|For an overview of all bobbleheads, see Vault-Tec bobblehead.|
Vault-Tec bobbleheads are found on the eastern side of the former United States, throughout the Capital Wasteland. Bobbleheads were exclusive Vault-Tec merchandise available to executive-level employees of the Vault-Tec Corporation. They were also offered as gifts to individuals who had been accepted into vaults.
There are 20 bobbleheads in the Capital Wasteland. Each of the Vault-Tec bobbleheads permanently increases one of the 7 S.P.E.C.I.A.L. statistics by 1 point, or one of the 13 skills of the player character by 10 points.
The bobbleheads will not increase a statistic beyond the maximum of 10 (S.P.E.C.I.A.L.) or 100 (skills). If one has already reached the maximum levels of skills and SPECIAL points, the bobbleheads will not add additional points. Once found, the bobbleheads can be stored on a bobblehead collector's stand in the Megaton house or the Tenpenny Tower suite.
Two of the achievements and trophies involve collecting the bobbleheads. The first achievement/trophy is Yes, I Play with Dolls and is awarded for collecting 10 bobbleheads. The second achievement/trophy is Vault-Tec C.E.O., received once all 20 are found.
|Bobblehead - Strength¹||Megaton: Lucas Simms' house, on the desk in the bedroom (the door to the immediate left at the top of stairs) on the second floor. His house is directly to the right when entering Megaton.||00038832|
|Bobblehead - Perception||Republic of Dave: In the Museum of Dave, on a bookshelf to the right of the room.||00038833|
|Bobblehead - Endurance||Deathclaw sanctuary: Inside the entrance, down the ramp, on a small platform next to the rotting brahmin corpse.||00038834|
|Bobblehead - Charisma||Vault 108: Cloning Lab, in the middle of that map, on top of a table in a large room with four beds in the central room, south of the clinic room.||00038850|
|Bobblehead - Intelligence||Rivet City: Science lab, downstairs on one of the tables in the center of the lab, next to the lockers. The science lab can be reached through the midship deck or upper deck.||0003885C|
|Bobblehead - Agility||Greener Pastures Disposal Site: In the office, on the desk next to an Average locked terminal.||000388E5|
|Bobblehead - Luck||Arlington Cemetery North: In the Arlington House on a hill near the center of the cemetery. It is on a shelf in the basement.||000388E6|
|Bobblehead - Barter||Evergreen Mills: Bazaar, in a dark cave/nook in the corner of the room to the right of Smiling Jack. Jump over the workbench, it's on the rightmost shelves.||000388F3|
|Bobblehead - Big Guns||Fort Constantine: CO Quarters (little bungalow), in the basement. It is in an open safe along with some caps and the ICBM launch code.||00038906|
|Bobblehead - Energy Weapons¹||Raven Rock: On the right desk in Colonel Autumn's bedroom: after passing the huge door from section 2B to 2C, when two Enclave soldiers come out of the right door, take the left door.||0003892F|
|Bobblehead - Explosives||WKML Broadcast Station: Sealed cistern, the sewer (manhole cover) behind the station. The manhole cover is tucked into the rocks. (See page for image)||00038930|
|Bobblehead - Lockpick||Bethesda ruins: Bethesda Offices East, second floor: on a desk under a safe, with an active lamp.||00038931|
|Bobblehead - Medicine¹||Vault 101: Before taking the G.O.A.T. or during Escape!, it can be found on James' medical desk. During Trouble on the Homefront, it is in the clinic's backroom on a cart.||00038950|
|Bobblehead - Melee Weapons||Dunwich Building: Go through the Dunwich Building, go through the Forsaken Dunwich Ruins and go to the virulent underchambers (where one can also destroy the Krivbeknih.) Upon exiting the virulent underchambers to the Dunwich Building, it will be in the center of a room, right next to the exit to Dunwich Building mixed in with some cans and bottles (metallic room).||00038951|
|Bobblehead - Repair¹||Arefu: Evan King's house (requires 50 Lockpick, no Karma cost). Upon entering, look to the left. It is on the white table.||00038952|
|Bobblehead - Science||Vault 106: After entering the Vault, move downstairs and enter the living quarters. Once in the living quarters take a left, cross the small bridge in the atrium, then take a right and enter the second door on the left. Follow this hall to the end, kill the insane survivor and cross the room to where the bobblehead is located.||00038953|
|Bobblehead - Small Guns||National Guard depot: National Guard armory, sitting on a shelf in the sealed storage room in the basement. The switch for the utility door to access the armory is found on the 3rd floor that can only be reached by going through the depot training wing and depot offices.||00038954|
|Bobblehead - Sneak||Yao guai tunnels: In the yao guai den, on top of a metal box northeast of the big pool of water.||00038955|
|Bobblehead - Speech||Paradise Falls: Eulogy's Pad, on the table right next to the terminal.||00038956|
|Bobblehead - Unarmed||Rockopolis: An unmarked location due west of Smith Casey's garage and due north of Girdershade. The entrance (a large boulder) is below a party banner that is lit up at night. The bobblehead is next to Argyle's body.||00038958|
- ¹ Can become unobtainable, see individual articles for additional information
- On PC, bobbleheads acquired via player.additem console command cannot be put on the bobblehead stand, and do not count towards any of the bobblehead-related achievements. However, it is possible to spawn a bobblehead via the player.placeatme console command, which can be picked up and placed on a bobblehead stand.
- Bobbleheads taken from the TestQAItems test cell cannot be put on a bobblehead stand.
- In the Point Lookout add-on, seven "fake" bobbleheads called Schmault-Tec bubblehead appear during a hallucination sequence.
- Regardless of where the bobbleheads are found, they all wear Vault 101 jumpsuits.
Behind the scenes
The bobbleheads were used as a Fallout 3 promotional item by Bethesda Softworks and are included in the Collector's Edition of the game. They are similar to those in-game, but are shorter with an arms crossed pose.