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For an overview of bobbleheads in all games, see Vault-Tec bobblehead.

 
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Vault-Tec bobbleheads are aid items in Fallout 76.

Background

Vault-Tec bobbleheads are found throughout Appalachia. Bobbleheads were exclusive Vault-Tec merchandise available to executive-level employees of the Vault-Tec Corporation.[1] They were also offered as a gift to individuals who had been accepted into vaults.[2]

Characteristics

The Vault-Tec bobbleheads in Fallout 76 are not permanent, and are consumables that provide temporary effects lasting one real-world hour (two hours with Curator), and multiple copies of each bobblehead can be held. There are fixed locations for a bobblehead to potentially spawn, although the ones that do spawn are usually randomized (with few exceptions).

Most bobbleheads do not spawn at set locations. Instead, they are randomized across a set number of locations. Bobbleheads are affected by physics, so they may fall off of platforms and may not be in the exact location. Additionally, other Vault Dwellers may loot bobbleheads, preventing them from appearing.

S.P.E.C.I.A.L.

Name Effect Form ID
Bobblehead: Strength +2 Strength for 1 hour. 0042FEE6
Bobblehead: Perception +2 Perception for 1 hour. 0042FEDC
Bobblehead: Endurance +2 Endurance for 1 hour. 004FE4EE
Bobblehead: Charisma +2 Charisma for 1 hour. 004FE4EC
Bobblehead: Intelligence +2 Intelligence for 1 hour. 004FE4F4
Bobblehead: Agility +2 Agility for 1 hour. 004FE4E3
Bobblehead: Luck +2 Luck for 1 hour. 0042FED6

Utility

Name Effect Form ID
Bobblehead: Caps Twice as likely to find better cap stashes for 1 hour. 004FE4EA
Bobblehead: Leader +5% experience for 1 hour. 0042FED2
Bobblehead: Lock Picking Increases the lockpicking "sweet spot" by 30% for 1 hour. 0042FED4
Bobblehead: Medicine +30% stimpak healing for 1 hour. 0042FED8
Bobblehead: Repair Fusion cores last 30% longer for 1 hour. 0042FEDE
Bobblehead: Science +1 guess when hacking a terminal for 1 hour. 0042FEE0
Bobblehead: Sneak +30% harder to detect while sneaking for 1 hour. 0042FEE4

Weapons

Name Effect Form ID
Bobblehead: Big Guns +20% damage with heavy guns for 1 hour. 004FE4E8
Bobblehead: Energy Weapons +20% damage with energy guns for 1 hour. 004FE4F0
Bobblehead: Explosive +30% damage with explosives for 1 hour. 004FE4F2
Bobblehead: Melee +20% more damage with melee weapons for 1 hour. 0042FEDA
Bobblehead: Small Guns +20% more damage with ballistic guns for 1 hour. 0042FEE2
Bobblehead: Unarmed +25% more damage with unarmed attacks for 1 hour. 0042FEE8

Potential spawn locations

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Vault-Tec bobbleheads are susceptible to physics, so they may fall off platforms and may not be in the exact location listed below. Additionally, other players may loot bobbleheads, preventing them from appearing.

Ash Heap
Location Location description
AMS testing site Near the southern warehouse, behind the building containing power armor stations, between the two fusion generators, on the ground.
Beckley
  1. In the middle of town, on the south side of the upper defensive raider wall, on the small green card table.
  2. On the east side of town, on the roof of the inaccessible store just south of the gas station, on the inside of the "C" shape of the air conditioning duct; reached via the rooftops of the taller structures to the west.
Belching Betty
  1. Inside the white-and-orange trailer across the tracks immediately after climbing the tall stairs after hitting the emergency button, on top of the toolbox (one of two) near the chemistry station.
  2. In the main cavern generator room, by the body of Fire Breather Rita Wilcox, on a metal table by a mainframe computer between the two light-blue generators.
  3. Down the right tunnel on top of one of the shelves in the storage room just down the metal stairs.
  4. In the long conveyor belt room near the exit, at the end of a section of rail.
The Burning Mine
  1. In the huge tiered chamber, at the lower end of the sloping coal conveyor belt, on the blue conveyor end attached to the yellow machinery.
  2. On the western side of the large room with the gantry platform, near the blue piston machinery and metal stairs, behind the fusion core generator on a metal shelf.
  3. Halfway down the large smoke-filled room with the generators at the bottom and metal gantry steps and shaft structure at the top (and small tunnel entrances at the top), on the tiered rock area with the burning coal, inside the yellow and metal crate trolley.
  4. In the large room with the two yellow generators, where the coring takes place, in the upper break room with the jukebox, on top of the metal mainframe computer.
Camden Park
  1. Near the Camden Park Express, under the "Minor Miner Zone" sign, in a train car by a skeleton.
  2. On the summit of the Widowmaker's first rise, above the crashed rollercoaster cars, in the shack.
  3. In the metal employee building, on a filing cabinet by the desk with the terminal on it.
  4. In the middle of the Widowmaker ride, inside the raider camp, on a barrel by the green plastic outhouse.
Garrahan Mining Headquarters Inside the CEO's office, in the southeast corner, on the white shelf.
Lewisburg
  1. One on the upper floor of the visitor's center, near the restrooms, sitting on a wooden desk next to a radio.
  2. In the east-central block of the rooftop garden area of town, in the "rooftop living room" on top of the two-level white brick building, on a wooden crate near a couch.
Mount Blair
  1. Near the large bulldozer warehouse southeast of the excavator, inside the trailer to the west, on the oval table.
  2. In the basement (ID card needed) of one of the bulldozer garages, through the barred door, on or near the tall tool cabinet near the explosive canisters and metal shelving.
Mount Blair Trainyard
  1. In the northwest area, halfway down the narrow coal conveyor belt running from the abandoned mine shaft Elaine area into the trainyard, just east of the long blue metal hut platform.
  2. On the roof of the main building, at the southern edge between the two fans, at the foot of a large chimney.
  3. On the northeastern corner of the eastern trainyard roof, on the exterior corner of the locked (2) roof maintenance hut, near the small corner chevron plate.
  4. East of the yard building, above the coal carriages, on a girder holding the large L-shaped coal pipe attached to the huge bulbous white metal tower.
Red Rocket filling station On the roof of the filling station, in the southeast corner.
Relay tower HG-B7-09 On the roof at the base of tower mast, sitting on a large toolbox.
Rollins labor camp On top of the roof of the excavator, behind the skeleton.
The Rusty Pick
  1. Inside the cellar workbench room just before the locked (2) double doors, on the metal desk, behind Mick Flanagan's terminal.
  2. At the end of the tunnels beneath the building, behind a half-buried barrel near pallets and containers in netting.
Sal's Grinders In the large upstairs bedroom with the trunk, on a desk next to Sal's personal terminal.
The Sludge Works
  1. On top of the trailer that sits opposite of the bar.
  2. Inside an open jail cell labelled "dumass storige" on the north side of the site, in the top right corner of the jail cell.
Striker Row
  1. Inside the rusting coach/tent near the tire piles, on the dashboard radio.
  2. At the top of the location by a trunk and tarp-covered sitting area, inside the blue-and-white metal trailer, on the metal desk.
Widow's Perch On the top of the billboard, on the southern end of the plank bridge which connects the shack to the billboard.
Cranberry Bog
Location Location description
AMS corporate headquarters
  1. In the Executive Level floor of the building's interior, in the west conference area near a safe, next to a typewriter and slumped skeleton, on a small ornate desk.
  2. On the top floor, on the western end of the data processing center.
Appalachian Antiques
  1. On the second floor, under the bed, near a bedpost and a white suitcase.
  2. On top of the roof's lower section, northeast of the edge, above the hanging wind chimes.
Big Bend Tunnel In the clerk's office, on a filing cabinet across from a terminal, past the locked blue double doors.
Bootlegger's shack
  1. Inside the locked basement, on a tool wall set.
  2. In the northwest corner of the ground floor, behind stacked crates on the ground floor, on top of a box.
Cranberry Glades In the far eastern corner of the location, on the corner of the decking with the duffle bag.
Crimson Prospect On the second floor of the central structure, inside a bus, on the bus driver seat.
Drop Site V9 Inside the building, on the counter behind the security gate.
Firebase Hancock In the western trailer, sitting in a locker next to a military ammo bag.
Firebase Major Inside the green tent, on the crate near the sleeping bag.
Flooded trainyard Inside the control tower near the rusting crane and locomotive, on the file box by the desk with a terminal.
Fort Defiance On the fourth floor behind the laser grid, inside Paladin Taggerdy's room, on a desk.
Forward Station Alpha
  1. Inside a tent, on a metal shelf, to the left of an open footlocker.
  2. Next to the power armor station, hidden between the small wooden crates and the toolbox.
  3. On the gantry balcony with the skeleton, at the base of the BoS flagpole.
The General's Steakhouse
  1. On the upper floor of the northwest corner of the main interior restaurant area, on the shelf of a short bookcase near a steamer trunk.
  2. On the roof, on top of a small wooden crate near a green suitcase and a barrel.
Kerwood Mine
  1. In a mine alcove before descending into the water, close to a junction with an explosive canister, near a support strut and wooden crate (1).
  2. Southeast of the main mine tracks, just above the cave-in that blocks the track tunnel, in a small dead-end alcove, near a support strut and ammo box.
  3. In the flooded cavern with the huge yellow extractor fan on the ceiling, underwater on the metal platform, inside a green plastic outhouse, inside the "effluent hole."
  4. In the streamer trunk cavern, southwest of the red trunk and close to an orange forklift, hidden with the wood crate, explosive canister, yellow crate trolley, and netted crates.
Lost home
  1. On the southern corner of the corrugated roof, by the green card table and two deck chairs (sniper's area), in the blue tray container.
  2. Inside the southern corner shanty house with the dark red couch and cooking pot, in the small wood box near the paint box and "animal control" chem box.
Mac's farm Inside the destroyed moonshine shack, on the muddy barrel.
NAR repair yard In the control tower, on a filing cabinet.
Neighboring homesteads In Larry's keycode lab, on the desk next to the test case results.
Old Mold Quarry Inside the building, near the central desk, on a filing cabinet.
Pylon V-13 In the southern end of the monorail suspended from the rails, on a barrel.
Quarry X3 Inside the trailer with the flag outside, on a metal desk.
Ranger district office In the northwest office, on the filing cabinets near Ranger Simons' terminal and the locked safe (3).
Ranger lookout On the top floor of the lookout tower, on a desk.
RobCo Research Center
  1. On the ground floor of the research wing , at the south end of the locked laboratory, under the red wrist sill of the mainframe computer.
  2. On the western side of the upper curved balcony chamber, in the office just left of the Protectron pod, in the bottom desk shelf under the terminal.
  3. In the upper laboratory area, in the southern corner, to the right of the elevator, by the locked safe.
Sunrise Field
  1. In the upstairs bedroom with a crib, on a bedside table.
  2. West of Sunrise Field, inside a destroyed home accessible by a keypad, on a small table.
Survey camp Alpha In the center tent, on a crate in the back.
The Thorn Inside of the army tent, by the green footlocker and wood crate at the back.
Watoga Civic Center
  1. On a front-row seat in section B3.
  2. In the upper area, in the middle locked (key) VIP suite, on the bar stool by the safe.
  3. In the upper area, in the north VIP suite, on the tall ashtray beside the cigarette machine.
Watoga Emergency Services
  1. Upstairs in the room with Chief, to the left after exiting the elevator, under the L-shaped reception desk.
  2. On the medical floor, in the maintenance room with three Protectron pods, on a shelf under the "Protect Your Hands!" poster.
  3. On the medical floor, inside the locked room with Brotherhood of Steel corpses, on the metal counter along the north wall.
Watoga Estates At the outdoor diner on the upper level, on top of shelves behind the bar counter.
Watoga High School
  1. On the roof, next to the tents, on an air vent.
  2. On the second floor, in the headmaster's office, on the curved desk, beside his terminal and the November announcements draft.
  3. In the kitchen adjacent to the cafeteria, in a refrigerator.
  4. On the first floor, in the art studio, on one of the long wooden tables.
  5. In the auditorium, in the director's office behind the seating, on the long desk with the green chair and destroyed terminal.
Watoga Municipal Center
  1. On the second floor, in the locked executive office, on a desk near the Picklock (3) safe.
  2. On the third floor, in the locked judge's office.
Watoga Shopping Plaza Inside Hubris Comics, to the left of the cash register.
Watoga Transit Hub
  1. On the front services desk.
  2. On the desk in the back office, across from the fusion core generator.
The Forest
Location Location description
Aaronholt homestead
  1. In the two story, faded blue farmhouse with the red star on the porch wall, in the upstairs bedroom, in the southeast corner next to the overturned nightstand and tall shelf.
  2. Inside a small white shed next to the three silos to the south, on the northern wall, near the tool cabinet.
  3. In the blue one-story house, underneath the baby crib.
Alpine River Cabins
  1. In the southeastern cabin with the Rita - The Fire Breather holotape, on top of the bunk bed beside a safe.
  2. In the southern cabin with the bear rug, underneath a bunk bed.
Arktos Pharma In the protein sequencer room, on the right edge of the central collection chamber.
Arktos Pharma biome lab In the animal research section near Habitat B, inside a fridge, on the bottom shelf.
AVR Medical Center
  1. On a lamp hanging from the ceiling with a skeleton on it. The bobblehead must be shot down to retrieve it.
  2. On the second floor, in the southeast office, on a metal desk with a terminal. Same office as the stolen supplies note.
  3. On the third floor, south side office, accessed via a hole in the wall; in the northeast corner of the office, on a wooden and metal cabinet.
  4. Near or on the terminal shell in the southwest corner of the upper lab room with the Chemistry Station in it, and the large hole in the floor.
Bolton Greens
  1. Outside the mansion, near the playground, in the baby stroller by the green bench.
  2. On the roof, on a corner of the small set of stairs flanking both sides, near an ammo box and footlocker.
  3. On the first floor, behind a locked door in the kitchen, in the room with the Gourmands' terminal.
  4. On the north mezzanine balcony, on an ornate side table.
  5. In the upstairs bedroom with the large brick fireplace, in the western corner, on the small round table with the two burgundy chairs.
Charleston Capitol Building In the judge's chambers at the back of the courtroom with the collapsed ceiling.
Charleston Trainyard In the upstairs office with the filing cabinets, on the desk immediately in front of the door, to the left of the letter of resignation.
Clancy Manor On the roof of the manor, a wood board between one of the sets of two dorm windows.
The Crosshair
  1. In the northeastern section of the camp, on the stacked crates next to the armor workbench.
  2. In the rear of the camp, near the power armor chassis, on a metal cage next to a cooler.
Darling sister's lab On the roof of the "welkcomIn-game spelling" metal caravan trailer, by the gramophone and banjo.
Deathclaw Island On top of the shack at the northwest point of the island, on the top left corner of the roof.
The Deep On the top floor of the main facility, on a console along the southeast wall, near a steamer trunk.
Enclave research facility Under the desk at the reception area just before the main command center.
Eta Psi House To the right of Judy's terminal inside a bedroom.
Fujiniya Intelligence Base
  1. In the northeast corner of the dormitory, by the door, on a small wooden side cabinet shelf.
  2. In the laboratory chamber (where a red steamer trunk is), between a ladder and a Protectron pod, on a metal shelf.
  3. In the southwest corner of a communications room, near an orange toolbox and a fallen Chinese flag, on one of the computers.
  4. In the southwestern corner of the main processing chamber, in the lower section, near the huge cylinder, on top of a mainframe computer.
Gauley Mine
  1. In the locker room to the south of the entrance, in the southwest corner of the room, inside a locker.
  2. At the end of the first mine tunnel, in the shack at the junction, atop a mine support.
  3. In the main generator and gantry chamber, on the northwest concrete wall, on the top edge of the blackened wall AC unit with the light above it.
The Giant Teapot On the upper floor of the gift shop, behind the right side of the toilet.
Grafton Dam In the blue catwalk office near the top floor, on the metal desk with a typewriter.
Greg's Mine Supply On the second floor of the store, on the wooden desk with Greg's terminal.
Groves family cabin In the southern cabin, in the southeast corner, directly above the bunk bed, on a horizontal support beam.
Horizon's Rest
  1. In the cockpit of the crashed plane, on the floor behind the seat.
  2. In the building at the top of the transmission tower, on the metal table to the beside the safe.
Hornwright Industrial Headquarters
  1. On floor 3, in the south corner of the reactor lab, on the metal counter half-hidden by a wooden crate.
  2. In the sunken floor section of the external connection system chamber, by the circular Protectron calibration pad, in leg alcove of the red mainframe computer.
  3. On the basement level, in the northwest computer room overlooking the sub-basement, in the tiny foot alcove of the jutting part of the red mainframe computer.
Hornwright summer villa On top of the gazebo near the greenhouse.
Hunter's Ridge On the roof of one of the treehouses to the northeast, sitting right in front of a petrified corpse.
Kanawha Nuka-Cola plant
  1. In the upstairs Snackability R&D laboratory, in a blue maintenance structure, attached to the ceiling of the sunken loading dock, on the mainframe computer.
  2. In the upstairs Snackability R&D laboratory, on a metal shelf inside the locked pantry.
  3. In the locker room between the two largest chambers of the plant, in an open locker.
The Kill Box (formerly Burdette Manor)
  1. Inside the security fence restricting access to the western entrance, sitting on the broken door.
  2. On the second floor, inside the armory, halfway up the shelving to the left of the entrance.
Lady Janet's Soft Serve On the northwest end of the trailer's roof.
Landview Lighthouse
  1. Inside the lighthouse, on the highest level of the interior stairway.
  2. Inside the nearby house, in the upstairs bedroom, on the desk between the typewriter and the lighthouse keeper's terminal.
Lewis & Sons Farming Supply
  1. In the greenhouse, on the counter by the cash register.
  2. In the barn, on top of a piece of machinery near the power armor station.
  3. In the barn, on the upstairs balcony, sitting on top of a barrel.
Marigold Pavilion On the second floor, between two mattresses, sitting on a floorboard sticking up.
Morgantown Airport
  1. In one of the quarantine tents sitting next to a medkit.
  2. In the laboratory hangar, on a shelf.
Morgantown Airport terminal On a wall shelf in the basement, in the same security room where the Morgantown Airport security keycard is found, on the left.
Morgantown High School
  1. In the boys' restroom, on a toilet in a closed stall.
  2. In the gym, on top of the kitchen area that can be reached from the bleachers.
  3. In the principal's office, located opposite the cafeteria entrance, on top of the bookshelf by the desk.
Morgantown Trainyard
  1. In the control tower, on the terminal.
  2. Inside the largest tower, to the left of the ham radio, on a desk.
New River Gorge Bridge On a desk by a terminal in the locked maintenance area on the east end of the bridge.
New River Gorge ropes course North across Interstate 59, inside the top platform at the end of the adventure course in the woods.
The Nukashine
  1. In the Nukashine, behind the bar counter, on the far left side of the top shelf, in the corner beside a towel.
  2. On the table in the distillery supply room (quest-related terminal needed for access).
Ohio River Adventures In the boat docked at the pier, on the control panel.
Overlook cabin
  1. Northwest of the parking lot, in front of a blue car, on the ledge of the rocky cliff.
  2. On the northern side of the exterior, by the broken windows and the pool table.
Pi House Over the window behind the door inside the room with the terminal on the first floor.
Portside Pub On the roof, by a group of rusting air conditioning units, next to a safe.
Poseidon Energy Plant WV-06
  1. At the end of the giant T-shaped horizontal pipes that enter the first of the two cooling towers, near a chem-addled skeleton; access via the gantry stairs on the northeast side of the main building.
  2. On the roof of the plant at the end of the highest scaffolding, next to a minigun and red steamer trunk.
  3. On the west corner of the expansion cooling tower roof, by a skeleton, slumped against the tower with chems scattered about. Enhanced jumping may be required to reach this location.
  4. In the largest pool in the fuel storage chamber, on an underwater girder (interior).
  5. In the reactor room, on the south side girders (with cap stashes), supporting the top of the reactor near the ceiling; carefully jump from the computer bank on the highest gantry to eventually reach it.
Red Rocket (Giant Teapot) In the Red Rocket station, below the cash register, underneath the counter.
Relay tower HN-B1-12 Inside the building, on the small mainframe computer bank.
Riverside Manor
  1. On the second floor, along the west wall of the corner bedroom.
  2. On the second floor, on the bureau outside the master bedroom.
RobCo Auto-Cache 001 In the small security section with the barred door, on the top of the tall shelf.
Silva homestead
  1. Inside the gray farmhouse on the roadside, in the upstairs bedroom, on the ornate dresser.
  2. Inside the red silo barn, on the metal desk by the Arktos Pharma terminal.
Summersville Lying next to an outhouse behind a light blue house on the northwest side of the city (fully zoomed in, it's directly on the left-hand side of the 87A route sign on the map).
Summersville Docks
  1. To the north, in the small red storage shed with a dinghy propped up against it, on a shelf inside.
  2. Under the northernmost pier, by the red fishing boat.
  3. To the south, in the building with racks of fish and a cooking stove, on a metal shelf.
Sutton
  1. In the overseer's family home to the north, on the second floor.
  2. On the north side of town, inside the Overseer’s childhood home, in the basement, on a bottom shelf near the "You've got Vim!" poster.
  3. On the roof of the liquor store, behind two barrels.
Torrance House
  1. On the eastern edge of the roof, near two skeletons embracing.
  2. On the stone perimeter wall of the hedge maze.
Tygart water treatment In the southeastern corner, near a mattress within the enclosed raider camp, on a crate.
Tyler County Fairgrounds
  1. Inside the "Tyler County Scare" building near the front, on the long table.
  2. In the Nuka-Cola stand that is shaped like a giant bottle, on the metal shelving.
  3. On the south side of the fairgrounds, in the room with three "Hoop Shots" games, on a token dispenser.
Vault-Tec Agricultural Research Center
  1. On the first floor, inside the men's restroom, in a urinal.
  2. In the western corner of the hydroponics room, inside one of the three refrigerators near the locker room.
  3. Upstairs in the office to the southeast of the back stairs, in a filing cabinet drawer on the ground, near an office desk fan.
  4. In a dry section of the basement laboratory, near an empty filing cabinet, on the corner of the metal desk with the destroyed terminal.
Vault-Tec University
  1. In Room 202: Office of the Dean of Admissions, on a filing cabinet behind a cardboard box.
  2. In the simulated Vault cafeteria, above the refrigerator.
  3. In the simulated Vault, in the shower room to the northwest of the gym on the black mirror and sink.
Wixon homestead In the hangar area, near the large storage shelf, on a barrel.
WV Lumber Co.
  1. On the edge of the roof, in the waste bin.
  2. In the partly ruined maintenance garage next to the stacked squared-off lumber, inside the structure with the "protect your hands" poster.
  3. Inside the red barn storage warehouse, on the raised area by an upturned filing cabinet and first aid box.
The Mire
Location Location description
Berkeley Springs
  1. Above the Graviano's Italian Eatery, inside the Davis family apartment, in the southwest corner, on the T.V. stand.
  2. Below the hotel and behind city hall, near the white wooden steps and bathtub, outside on the tiered rock outcrop, On a small, two-shelf table with a bottle on it.
Berkeley Springs West North of the workshop, inside the castle-style mansion's accessible floor, on an ornate table.
Big B's Rest Stop On the roof of the Super-Duper Mart, under a bed placed below the "R" of the signage.
Camp Venture
  1. In the weapons storage building, on the ground next to the weapons workbench.
  2. On top of the northeastern cabin's roof, between two small chimneys.
  3. In front of the command center cabin, on top of a pair of green barrels.
Crevasse Dam
  1. On the ground floor of the maintenance building, in the same room as the Thanks Lenny holotape, in a sink.
  2. In the upper section of the large pump room, in the mainframe computer room, on the concrete balcony with the sandbags.
Dolly Sods Wilderness
  1. In the shop, under the counter beneath the cash register.
  2. Upstairs in the residential cabin, in the bedroom with bunk beds, on a table.
Dyer Chemical
  1. Inside the main storage area, in the southwest corner, at the base of a vertical steel girder and metalwork surface by the Chemistry Station and Nuka-Cola machine.
  2. On the south side of the facility, in the "welcome" office off the locker room, by the empty filing cabinet in the northeast corner.
  3. On the northwestern side of the facility, in a blue gantry maintenance hut with two giant pipes on the east wall, at the bottom of an open filing cabinet in a cluster of cabinets.
  4. In the Sewer Maintenance Building, in the northwest upper-level corner of the building, in a small blue tray-crate.
Haven Church In the hallway office, on the desk next to Skig's terminal.


Mosstown
  1. In the middle of the location, inside the waffle shack, on the cube-shaped metal work surface with the oven mitts.
  2. On the northwest side of town, inside the motel, on the metal desk with the typewriter.
The Retreat
  1. One on a red shelf in the treehouse with hanging bat decorations and the painting of a clown.
  2. One behind a metal box with the ammo box on top, in the treehouse across from the armory. It is hidden behind the metal box, on the right hand side, next to two wooden blocks and a toy car.
  3. One inside the teal blue fridge, behind the counter in the bar area.
Southhampton Estate
  1. On the second floor of the red barn, in the northeast corner of the balcony, on a metal table.
  2. On the second floor of the house, on the right corner of the bed's headboard.
Sunday Brothers' cabin On the roof of the large, open shed at the base of the cupola.
Tanagra Town At the summit of the tendril tower, in the collapsed dark gray house with the moonshine still in the bathtub and the Giddyup Buttercup on the main floor, on the headboard of the master bedroom bed.
Thunder Mountain power plant
  1. In the interior corridor leading from cooling tower #2, on the black mainframe computer on the wall marked "turbine hall".
  2. In the flooded fuel storage room, underwater on an explosives box.
  3. In the flooded fuel storage room, underwater below large open red warehouse doors and "reactor" sign, under the middle of five submerged trolley carts carrying yellow radiation barrels.
  4. In the northwestern corner of the reactor room, in the small section of rusting hatch pipe.
  5. In the south side of the reactor room, at the foot of the reactor, on the corner of the light blue mainframe computer bank.
Treetops
  1. On the platform with the bowling pins, on a table.
  2. South of the platform with the bowling pins, next to a red garden gnome.
  3. Approximately four platforms up (one platform below a cooking station), on an end table beside a large toolbox and sleeping bag.
  4. Approximately six platforms up (one platform above a cooking station), on a desk next to a tea kettle and coffee cup.
Valley Galleria
  1. Upstairs in Big Steve's Sporting Goods, above the wall safe, in a display case.
  2. Upstairs in the northwestern corner of the Galleria, between the tree and the trash can, on a wheelchair. Above a piano on the ground floor.
  3. Inside Valley's Boutique, in the corridor with the locked changing rooms, on the long metal light fixture.
Vault 94 On a white shelf in the atrium, next to one of the doors leading up to the council room.
Savage Divide
Location Location description
98 NAR Regional Inside an overturned military train car on the west side of the tracks (accessed via the underside), on a small book cabinet near the bed.
Autumn Acre cabin On a side table near the large stone fireplace, by the antique globe.
Bailey family cabin Inside the trailer, on the metal shelving.
Bastion Park
  1. On the north (cliff) side of the park, near the flagpole, on the ground by the bench with the two skeletons on it.
  2. Inside the school bus parked next to the fountain, on the second seat to the right from the driver's seat.
Blackwater Mine
  1. On top of the warehouse with the interior mine entrance and the curved roof, on the middle chimney.
  2. Underwater, at the bottom of the vertical cavern with the metal gantry and generator at the top.
  3. In the tiny computer room with a view of the mine shaft, on the metal desk.
  4. In the dead-end alcove to the right of the exit ladder, on the long horizontal metal bar.
Cliffwatch Inside the encampment, opposite the power armor chassis, on the lower of the two platforms of the main lookout, near the metal bucket and sleeping bag, on top of a cage.
Emmett Mountain disposal site
  1. Inside the upper fenced exterior area with the two large, blue processing units, in the small locked (Picklock 1) metal garage, hidden on the ground behind three corroding metal barrels.
  2. In the curve-roofed warehouse to the right of the mine entrance door, in the south corner, inside the sink.
  3. Inside the mine, past the mine junction, down the southeast end of the initial mine tunnel, on the orange forklift with the radioactive barrels.
Hopewell Cave Directly above the cave entrance, on the triangular hole.
Huntersville
  1. Inside the hardware store, above the Plumbing sign near the collapsed roof.
  2. Inside Gail Meyer's home (half-destroyed house with blue siding, a red roof, and a red star), on the floor of the attic. Accessible by walking up the fallen tree to the very top, then jumping across to the attic flooring ledge.
Ingram Mansion In the western end of the mansion, in the master bedroom, on the mantle of the stone fireplace.
Johnson's Acre
  1. In the "effluent hole" of the outhouse.
  2. East of the cabin, on the top of the tall rock promontory with the three dead skeletons (and possible power armor frame), by the corner of the broken wood crate with the skeleton inside.
Lucky Hole Mine
  1. In the hidden chem laboratory inside the mine, on the bottom lip of the chalkboard.
  2. In the hidden chem laboratory, by the chalkboard, on the metal table with the beakers.
  3. In the hidden chem laboratory, on top of a control panel.
Middle Mountain Cabins
  1. In the southern cabin, on the desk next to the Pioneer Scout terminal.
  2. In the southwest cabin, on a shelf just above the fireplace.
Monongah In the locked (Picklock 1) supply shed attached to one of the houses, on a shelf.
Mountainside Bed & Breakfast
  1. In the basement, near the tinker's workbench, on the washing machine.
  2. In the locked (2) foyer area of the house, on the reception desk just behind the comment terminal.
  3. In the upstairs living room with the board games, green carpet, and dark red furniture; sitting on top of the television.
  4. Inside the kitchen pantry, on the metal shelf with the ladder leaning on it.
  5. Upstairs on the outside balcony railing near a trunk.
National Isolated Radio Array
  1. On the roof of the office building, on the northern edge, near a skeleton. Can be accessed via the roof of the crashed red big rig trailer.
  2. Inside the maintenance warehouse with the two flagpoles outside, in the northwest corner of the mezzanine upstairs balcony, on the metal shelving.
  3. In the small service building right next to the radio telescope.
  4. At the foot of the dish with the flagpole outside, inside the dish array control room, on top of the small central computer mainframe.
National Radio Astronomy Research Center
  1. In the basement of the building, near the armor workbench, on the tall tool chest.
  2. On the top floor, in the maintenance office by the western stairwell, the mainframe computer.
New Appalachian Central Trainyard Upstairs in the partially destroyed bank building, in the red-wallpapered room, on the wooden desk with the typewriter.
North Cutthroat camp In the western guard tower, on the edge of the tower railing.
Palace of the Winding Path In the basement, with the fusion generator and the two large vats, inside the shallow water below the machinery on the northwest side. The bobblehead is touching the northeastern "leg" of the machine.
Pleasant Valley cabins On the second floor of the site, near David's room, on top of a HAM radio.
Pleasant Valley Ski Resort
  1. In the red ski lift converted into a guard tower at the front gate, near Stanley's note.
  2. Inside the main lodge, on a shelf next to the three teddy bears in the trading post.
  3. In the office opposite vendor bot Resin's shop, on the same desk as "Harland's up to no good" holotape.
  4. On the first floor of Resin's shop, on a small round table to the left of the open bureau.
R&G Processing Services Inside the fenced perimeter, in the outdoor shed with an orange forklift, on a green cabinet.
Relay tower EL-B1-02 Inside the relay station, against the central pillar, on the metal desk next to the maintenance personnel terminal.
Relay tower LW-B1-27 On the northwest interior wall, inside a locker.
Ripper Alley At the rear of the alley, under the the rocky overhang, on the cave wall with the bones and candles.
Sacrament On a section of wooden railing at the top of the set of stairs leading to the long elevated wood platform, along the perimeter of the main enclosed encampment area. Look to the left immediately after climbing the stairs and before heading on to the pathway. The railing/bobblehead is immediately next to a blue plastic crate.
Safe 'n Clean Disposal By the pond, on the bulldozer, on the seat next to the skeleton.
Seneca Gang camp On the south side of the camp, by the red seat with a corpse on it, on an end table by the red steamer trunk.
Site Alpha
  1. In the reactor area, on the northeast side of the main room, on top of the plywood and large green crates.
  2. In the operations center, in a lefthand side room, on the metal crates.
  3. In the storage area's main room, just outside the door to the room with the tinker's Workbench, on the inside corner of the shelves.
  4. In the control room, on the upper-level platform, just outside the launch control chief's room, on top of the tall consoles.
Site Bravo
  1. In the reactor area, on the northeast side of the main room, on top of the plywood and large green crates.
  2. In the operations center, in a lefthand side room, on the metal crates.
  3. In the storage area's main room, just outside the door to the room with the tinker's Workbench, on the inside corner of the shelves.
  4. In the control room, on the upper-level platform, just outside the launch control chief's room, on top of the tall consoles.
Site Charlie
  1. In the reactor area, on the northeast side of the main room, on top of the plywood and large green crates.
  2. In the operations center, in a lefthand side room, on the metal crates.
  3. In the storage area's main room, just outside the door to the room with the tinker's Workbench, on the inside corner of the shelves.
  4. In the control room, on the upper-level platform, just outside the launch control chief's room, on top of the tall consoles.
Skullbone Vantage At the top of the tallest tower, on the leather couch.
Solomon's pond On top of the tin roof of the workbench structure, with the chemistry and tinker’s workbenches underneath.
Sons of Dane compound
  1. On the Buck's Den stage, on an amplifier.
  2. On a desk in the main house, beside Dane Rogers' terminal.
  3. At the shooting range on top of the far left concrete block formation, near to a barrel and adjacent to a canister on top of the concrete blocks.
South Cutthroat camp
  1. On the north edge of the road, in a re-purposed ski lift cabin with a toilet, on the window seal.
  2. On the north side of the road, on top of the makeshift throne made from a red chair and destroyed car.
  3. On the southwest side of the camp, in the storefront near the guard tower, inside of a display case.
  4. On the north side of the road, next to a car chassis containing a sofa, on an end table.


Spruce Knob Campground By the cooking station and a tent, on a small green table.
Spruce Knob Lake Inside of the cave, on a stone ledge above the sleeping bag on the raised platform.
Sugar Grove
  1. In the upper office with a window overlooking the mission control room, with the Archive Dispenser Vending Machine in the southwest corner, on the half-buried curio cabinet beside the Project Director's Terminal.
  2. On the upper floor with the window, inside the security mesh walled area of the Advanced Research Laboratory, near the collection of blank holotapes, on the yellow machinery.
  3. On the north stepped side of the mission control room, near the Nuka-Cola machine, on the small round table with the lunch pail on it.
  4. In the mission control room, at the foot of the huge map screen, in the center of the shelves of boxes, placed vertically between two cardboard boxes.
  5. In the middle of the archives, at the central mainframe computer, below the red wrist rest shelf.
  6. In the secret facility basement, in the green-wallpapered cognitive programming room with the three televisions, on a small side table shelf.
Sunnytop Ski Lanes
  1. On the lowest floor at the ski rental, on the counter next Vincent Fried's Terminal.
  2. Outside of room 6, on the green tin roof just through the broken window, in a metal cage.
  3. In room 2, on the desk near the guest terminal.
  4. In the lift operator building near the start of the athletics course, on the computer console.
Sunnytop Ski Lanes base lodge
  1. In the northwest corner near the window overlooking the parking lot, on the counter with the lockers behind them, by the blue cash register.
  2. On the second floor, to the left of a HAM radio, on the terminal console.
Sylvie & Sons logging camp
  1. Inside the tent with a gramophone, on a cardboard box stacked atop several wooden crates.
  2. Inside the tent closest to the cooking station, on a metal crate next to a medkit.
Top of the World
  1. On the mezzanine level, on the ramp directly across the elevator doors, on top of a speaker.
  2. On the mezzanine level, behind a storefront west of the elevator column, on the wooden shelf with a gramophone on it.
  3. On the mezzanine level, near the shopping pavilion, on at TV stand near a sofa.
Toxic Larry's Meat 'n Go
  1. On the first floor of the shack, near the hanging meats, on a white stove.
  2. On the shack's roof, by the spit roast cooking station, on top of a broken metal shelf.
Uncanny Caverns
  1. Inside a vending machine beside the Uncanny Caverns photo opportunity sign.
  2. Inside the "Halfling Hole" tour section and audio tour station 6, on the rocks above the skeleton and several liquor bottles.
  3. Inside the dead-end section for audio tour station 8, on a ledge near the two sleeping bags and the cooking station.
  4. Southeast of the audio switch for tour 7, on the rocks by a small patch of Glowing Fungus and skeletal remains.
US-13C Bivouac
  1. In the southeast tent with the broken terminal, on a wood crate near the entrance.
  2. In the southwest tent with two beds, on the curved metal containers at the back of the tent.
Wendigo cave
  1. In the section with the spike floor trap board, two sleeping bags, and skeletons.
  2. In the watery junction cavern with the rock column; in an area with two skeletons, open first aid boxes, and some entrails; inside of a small blue tray container.
  3. At a junction cavern of the cave interior with a large rock column, near a skeleton and canned dog food.
  4. In the rubble-filled alcove with the metal box, below the shaft of light, by the chained skeleton with the red bandana.
West Tek research center In the locked room near the entrance to the FEV tank storage area, near the steamer trunk.
The Whitespring Golf Club
  1. Inside the clubhouse, on the lower level, in one of the trophy case windows in the hallway with the snack bar at one end.
  2. Inside the clubhouse, on the lower level, on a shelf under the counter at the far left end of the shoe-shine counter in the men’s locker room.
The Whitespring Resort On the grounds, in the Whitespring Presidential Cottage and Museum, in the children's room on the second floor, on the side table.
Yellow Sandy's still On the roof of the eastern trailer, on the 2x4s connecting the trailer to the tree.
Toxic Valley
Location Location description
Becker Farm
  1. Inside the white house by the bridge, in the south corner of the bedroom, on the bedside drawer with the hat and radio on it.
  2. One is located in the greenhouse, on the second floor, on a dresser.
  3. Upstairs in the roofless white farmhouse south of the aerosolizer, near the industrial trunk and opposite the safe, on the metal table.
Black Bear Lodge In the basement, in the farthest room from the stairs, on the metal desk near the door and above the green footlocker.
Carleton Mine On the shelves in the control room near the turret trap and fog crawler.
Cobbleton farm On the roof with the four different-colored sheets attached to it, on the central peak.
Eastern Regional Penitentiary
  1. On the penitentiary roof above the main entrance, inside the southern centered watchtower, on the corner of a mainframe computer bank.
  2. Near the hole in the perimeter wall by the north tower, on the ground near the rock outcrop.
  3. On the second floor in cell block B, in a cell with two barrels and a locked safe, placed on top of the safe.
  4. On the southeast corner of the prison roof, behind two vents, next to a cap stash.
Grafton Steel Underground On the ground level of the large room with the laser turrets, on a steel cabinet.
Kiddie Corner Cabins North of the roundabout and cooking station, inside the ruined trailer, on the desk.
Philippi Battlefield Cemetery In the museum, behind the front counter, on the far left.
Pioneer Scout camp
  1. On the second floor on a ceiling beam.
  2. On top of the adventure tower in the middle of the camp (not the lookout tower), accessed by makeshift scaffolding from tree logs, next to a sack.
  3. On the edge of a picnic table in the upper dining area of the mess hall.
Wavy Willard's Water Park
  1. In the changing room near the Wavy Waves swimming area, in the open locker under the "L" in the "Lockers" sign.
  2. Inside the mouth of Crocolossus Mountain, on a table.
  3. In the basement maintenance area across from a fusion generator on top of a toolbox.
  4. In the maintenance garage behind the deep end of the swimming pool, above the armor workbench.

Notes

  • Regardless of where the bobbleheads are found, they wear Vault 76 jumpsuits.
  • Despite being created before the war, the Bobblehead: Caps holds a bottle cap.

Gallery

References