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For an overview of submachine gun models in the Fallout series of games, see submachine gun.
Having lived by the gun - well, Vance owned one, anyway - it was only fitting that the duo of desperadoes would die by the gun.Primm Slim, Fallout: New Vegas

Vance's 9mm submachine gun (SMG) is a weapon in Fallout: New Vegas. It is the unique variant of the 9mm SMG and was once owned by Vance of the crime duo, Vikki and Vance.


Vance and his wife Vikki were "master criminals" before the Great War. The player character can hear the story of Vikki and Vance by consulting Primm Slim in the Vikki and Vance Casino. Slim's account implies that Vikki and Vance were in fact small-time white-collar criminals. According to Slim, Vance owned this high-quality mint condition 9mm machinegun but never fired it. The weapon is missing from its display case in the Vikki and Vance Casino.

The plaque next to the empty gun case reads:

The 9mm submachinegun preserved in this glass case to the left of this plaque is the ACTUAL weapon Vance carried in a paper-wrapped box under some suitcases in the trunk of his car during his and Vikki's crime spree! Never fired, and luckily untouched by the hail of bullets that ended its notorious owner's life, the weapon's mint condition inspires dread in all who look upon it. Experts speculate that Vance might have killed as many as fifty people had he ever fired the gun - so long as his aim was exact and he was starting off with a full clip - or even more if he had additional ammo clips and remembered to reload!


Vance's 9mm SMG blown up

Vance's 9mm submachine gun expanded

Vance's 9mm SMG has several differences from the standard 9mm SMG. First and foremost, it does more damage, the damage-per-second is higher, and it has a drum magazine with a greater capacity. Aesthetically, it is in pristine condition with wood or Bakelite grip panels, lacks a stock, and has a different Express-type iron sight. Its high rate of fire, common ammunition, and high DPS makes it a valuable weapon to one skilled in Guns.


Vance's 9mm submachine gun can fire a total of about 3745 standard rounds, the equivalent of 63 reloads, from full condition before breaking.

Ammunition typeDurability
Standard, HP & JHP374563



Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon sequenceIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
9mm submachine gun 14
9mm submachine gun Icon plus 14
Vance's 9mm submachine gun 17


Despite the weapon being missing from its display case, Primm Slim does not notice. With high enough Science skill (50), however, one will gain a dialogue option to reveal that the weapon was taken to Wins hideout, where it can be found inside the safe with a Very Hard lock. The lock can be picked or with a high enough Speech skill (55), one can convince the Wins to provide the combination.

Related questsEdit


Vance's 9mm is not in perfect condition.

Behind the scenesEdit

Vikki and Vance are a reference to the real world Bonnie and Clyde. The combination of the safe is 05-23-34, the date the crime duo was killed in real life.


PCIcon pc Xbox 360Icon xbox360 Sometimes the magazine may not be where it should; it will hover near the end of the gun. [verified]

  • Reloading the gun will fix this, as will drawing the gun out and then re-holstering. Switching weapons may also fix this bug with this weapon and others.

PCIcon pc Primm Slim will continually ask if you've found Vance's gun, if you found the gun before passing Primm Slim's dialogue skill check. [verification overdue]




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