (108) // Starts in the Brotherhood of Steel FIND_LOST_INITIATE :=0; // (109) // Starts in the Brotherhood of Steel WARNED_BROTHERHOOD :=0; // (110) // Starts in the Brotherhood of Steel KILL_MERCHANT :=0; // (111) // In the Hub KILL_JAIN :=0; // (112) // In the Hub KILL_SUPER_MUTANTS :=0; // (113) // In Necropolis GARL_DEAD :=0; // (114) // Is Garl Dead TOTAL_RAIDERS :=24; // (115) // The total number of raiders alive MISTAKEN_ID :=0; // (116) // Do the Raiders think you are Garl's dad? WITH_CARAVAN :=0; // (117) // Is the player travelling w/ caravans? IAN_STATUS :=0; // (118) // Ian from Shady Sands :=0; // (Alive/Dead/Where) TOLYA_STATUS :=0; // (119) // Tolya the Raider PETROX_STATUS :=0; // (120) // Petrox the Raider HERNANDEZ_STATUS :=0; // (121) // Hernandez from Junktown/Hub KENJI_STATUS :=0; // (122) // Kenji the thug Junktow/Hub HUNTER_STATUS :=0; // (123) // Chris, the Bounty hunter SETH_STATUS :=0; // (124) // Seth from Shady Sands TRENT_STATUS :=0; // (125) // Trent from the Hub and random encounter JASON_STATUS :=0; // (126) // Jason from the Adytum ROMEO_JULIET :=0; // (127) // Romeo and Juliet quest GANG_WAR :=0; // (128) // are the gangs gone? DESTROY_FOLLOWERS :=0; // (129) // did the player deliver the bomb? LOST_BROTHER :=0; // (130) // look for the lost brother of the Blades in the Runners BLADES_HELP :=0; // (131) // will the blades help you knock out the children? TRAIN_FOLLOWERS :=0; // (132) // did the player train the followers? FIND_AGENT :=0; // (133) // find the double agent in the followers TANGLER_DEAD :=0; // (134) // is Tangler dead? BECOME_BLADE :=0; // (135) // are you a Blade? BLADES_LEFT :=41; // (136) // How many Blades are left RIPPERS_LEFT :=41; // (137) // How many Rippers are left FIX_FARM :=0; // (138) // Fix the underground Farm START_POWER :=0; // (139) // has the power been started in the Glow? WEAPONS_ARMED :=0; // (140) // are the weapons armed in the Glow? FOUND_DISK :=0; // (141) // have you found the access code disk? WEAPON_LOCKER :=0; // (142) // are the weapon depot security systems armed? SAVE_SINTHIA :=0; // (143) // Cell baby held hostage in Junktown SAUL_QUEST :=0; // (144) // some quest which still needs to be written TRISH_QUEST :=0; // (145) // some quest not written yet VATS_ALERT :=0; // (146) // are the Vats on Alert? VATS_COUNTDOWN :=0; // (147) FOLLOWERS_INVADED_DATE :=90; // (148) NECROPOLIS_INVADED_DATE :=110; // (149) THE_HUB_INVADED_DATE :=140; // (150) BROTHERHOOD_INVADED_DATE :=170; // (151) JUNKTOWN_INVADED_DATE :=200; // (152) SHADY_SANDS_INVADED_DATE :=230; // (153) VAULT_13_INVADED_DATE :=260; // (154) PLAYER_REPUATION :=50; // (155) BERSERKER_REPUTATION :=0; // (156) CHAMPION_REPUTATION :=0; // (157) CHILDKILLER_REPUATION :=0; // (158) GOOD_MONSTER :=0; // (159) BAD_MONSTER :=0 // (160) ARTIFACT_DISK :=0; // (161) // Brotherhood artifact disk FEV_DISK :=0; // (162) // describes the FEV virus SECURITY_DISK :=0; // (163) // has the security code to lower weapons ALPHA_DISK :=0; // (164) // experiment. random stuff DELTA_DISK :=0; // (165) // just another experiment VREE_DISK :=0; // (166) // has the autopsy of the Super Mutants HONOR_DISK :=0; // (167) // has the honor code of the Brotherhood RENT_TIME :=0; // (168) // how long the player rents the room SAUL_STATUS :=0; // (169) // What is the status of Saul? GIZMO_STATUS :=0; // (170) // How is Gizmo doing? GANGS :=0; // (171) GANG_BEGONE :=0; // (172) GANG_1 :=0; // (173) GANG_2 :=0; // (174) FOOLS_SCOUT :=0; // (175) FSCOUT_1 :=0; // (176) CRYPTS_SCOUT :=0; // (177) CSCOUT_1 :=0; // (178) POWER :=0; // (179) POWER_GENERATOR :=0; // (180) GENERATOR_1 :=0; // (181) GENERATOR_2 :=0; // (182) GENERATOR_3 :=0; // (183) PEASANTS :=0; // (184) DOG_PHIL :=0; // (185) DOG_1 :=0; // (186) DOG_2 :=0; // (187) GOTO_BURIED_VAULT :=0; // (139) // Vault 15 is the the east of here GOTO_NECROP :=0; // (140) // was told to go to Necoropolis TALK_TO_SETH :=0; // (141) // need to talk to Seth as guide TALK_TO_ARADESH :=0; // (142) AT_WATERSHED :=0; // (143) // Mutants are at the Watershed
Fallout 2[]
// Comments //MAP_GLOBAL_VARS: GAME_GLOBAL_VARS: //GLOBAL NUMBER GVAR_PLAYER_REPUTATION :=0; // (0) GVAR_CHILDKILLER_REPUTATION :=0; // (1) GVAR_CHAMPION_REPUTATION :=0; // (2) GVAR_BERSERKER_REPUTATION :=0; // (3) GVAR_BAD_MONSTER :=0; // (4) GVAR_GOOD_MONSTER :=0; // (5) GVAR_PLAYER_MARRIED :=0; // (6) GVAR_ENEMY_ARROYO :=0; // (7) GVAR_KNOWLEDGE_HEALING_POWDER :=0; // (8) GVAR_KILL_EVIL_PLANTS :=0; // (9) GVAR_START_ARROYO_TRIAL :=0; // (10) GVAR_REPUTATION_SLAVER :=0; // (11) GVAR_REPUTATION_SLAVE_OWNER :=0; // (12) GVAR_DEN_MOM_STATUS :=0; // (13) GVAR_ENEMY_DEN :=0; // (14) GVAR_EXILE_DEN :=0; // (15) GVAR_DEN_ANNA_STATUS :=0; // (16) GVAR_DEN_WAREHOUSE_ACCESS :=0; // (17) GVAR_PLAYER_GOT_CAR :=0; // (18) GVAR_DEN_VIC_STATUS :=0; // (19) GVAR_DEN_MAGGIE_STILL :=0; // (20) GVAR_NUKA_COLA_ADDICT :=0; // (21) GVAR_BUFF_OUT_ADDICT :=0; // (22) GVAR_MENTATS_ADDICT :=0; // (23) GVAR_PSYCHO_ADDICT :=0; // (24) GVAR_RADAWAY_ADDICT :=0; // (25) GVAR_ALCOHOL_ADDICT :=0; // (26) GVAR_LOAD_MAP_INDEX :=0; // (27) GVAR_RUNNING_BURNING_GUY :=0; // (28) GVAR_VIC_DEVICE :=0; // (29) GVAR_SLAVE_RUN :=0; // (30) GVAR_SLAVES_COUNT :=0; // (31) GVAR_MAGGIE_STATUS :=0; // (32) GVAR_SLAVES_LOST :=0; // (33) GVAR_SLAVERS_LOST :=0; // (34) GVAR_PIP_BOY_ANNA_DIARY :=0; // (35) GVAR_FRANKIE_STATUS :=0; // (36) GVAR_KARMA_HOLY_WARRIOR :=0; // (37) GVAR_KARMA_GUARDIAN_OF_THE_WASTES :=0; // (38) GVAR_KARMA_SHIELD_OF_HOPE :=0; // (39) GVAR_KARMA_DEFENDER :=0; // (40) GVAR_KARMA_WANDERER :=0; // (41) GVAR_KARMA_BETRAYER :=0; // (42) GVAR_KARMA_SWORD_OF_DESPAIR :=0; // (43) GVAR_KARMA_SCOURGE_OF_THE_WASTE :=0; // (44) GVAR_KARMA_DEMON_SPAWN :=0; // (45) GVAR_MAP_EXIT_TILE :=0; // (46) GVAR_TOWN_REP_ARROYO :=50; // (47) GVAR_TOWN_REP_KLAMATH :=0; // (48) GVAR_TOWN_REP_THE_DEN :=0; // (49) GVAR_TOWN_REP_VAULT_CITY :=0; // (50) GVAR_TOWN_REP_GECKO :=0; // (51) GVAR_TOWN_REP_MODOC :=0; // (52) GVAR_TOWN_REP_SIERRA_BASE :=0; // (53) GVAR_TOWN_REP_BROKEN_HILLS :=0; // (54) GVAR_TOWN_REP_NEW_RENO :=0; // (55) GVAR_TOWN_REP_REDDING :=0; // (56) GVAR_TOWN_REP_NCR :=0; // (57) GVAR_TOWN_REP_BURIED_VAULT :=0; // (58) GVAR_TOWN_REP_VAULT_13 :=0; // (59) GVAR_TOWN_REP_COLUSA :=0; // (60) GVAR_TOWN_REP_SAN_FRANCISCO :=0; // (61) GVAR_TOWN_REP_ENCLAVE :=0; // (62) GVAR_TOWN_REP_ABBEY :=0; // (63) GVAR_TOWN_REP_EPA :=0; // (64) GVAR_TOWN_REP_PRIMITIVE_TRIBE :=0; // (65) GVAR_TOWN_REP_RAIDERS :=0; // (66) GVAR_MAP_NEXT_TILE :=0; // (67) GVAR_ENEMY_KLAMATH :=0; // (68) GVAR_TORR_HARMED :=0; // (69) GVAR_TORR_DEAD :=0; // (70) GVAR_TORR_MISSING :=0; // (71) GVAR_TORR_SEARCH_SUCCESS :=0; // (72) GVAR_TRAPPER_RETURNED :=0; // (73) GVAR_DUNTONS_ANGRY :=0; // (74) GVAR_RUSTLE_FAIL_VIOLENT :=0; // (75) GVAR_RUSTLE_FAIL :=0; // (76) GVAR_RUSTLE_SUCCESS :=0; // (77) GVAR_TORR_GUARD_SUCCESS :=0; // (78) GVAR_VAULT_CITIZEN :=0; // (79) GVAR_VAULT_PLOW_PROBLEM :=0; // (80) GVAR_VAULT_CITIZENSHIP :=0; // (81) GVAR_VAULT_GECKO_PLANT :=0; // (82) GVAR_VAULT_PLANT_STATUS :=0; // (83) GVAR_VAULT_REDDING_PROBLEM :=0; // (84) GVAR_JET_QUEST :=0; // (85) GVAR_DAY_PASS_SHOWN :=0; // (86) GVAR_VAULT_CITIZEN_TEST :=0; // (87) GVAR_VAULT_RAIDERS :=0; // (88) GVAR_VAULT_DELIVER_HOLODISK :=0; // (89) GVAR_VAULT_FIND_THOMAS :=0; // (90) GVAR_QUEST_VAULT_CITIZEN :=0; // (91) GVAR_QUEST_PLOW_PROBLEM :=0; // (92) GVAR_QUEST_GECKO_PLANT :=0; // (93) GVAR_QUEST_REDDING_PROBLEM :=0; // (94) GVAR_QUEST_JET_QUEST :=0; // (95) GVAR_QUEST_RAIDERS :=0; // (96) GVAR_QUEST_DELIVER_HOLODISK :=0; // (97) GVAR_QUEST_FIND_THOMAS :=0; // (98) GVAR_MODOC_KILL_ALL_BRAHMIN_TIME :=0; // (99) GVAR_QUEST_VIC_DEVICE :=0; // (100) GVAR_QUEST_MAGGIE_STILL :=0; // (101) GVAR_QUEST_KILL_EVIL_PLANTS :=0; // (101) GVAR_QUEST_RUSTLE_CATTLE :=0; // (102) GVAR_BUST_SKEEVE :=0; // (103) GVAR_DUDE_STOMACH :=0; // (104) GVAR_MODOC_FAMILY_FEUD_SEED_ONE :=0; // (105) GVAR_MODOC_FAMILY_FEUD_SEED_TWO :=0; // (106) GVAR_MODOC_BRAHMIN_SEED :=0; // (107) GVAR_MODOC_KARL_PIP :=0; // (108) GVAR_MODOC_KARL_SEED :=0; // (109) GVAR_MODOC_VERMIN_HUNTER_SEED :=0; // (110) GVAR_MODOC_GHOST_FARM_SEED :=0; // (111) GVAR_SLAG_ATTACK :=0; // (112) GVAR_JONNY_STATE :=0; // (113) GVAR_JONNY_TILE :=0; // (114) GVAR_MODOC_BRAHMIN_ALIVE :=0; // (115) GVAR_MODOC_DOGS_ALIVE :=0; // (116) GVAR_MODOC_TOOL_FLAG :=0; // (117) GVAR_MODOC_SLAUGHTER_BESS_TIME :=0; // (118) GVAR_KARL_STATE :=0; // (119) GVAR_MODOC_BODIES :=0; // (120) GVAR_MODOC_SLAUGHTER_FLAG :=0; // (121) GVAR_MODOC_ROSE_FLAG :=0; // (122) GVAR_MODOC_TANNERY_FLAG :=0; // (123) GVAR_MODOC_POST_FLAG :=0; // (124) GVAR_HOSTILE_SLAVE_COUNT :=0; // (125) GVAR_LADDIE_STATE :=0; // (126) GVAR_LADDIE_TILE :=0; // (127) GVAR_MODOC_JONNY_HOME :=0; // (128) GVAR_MODOC_SPOKE_PROTECTOR :=0; // (130) GVAR_MODOC_MESSAGE :=0; // (131) GVAR_MUTATE :=0; // (132) GVAR_MUTATE_WHEN :=0; // (133) GVAR_SALVATORE_FAMILY_COUNTER :=100; // (134) GVAR_BISHOP_FAMILY_COUNTER :=100; // (135) GVAR_MORDINO_FAMILY_COUNTER :=100; // (136) GVAR_ENEMY_VAULT_CITY :=0; // (137) GVAR_VAULT_GET_LYNETTE_REWARD :=0; // (138) GVAR_VAULT_GET_MCCLURE_PART :=0; // (139) GVAR_VAULT_SERVANT :=0; // (140) GVAR_VAULT_VILLAGE :=0; // (141) GVAR_QUEST_VAULT_SERVANT :=0; // (142) GVAR_QUEST_VAULT_VILLAGE :=0; // (143) GVAR_VAULT_MONSTER_COUNT :=10; // (144) GVAR_SERVANT_RAID_DATE :=0; // (145) GVAR_ENEMY_VAULT_VILLAGE :=0; // (146) GVAR_BROKEN_HILLS_FRAUD :=0; // (147) GVAR_VAULT_BEEN_TO_RAIDERS :=0; // (148) GVAR_SIERRA_BASE_CONTAMINATION_TIMER :=0; // (149) GVAR_SIERRA_BASE_LEVEL_BREACH :=0; // (150) GVAR_SIERRA_BASE_ALERT :=0; // (151) GVAR_SIERRA_BASE_ENEMY :=0; // (152) GVAR_SIERRA_BASE_POWER :=0; // (153) GVAR_SIERRA_BASE_SECURITY :=0; // (154) GVAR_BRAIN_BOT_BRAIN :=0; // (155) GVAR_SIERRA_LOCKOUT :=0; // (156) GVAR_SIERRA_PASSWORD :=0; // (157) GVAR_GECKO_ECON_DISK :=0; // (158) GVAR_GECKO_REQ_FORM :=0; // (159) GVAR_GECKO_SKEETER_PART :=0; // (160) GVAR_GECKO_ANKH :=0; // (161) GVAR_DEN_SMITTY_PART :=0; // (162) GVAR_MCCLURE_KNOWN :=0; // (163) GVAR_HOLODISK_SIERRA_EVACUATION :=0; // (164) GVAR_HOLODISK_SIERRA_MED_LOG :=0; // (165) GVAR_HOLODISK_SIERRA_EXP_LOG :=0; // (166) GVAR_GECKO_SKEETER_STATUS :=0; // (167) GVAR_NCR_TANDI_WORK :=0; // (168) GVAR_NCR_TANDI_JOB_ACCEPT :=0; // (169) GVAR_NCR_BEAT_HOSS :=0; // (170) GVAR_NCR_SQUAT_DEAL :=0; // (171) GVAR_NCR_V15_DARION_DEAD :=0; // (172) GVAR_NCR_V15_DARION_DEAL :=0; // (173) GVAR_NEWRENO_SNUFF_WESTIN :=0; // (174) Need for Tandi head GVAR_NEWRENO_SNUFF_CARLSON :=0; // (175) Need for Tandi head GVAR_VAULT13_CLEAR :=0; // (176) GVAR_NCR_SPY_KNOWN :=0; // (177) GVAR_NCR_TANDI_WARN_CARLSON :=0; // (178) GVAR_RUSTLE_ACCEPT :=0; // (179) GVAR_RUSTLE_REFUSE :=0; // (180) GVAR_RUSTLE_REWARD :=0; // (181) GVAR_TORR_GUARD_STATUS :=0; // (182) GVAR_ARROYO_SPEAR :=0; // (183) GVAR_RUSTLE_OVER :=0; // (184) GVAR_NCR_BRAHMIN_PROTECT :=0; // (185) GVAR_NCR_DEATHCLAW_DEN :=0; // (186) GVAR_SLAVE_RUN_KILLED :=0; // (187) GVAR_DUNTON_DEAD :=0; // (188) GVAR_NCR_CAR_JACKED :=0; // (189) GVAR_NCR_MERK_WORK :=0; // (190) GVAR_ARROYO_DOG :=0; // (191) GVAR_HAVE_MUTATED :=0; // (192) GVAR_MUTATE_STAGE :=0; // (193) GVAR_PLAYER_SEX_LEVEL :=0; // (194) GVAR_NCR_VORTIS_QUEST_STATE :=0; // (195) GVAR_NCR_RANGERS_KNOWN :=0; // (196) GVAR_SMILEY_STATUS :=0; // (197) GVAR_STILL_STATUS :=0; // (198) GVAR_STILL_FAILURE :=0; // (199) GVAR_GRAVE_FLAGS_1 :=0; // (200) GVAR_GRAVE_FLAGS_2 :=0; // (201) GVAR_TORR_BRAHMIN_KILLED :=0; // (202) GVAR_ENEMY_TORR :=0; // (203) GVAR_ENEMY_DUNTON :=0; // (204) GVAR_ENEMY_SMILEY :=0; // (205) GVAR_NCR_SCMERK_HEREBEFORE :=0; // (206) GVAR_NCR_SCMERK_HOSTILE :=0; // (207) GVAR_NCR_SCMERK_PERSONAL_ENEMY :=0; // (208) GVAR_NCR_SCMERK_STATUS :=0; // (209) GVAR_NCR_SCMERK_SEED_STATUS :=0; // (210) GVAR_NCR_LENNY_MET :=0; // (211) GVAR_NCR_ELRON_ADJUST :=0; // (212) GVAR_NCR_FAKE_VAULT13_MAP :=0; // (213) GVAR_NCR_FAKE_VAULT13_HOLODISK :=0; // (214) GVAR_MILITARY_BASE_FLAGS :=0; // (215) GVAR_WRIGHT_FAMILY_COUNTER :=100; // (216) GVAR_NCR_MIRA_STATE :=0; // (217) GVAR_NCR_ROPE_KNOWN :=0; // (218) GVAR_NEW_RENO_WARNING_TIMER :=0; // (219) GVAR_HOLODISK_MB_OUTSIDE :=0; // (220) GVAR_HOLODISK_MB_LEVEL_1 :=0; // (221) GVAR_HOLODISK_MB_LEVEL_2 :=0; // (222) GVAR_HOLODISK_MB_LEVEL_3 :=0; // (223) GVAR_HOLODISK_MB_LEVEL_4 :=0; // (224) GVAR_NCR_GTEGRD_ATTACK :=0; // (225) GVAR_NCR_GATE_NIGHT :=0; // (226) GVAR_NCR_ENCLAVE_INFO :=0; // (227) GVAR_NCR_WESTIN_SEED :=0; // (228) GVAR_NCR_DOROTHY_SEED :=0; // (229) GVAR_NEW_RENO_MADE_MAN :=0; // (230) GVAR_NEW_RENO_PRIZEFIGHTER :=0; // (231) GVAR_NEW_RENO_PORN_STAR :=0; // (232) GVAR_VAULT13_FOUND_GECK :=0; // (233) GVAR_NCR_POWER_ON :=0; // (234) GVAR_SULIK_FREE :=0; // (235) GVAR_TORR_SEARCH_ACCEPT :=0; // (236) GVAR_NCR_HENRY_HYPO :=0; // (237) GVAR_ENEMY_GECKO :=0; // (238) GVAR_GECKO_COOLANT :=0; // (239) GVAR_NCR_POWERPLANT :=0; // (240) GVAR_NCR_PLAYER_RANGER :=0; // (241) GVAR_NCR_JACK_STATE :=0; // (242) GVAR_8_BALL_TOILET_SECRET :=0; // (243) GVAR_8_BALL_TRASH_SECRET :=0; // (244) GVAR_NCR_GENERIC_STATE :=0; // (245) GVAR_NEW_RENO_MCGEE_SEED :=0; // (246) GVAR_NEW_RENO_MCGEE_KNOWN :=0; // (247) GVAR_NEW_RENO_MCGEE_ATTACKED :=0; // (248) GVAR_GECKO_BRAIN_DEAD :=0; // (249) GVAR_GECKO_BRAIN_FRIEND :=0; // (250) GVAR_SALVATORE_WARNINGS :=0; // (251) GVAR_BISHOP_WARNINGS :=0; // (252) GVAR_MORDINO_WARNINGS :=0; // (253) GVAR_WRIGHT_WARNINGS :=0; // (254) GVAR_NEW_RENO_BISHOP :=0; // (255) GVAR_NCR_SNUFF_BISHOP :=0; // (256) GVAR_NEW_RENO_CARLSON_PRICE :=-1; // (257) GVAR_NEW_RENO_WESTIN_PRICE :=-1; // (258) GVAR_NEW_RENO_HAS_REP_PRIZEFIGHTER :=0; // (259) GVAR_NEW_RENO_ANGELA :=0; // (260) GVAR_PLACEHOLDER_002 :=0; // (261) GVAR_NCR_ELISE_SEED :=0; // (262) GVAR_NEW_RENO_MRS_BISHOP :=0; // (263) GVAR_NCR_FELIX_SEED :=0; // (264) GVAR_NCR_BISHOP_PRICE :=0; // (265) GVAR_NCR_CATTLE_DRIVE :=0; // (266) GVAR_NCR_CATTLE_TIME_MIN :=0; // (267) GVAR_NCR_CATTLE_TIME_MAX :=0; // (268) GVAR_CARAVAN_STATUS :=0; // (269) GVAR_CARAVAN_START :=0; // (270) GVAR_CARAVAN_END :=0; // (271) GVAR_CARAVAN_DRIVERS :=0; // (272) GVAR_CARAVAN_GUARDS :=0; // (273) GVAR_CARAVAN_CARTS :=0; // (274) GVAR_CARAVAN_ENCOUNTERS :=0; // (275) GVAR_CARAVAN_BRAHMIN :=0; // (276) GVAR_CARAVAN_MASTERS :=0; // (277) GVAR_CARAVAN_DRIVERS_TOTAL :=0; // (278) GVAR_CARAVAN_GUARDS_TOTAL :=0; // (279) GVAR_CARAVAN_CARTS_TOTAL :=0; // (280) GVAR_CARAVAN_BRAHMIN_TOTAL :=0; // (281) GVAR_CARAVAN_MASTERS_TOTAL :=0; // (282) GVAR_CARAVAN_ENCOUNTERS_TOTAL :=0; // (283) GVAR_NEW_RENO_MYRON :=0; // (284) GVAR_NEW_RENO_WRIGHT_FLAGS :=0; // (285) GVAR_NEW_RENO_WRIGHT_MYSTERY :=0; // (286) GVAR_DEN_SLAVER_WARNINGS :=0; // (287) GVAR_V13_V15_DALIA_STATE :=0; // (288) GVAR_PARTY_CHILDKILLER :=0; // (289) GVAR_MODOC_STAGE_TIMER :=0; // (290) GVAR_MODOC_STAGE_STATE :=0; // (291) GVAR_REDDING_WHORE_CUT :=0; // (292) GVAR_V15_SEED_STATUS :=0; // (293) GVAR_TOWN_REP_VAULT_15 :=0; // (294) GVAR_ADDICT_TRAGIC :=0; // (295) GVAR_ADDICT_JET :=0; // (296) GVAR_MODOC_GENERIC_FLAG_1 :=0; // (297) GVAR_DEN_CEASAR_STATUS :=0; // (298) GVAR_MODOC_BRAHMIN_ESCAPED :=0; // (299) GVAR_BH_CHAD :=0; // (300) GVAR_BH_FTM :=0; // (301) GVAR_BH_MINE :=0; // (302) GVAR_BH_JAIL :=0; // (303) GVAR_BH_CONSPIRACY :=0; // (304) GVAR_BH_MISSING :=0; // (305) GVAR_BH_MIGHTY_MAN :=0; // (306) GVAR_BH_MINING :=0; // (307) GVAR_TOWN_REP_GHOST_FARM :=0; // (308) GVAR_ENEMY_BROKEN_HILLS :=0; // (309) GVAR_SLAG_CNT :=0; // (310) GVAR_NEW_RENO_SALVATORE_RESPECT :=0; // (311) GVAR_NEW_RENO_TRACK_LLOYD :=0; // (312) GVAR_NEW_RENO_GUARD_ASSIGNMENT :=0; // (313) GVAR_NEW_RENO_FLAG_1 :=0; // (314) GVAR_NEW_RENO_SALVATORE :=0; // (315) GVAR_NEW_RENO_TRIBUTE :=0; // (316) GVAR_NEW_RENO_SALVATORE_PISTOL :=0; // (317) GVAR_NEW_RENO_ESCAPE :=0; // (318) GVAR_GRAVES_UNEARTHED :=0; // (319) GVAR_MOORE_STATE :=0; // (320) GVAR_MOORE_ACCEPT_DELIVERY :=0; // (321) GVAR_MOORE_REFUSE_DELIVERY :=0; // (322) GVAR_SPECIAL_ENCOUNTER_FLAGS :=0; // (323) GVAR_BH_BOSS :=0; // (324) GVAR_BH_HENCH_COUNT :=0; // (325) GVAR_BH_MALE_NAMES_USED :=0; // (326) GVAR_BH_FEMALE_NAMES_USED :=0; // (327) GVAR_BH_HENCH_KILLED :=0; // (328) GVAR_BH_CHECKED :=0; // (329) GVAR_BH_CARAVAN :=0; // (330) GVAR_BH_RANK_KILLED :=0; // (331) GVAR_REDDING_EXCAVATOR_CHIP :=0; // (332) GVAR_REDDING_JET_LEVEL :=0; // (333) GVAR_MAYOR_REDDING_STATUS :=0; // (334) GVAR_REDDING_MARGE_STATUS :=0; // (335) GVAR_REDDING_DAN_STATUS :=0; // (336) GVAR_REDDING_JOHNSON_STATUS :=0; // (337) GVAR_CATTLE_DRIVE_CARAVAN :=0; // (338) GVAR_MEDICINE_CARAVAN :=0; // (339) GVAR_JET_CARAVAN :=0; // (340) GVAR_GOLD_CARAVAN :=0; // (341) GVAR_REDDING_CARAVAN_STATUS :=0; // (342) GVAR_NEW_RENO_SAD :=0; // (343) GVAR_NEW_RENO_WRIGHT_STILL :=0; // (344) GVAR_NEW_RENO_FLAG_2 :=0; // (345) GVAR_NEW_RENO_WRIGHT_STILL_MISSION :=0; // (346) GVAR_NEW_RENO_JULES_KITTY :=0; // (347) GVAR_NEW_RENO_STOLEN_CAR :=0; // (348) GVAR_NEW_RENO_JULES_ELDRIDGE :=0; // (349) GVAR_GRUTHAR_DSTATUS :=0; // (350) GVAR_WHIRLY :=0; // (351) GVAR_MYSTERIOUS_STRANGER :=0; // (352) GVAR_MYSTERIOUS_STRANGER_LEVEL :=0; // (353) GVAR_NEW_RENO_DELIVERY :=0; // (354) GVAR_NEW_RENO_EXTORTION_BROS :=0; // (355) GVAR_NEW_RENO_ASSASSINATION :=0; // (356) GVAR_NEW_RENO_LIL_JESUS_REFERS :=0; // (357) GVAR_SEX_COUNTER :=0; // (358) GVAR_RND_SALES_NAME :=0; // (359) GVAR_RND_SALES_ENCOUNTER :=0; // (360) GVAR_SAN_FRAN_FLAGS :=0; // (361) GVAR_SAN_FRAN_SUB :=0; // (362) GVAR_SAN_FRAN_TANKER :=0; // (363) GVAR_SAN_FRAN_SHIHACKED :=0; // (364) GVAR_SAN_FRAN_BADGER :=0; // (365) GVAR_SAN_FRAN_ELRON :=0; // (366) GVAR_SAN_FRAN_SPLEEN :=0; // (367) GVAR_KNOW_DOC_HOLIDAY :=0; // (368) GVAR_DUMAR_STATUS :=0; // (369) GVAR_NEW_RENO_JET_SOURCE :=0; // (370) GVAR_DEN_BECKY_JOB :=0; // (371) Aka Rebecca GVAR_HOLY_GRENADE :=0; // (372) has the first encounter happened? GVAR_RAIDERS_FLAGS :=0; // (373) GVAR_DEN_FRED_STATUS :=0; // (374) GVAR_DEN_DEREK_STATUS :=0; // (375) GVAR_DEN_ROBBY_STATUS :=0; // (376) GVAR_RAIDERS_COUNT :=0; // (377) GVAR_DEN_HEATHER_STATUS :=0; // (378) GVAR_SUPER_CAR :=0; // (379) GVAR_BAR_BRAWL :=0; // (380) GVAR_WADE_STATUS :=0; // (381) GVAR_STANWELL_STATUS :=0; // (382) GVAR_SAVINELLI_STATUS :=0; // (383) GVAR_IMPLANTS_KNOWN :=0; // (384) GVAR_FROG_MORTON :=0; // (385) GVAR_REDDING_MORTON_BROTHERS :=0; // (386) GVAR_REDDING_SHERIFF :=0; // (387) GVAR_MODOC_ENDINGS :=0; // (388) GVAR_WANAMINGO_OCCUPADO :=0; // (389) GVAR_QUEST_RAT_GOD :=0; // (390) GVAR_QUEST_RESCUE_TORR :=0; // (391) GVAR_VAULT_JET_SOURCE :=0; // (392) GVAR_QUEST_SUPER_REPAIR_KIT :=0; // (393) GVAR_QUEST_PLASMA_TRANSFORMER :=0; // (394) GVAR_GECKO_MELTDOWN :=0; // (395) GVAR_QUEST_REPAIR_POWER_PLANT :=0; // (396) GVAR_QUEST_OPTIMIZE_POWER_PLANT :=0; // (397) GVAR_PARTY_NO_FOLLOW :=0; // (398) GVAR_RND_KAGA_STATE :=0; // (399) GVAR_VAULT_CITY_VENT :=0; // (400) GVAR_VAULT_PIP :=0; // (401) GVAR_MODOC_GENERIC_FLAG_2 :=0; // (402) GVAR_SLAUGHTER_SLAG_TIME :=0; // (403) GVAR_PIPBOY_TOUR_GUIDE :=0; // (404) GVAR_PIPBOY_CREDITS :=0; // (405) GVAR_NCR_GRANT_HOSTILE :=0; // (406) GVAR_NCR_WFIELD_NOTIFY :=0; // (407) GVAR_ENDGAME_MOVIE_ARROYO :=0; // (408) GVAR_ENDGAME_MOVIE_MODOC :=0; // (409) GVAR_ENDGAME_MOVIE_DEN :=0; // (410) GVAR_ENDGAME_MOVIE_VAULT_CITY :=0; // (411) GVAR_ENDGAME_MOVIE_RENO :=0; // (412) GVAR_ENDGAME_MOVIE_RENO_ADD1 :=0; // (413) GVAR_ENDGAME_MOVIE_RENO_ADD2 :=0; // (414) GVAR_ENDGAME_MOVIE_RENO_ADD3 :=0; // (415) GVAR_ENDGAME_MOVIE_RENO_ADD4 :=0; // (416) GVAR_ENDGAME_MOVIE_GECKO :=0; // (417) GVAR_ENDGAME_MOVIE_REDDING :=0; // (418) GVAR_ENDGAME_MOVIE_BROKEN_HILLS :=0; // (419) GVAR_ENDGAME_MOVIE_NCR :=0; // (420) GVAR_ENDGAME_MOVIE_VAULT_15 :=0; // (421) GVAR_ENDGAME_MOVIE_VAULT_13 :=0; // (422) GVAR_ENDGAME_MOVIE_SAN_FRAN_SHI :=0; // (423) GVAR_ENDGAME_MOVIE_SAN_FRAN_ELRON :=0; // (424) GVAR_ENDGAME_MOVIE_SAN_FRAN_PUNKS :=0; // (425) GVAR_SAN_FRAN_STRUGGLE :=0; // (426) GVAR_SAN_FRAN_ELRON_WHIRLY :=0; // (427) GVAR_DR_TROY_STATUS :=0; // (428) GVAR_V13_STATUS_FLAGS :=0; // (429) GVAR_GECKO_TIMER_MELTDOWN :=0; // (430) GVAR_ENCLAVE_POWER_PLANT :=0; // (431) GVAR_ENCLAVE_GRANITE_JOINED :=0; // (432) GVAR_ENCLAVE_ALARM :=0; // (433) GVAR_ENCLAVE_TIMER :=0; // (434) GVAR_ENCLAVE_REACTOR :=0; // (435) GVAR_VAULT_LYNETTE_STATUS :=0; // (436) GVAR_DOC_JOHNSON_STATUS :=0; // (437) GVAR_NCR_GEN_FLAGS :=0; // (438) GVAR_CAR_BLOWER :=0; // (439) GVAR_ENCLAVE_COMPUTER :=0; // (440) GVAR_ENCLAVE_MARTIN :=0; // (441) GVAR_ENCLAVE_ELDER :=0; // (442) GVAR_JAIL_BREAK :=0; // (443) GVAR_SAN_FRAN_ARMOR :=0; // (444) GVAR_DEN_FLAG_1 :=0; // (445) GVAR_DEN_FLAG_2 :=0; // (446) GVAR_DEN_FLAG_3 :=0; // (447) GVAR_SAN_FRAN_SPLEEN_TIME :=0; // (448) GVAR_PLAYER_WAS_MARRIED :=0; // (449) GVAR_DEN_SMITTY_DELIVER :=0; // (450) GVAR_SMITTY_DELIVER_TIME :=0; // (451) GVAR_DEN_VIC_KNOWN :=0; // (452) GVAR_CAR_UPGRADE_FUEL_CELL_REGULATOR :=0; // (453) GVAR_DEN_GANGWAR :=0; // (454) GVAR_NEW_RENO_CAR_UPGRADE :=0; // (455) GVAR_NEW_RENO_SUPER_CAR :=0; // (456) GVAR_DEN_SEE_VIC :=0; // (457) GVAR_STILL_START :=0; // (458) GVAR_QUEST_JOSHUA :=0; // (459) GVAR_ARDIN_FREEDOM :=0; // (460) GVAR_TOTAL_WANAMINGOS :=20; // (461) GVAR_SAN_FRAN_DAVE :=0; // (462) GVAR_VC_MET_ED :=0; // (463) GVAR_FRED_MONEY :=200; // (464) GVAR_CAN_ASK_ARDIN_ABOUT_SMILEY :=0; // (465) GVAR_VAULT_USED_TEACHING_SYSTEM :=0; // (466) GVAR_DEN_GANG_1_COUNT :=0; // (467) GVAR_DEN_GANG_2_COUNT :=0; // (468) GVAR_DEN_GANG_D_DAY :=0; // (469) GVAR_DEN_METZGER_GANG_KILL_TIMER :=0; // (470) GVAR_DEN_GANG_TRAP :=0; // (471) GVAR_DEN_GANG_DOOR :=0; // (472) GVAR_V15_CRISSY_QUEST :=0; // (473) GVAR_V15_KILL_DARION :=0; // (474) GVAR_V15_NCR_DEAL :=0; // (475) GVAR_V15_NCR_SPY :=0; // (476) GVAR_SAN_FRAN_EG_NOTIFY :=0; // (477) GVAR_SAN_FRAN_EG_A_OBJ :=0; // (478) GVAR_ELRON_GUARDS :=0; // (479) GVAR_ARROYO_RETURN_GECK :=0; // (480) GVAR_NCR_BRAHMN_QST :=0; // (481) GVAR_NCR_DRPAPR_QST :=0; // (482) GVAR_NCR_ELMBISHOP_QST :=0; // (483) GVAR_NCR_LYNETTE_HOLO_QST :=0; // (484) GVAR_NCR_ENLONE_LETTER_QST :=0; // (485) GVAR_NCR_KILL_ELRON_QST :=0; // (486) GVAR_V13_COMP_QST :=0; // (487) GVAR_V13_GORIS_QST :=0; // (488) GVAR_GIMP_FLAG :=0; // (489) GVAR_GECKO_ASSIGNED :=0; // (490) GVAR_MODOC_SHITTY_DEATH :=0; // (491) GVAR_ENEMY_REDDING :=0; // (492) GVAR_VAL_TOOLS :=0; // (493) GVAR_FALLOUT_2 :=0; // (494) GVAR_NEW_RENO_FLAG_3 :=0; // (495) GVAR_MR_BISHOP_SAFE :=0; // (496) GVAR_VAULT_BOOZE_SMUGGLING :=0; // (497) GVAR_ENCLAVE_COUNTDOWN :=0; // (498) GVAR_ENCLAVE_FRANK_DEAD :=0; // (499) GVAR_NCR_BRAHMIN_QST :=0; // (500) GVAR_NEW_RENO_KITTY_MAGAZINES :=0; // (501) GVAR_NCR_FREE_SLAVES_QST :=0; // (502) GVAR_NEW_RENO_STUART_DEAL :=0; // (503) GVAR_NEW_RENO_FIGHT_LEVEL :=0; // (504) GVAR_ENEMY_VAULT_COURTYARD :=0; // (505) GVAR_NEW_RENO_ROUND_NUMBER :=0; // (506) GVAR_NEW_RENO_ROUND_TIME :=0; // (507) GVAR_NEW_RENO_DUDE_SCORE :=0; // (508) GVAR_NEW_RENO_BOXER_SCORE :=0; // (509) GVAR_NEW_RENO_FIGHT_STATUS :=0; // (510) GVAR_NAVARRO_BASE_ALERT :=0; // (511) GVAR_NAVARRO_FOB :=0; // (512) GVAR_NAVARRO_K9 :=0; // (513) GVAR_NAVARRO_POWER_CENTER :=0; // (514) GVAR_NAVARRO_VERTIBIRDS :=0; // (515) GVAR_STANWELL_PAYOUT :=0; // (516) GVAR_WADE_PAYOUT :=0; // (517) GVAR_SAVINE_PAYOUT :=0; // (518) GVAR_SAN_FRAN_SHI_WHIRLY :=0; // (519) GVAR_SIERRA_GNN_HOLODISK :=0; // (520) GVAR_SIERRA_MISSION_HOLODISK :=0; // (521) GVAR_ELRON_HOLODISK :=0; // (522) GVAR_NEW_RENO_KILL_DADDY_WEAPON :=0; // (523) GVAR_READ_FRANCIS_NOTE :=0; // (524) GVAR_ENEMY_CONSPIRATORS :=0; // (525) GVAR_MARCUS_DEAD :=0; // (526) GVAR_RAIDER_SECRET_ENTRANCE_KNOWN :=0; // (527) GVAR_COMING_FROM_INSIDE_RAIDERS :=0; // (528) GVAR_VAULT_STARK_RECON :=0; // (529) GVAR_NEW_RENO_MRS_BISHOP_COMBINATION :=0; // (530) GVAR_TALKED_TO_ELDER :=0; // (531) GVAR_SAN_FRAN_FUEL_TANK_QST :=0; // (532) GVAR_SAN_FRAN_NAV_TANK_QST :=0; // (533) GVAR_SAN_FRAN_FOB_TANK_QST :=0; // (534) GVAR_SAN_FRAN_ELRON_GAS_QST :=0; // (535) GVAR_SAN_FRAN_BADGER_GFRIEND_QST :=0; // (536) GVAR_SAN_FRAN_LOPAN_KDRAGON_QST :=0; // (537) GVAR_SAN_FRAN_DRAGON_KLOPAN_QST :=0; // (538) GVAR_SAN_FRAN_ARMOR_QST :=0; // (539) GVAR_FINISHED_STARK_RECON :=0; // (540) GVAR_VAULT_CITY_DESIGNER_NOTES :=0; // (541) GVAR_BH_POWER :=0; // (542) GVAR_NEW_RENO_SUSPECT_JJJ :=0; // (543) GVAR_NEW_RENO_SUSPECT_JULES :=0; // (544) GVAR_NEW_RENO_SUSPECT_LIL_JESUS :=0; // (545) GVAR_NEW_RENO_SUSPECT_RENESCO :=0; // (546) GVAR_NEW_RENO_WESTIN_SNUFF_PIP :=0; // (547) GVAR_NEW_RENO_CARLSON_SNUFF_PIP :=0; // (548) GVAR_NEW_RENO_ELDRIDGE_PISTOL_QUEST :=0; // (549) GVAR_DEN_CAR_PART_PIP :=0; // (550) GVAR_DEN_ANNA_LOCKET_PIP :=0; // (551) GVAR_NEW_RENO_POISON_STILL_TIME :=0; // (552) GVAR_SAN_FRAN_WONG_EAT_TIME :=0; // (553) GVAR_NAVARRO_XARN :=0; // (554) GVAR_SAN_FRAN_KILL_OZ9_QST :=0; // (555) GVAR_NEW_RENO_ETHYL_MEETING_TIME :=0; // (556) GVAR_SAN_FRAN_VERTI_STEAL_SHI_QST :=0; // (557) GVAR_SAN_FRAN_VERTI_STEAL_ELE_QST :=0; // (558) GVAR_SAN_FRAN_KILL_EMP_QST :=0; // (559) GVAR_SAN_FRAN_VERTI_SHI_QST :=0; // (560) GVAR_SAN_FRAN_VERTI_ELE_QST :=0; // (561) GVAR_BROKEN_HILLS_CARAVAN_POOCH_SCREW :=0; // (562) GVAR_CHAD_DEAD :=0; // (563) GVAR_SAN_FRAN_JASHUA_STATUS :=0; // (564) GVAR_SAN_FRAN_BOS_QUEST :=0; // (565) GVAR_NCR_GUARDS_CHECK_OBJ :=0; // (566) GVAR_ENEMY_BANK_GUARDS :=0; // (567) GVAR_ENCLAVE_TURRET_GUARD :=0; // (568) GVAR_ENCLAVE_TURRET_DETENTION :=0; // (569) GVAR_ENCLAVE_TURRET_SCIENCE :=0; // (570) GVAR_ENCLAVE_TURRET_PRESIDENT :=0; // (571) GVAR_ENCLAVE_TURRET_MAIN :=0; // (572) GVAR_HOLODISK_ENCLAVE_SECURITY :=0; // (573) GVAR_HOLODISK_ENCLAVE_STATE :=0; // (574) GVAR_HOLODISK_ENCLAVE_WORD :=0; // (575) GVAR_HOLODISK_ENCLAVE_CHEMICAL :=0; // (576) GVAR_HOLODISK_ENCLAVE_ATOMIC :=0; // (577) GVAR_ENCLAVE_TURRET_HELP_PLAYER :=0; // (578) GVAR_NEW_RENO_GUARD_MESSAGE_TIMER :=0; // (579) GVAR_MORTON_GANG :=10; // (580) GVAR_GECKO_WORKING_ON_PLANT :=0; // (581) GVAR_VIGNETTE_SEQUENCE :=0; // (582) GVAR_PLANT_SCHEDULED_FOR_CHANGE :=0; // (583) GVAR_DROP_PLAYER_BY_VAULT_8 :=0; // (584) GVAR_ENCLAVE_COM_LINE :=0; // (585) GVAR_LEFT_CAR_AT_RAIDERS :=0; // (586) GVAR_RAIDERS_CAR_ELEVATION :=0; // (587) GVAR_SEXPERT :=0; // (588) GVAR_GIGALO :=0; // (589) GVAR_DUDE_VIRGIN :=0; // (590) GVAR_MADE_MAN_SALVATORE :=0; // (591) GVAR_MADE_MAN_BISHOP :=0; // (592) GVAR_MADE_MAN_MORDINO :=0; // (593) GVAR_MADE_MAN_WRIGHT :=0; // (594) GVAR_NCR_SPY_HOLO_DOWNLOAD :=0; // (595) GVAR_NCR_HISTORY_HOLO_DOWNLOAD :=0; // (596) GVAR_NCR_WESTIN_HOLO_DOWNLOAD :=0; // (597) GVAR_TYPHON_QUEST_STATUS :=0; // (598) GVAR_8_BALL_VAULT_TERMINAL :=0; // (599) GVAR_RAIDERS_DEAD :=0; // (600) GVAR_KLAMATH_GENERATOR :=0; // (601) GVAR_ENTERED_GUARDIAN :=0; // (602) GVAR_BATH_HOUSE_REJECT :=0; // (603) GVAR_SKYNET :=0; // (604) GVAR_SPECIAL_ENCOUNTER_BRIDGE :=0; // (605) GVAR_SPECIAL_ENCOUNTER_HOLY2 :=0; // (606) GVAR_SPECIAL_ENCOUNTER_TOXIC :=0; // (607) GVAR_SPECIAL_ENCOUNTER_PARIAH :=0; // (608) GVAR_SPECIAL_ENCOUNTER_BRAHMIN :=0; // (609) GVAR_SPECIAL_ENCOUNTER_WHALE :=0; // (610) GVAR_SPECIAL_ENCOUNTER_HEAD :=0; // (611) GVAR_SPECIAL_ENCOUNTER_SHUTTLE :=0; // (612) GVAR_SPECIAL_ENCOUNTER_GUARDIAN :=0; // (613) GVAR_SPECIAL_ENCOUNTER_HOLY1 :=0; // (614) GVAR_SPECIAL_ENCOUNTER_WOODSMAN :=0; // (615) GVAR_GECKO_FIND_WOODY :=0; // (616) GVAR_SPECIAL_ENCOUNTER_CAFE :=0; // (617) GVAR_GECKO_DESCENDANT_KNOWN :=0; // (618) GVAR_FIND_VIC :=1; // (619) GVAR_SPECIAL_ENCOUNTER_UNWASHED :=0; // (620) GVAR_KLAMATH_SCORPIONS_KILLED :=0; // (621) GVAR_KLAMATH_SCORPIONS_TOTAL :=0; // (622) GVAR_ENCLAVE_ENEMY_GUARD :=0; // (623) GVAR_ENCLAVE_ENEMY_PRESIDENT :=0; // (624) GVAR_ENCLAVE_ENEMY_TRAPS :=0; // (625) GVAR_ENCLAVE_ENEMY_REACTOR :=0; // (626) GVAR_ENCLAVE_ENEMY_DETENTION :=0; // (627) GVAR_TOWN_REP_NAVARRO :=0; // (628) GVAR_GAVE_GECK_EXP :=0; // (629) GVAR_DUDE_START_SEQ_1 :=0; // (630) GVAR_MODOC_GHOST_SEED_PIP :=0; // (631) GVAR_PARTY_MEMBERS_HIDDEN :=0; // (632) GVAR_RESERVED_VAR0 :=0; // (633) GVAR_RESERVED_VAR1 :=0; // (634) GVAR_RESERVED_VAR2 :=0; // (635) GVAR_RESERVED_VAR3 :=0; // (636) GVAR_RESERVED_VAR4 :=0; // (637) GVAR_RESERVED_VAR5 :=0; // (638) GVAR_RESERVED_VAR6 :=0; // (639) GVAR_RESERVED_VAR7 :=0; // (640) GVAR_RESERVED_VAR8 :=0; // (641) GVAR_RESERVED_VAR9 :=0; // (642) GVAR_RESERVED_VAR10 :=0; // (643) GVAR_RESERVED_VAR11 :=0; // (644) GVAR_RESERVED_VAR12 :=0; // (645) GVAR_RESERVED_VAR13 :=0; // (646) GVAR_RESERVED_VAR14 :=0; // (647) GVAR_RESERVED_VAR15 :=0; // (648) GVAR_RESERVED_VAR16 :=0; // (649) GVAR_RESERVED_VAR17 :=0; // (650) GVAR_RESERVED_VAR18 :=0; // (651) GVAR_RESERVED_VAR19 :=0; // (652) GVAR_RESERVED_VAR20 :=0; // (653) GVAR_RESERVED_VAR21 :=0; // (654) GVAR_RESERVED_VAR22 :=0; // (655) GVAR_RESERVED_VAR23 :=0; // (656) GVAR_RESERVED_VAR24 :=0; // (657) GVAR_RESERVED_VAR25 :=0; // (658) GVAR_RESERVED_VAR26 :=0; // (659) GVAR_RESERVED_VAR27 :=0; // (660) GVAR_RESERVED_VAR28 :=0; // (661) GVAR_RESERVED_VAR29 :=0; // (662) GVAR_RESERVED_VAR30 :=0; // (663) GVAR_RESERVED_VAR31 :=0; // (664) GVAR_RESERVED_VAR32 :=0; // (665) GVAR_RESERVED_VAR33 :=0; // (666) GVAR_RESERVED_VAR34 :=0; // (667) GVAR_RESERVED_VAR35 :=0; // (668) GVAR_RESERVED_VAR36 :=0; // (669) GVAR_RESERVED_VAR37 :=0; // (670) GVAR_RESERVED_VAR38 :=0; // (671) GVAR_RESERVED_VAR39 :=0; // (672) GVAR_RESERVED_VAR40 :=0; // (673) GVAR_RESERVED_VAR41 :=0; // (674) GVAR_RESERVED_VAR42 :=0; // (675) GVAR_RESERVED_VAR43 :=0; // (676) GVAR_RESERVED_VAR44 :=0; // (677) GVAR_RESERVED_VAR45 :=0; // (678) GVAR_RESERVED_VAR46 :=0; // (679) GVAR_RESERVED_VAR47 :=0; // (680) GVAR_RESERVED_VAR48 :=0; // (681) GVAR_RESERVED_VAR49 :=0; // (682) GVAR_RESERVED_VAR50 :=0; // (683) GVAR_RESERVED_VAR51 :=0; // (684) GVAR_RESERVED_VAR52 :=0; // (685) GVAR_RESERVED_VAR53 :=0; // (686) GVAR_RESERVED_VAR54 :=0; // (687) GVAR_RESERVED_VAR55 :=0; // (688) GVAR_RESERVED_VAR56 :=0; // (689) GVAR_RESERVED_VAR57 :=0; // (690) GVAR_RESERVED_VAR58 :=0; // (691) GVAR_RESERVED_VAR59 :=0; // (692) GVAR_MODOC_JONNY_PIP :=0; // (693) GVAR_NEW_RENO_FLAG_4 :=0; // (694)