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For an overview of submachine gun models in the Fallout series of games, see submachine gun.
 
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Having lived by the gun - well, Vance owned one, anyway - it was only fitting that the duo of desperadoes would die by the gun.Primm Slim, Fallout: New Vegas

Vance's 9mm submachine gun (SMG) is a weapon in Fallout: New Vegas. It is the unique variant of the 9mm SMG and was once owned by Vance of the crime duo, Vikki and Vance.

BackgroundEdit

Vance and his wife Vikki were "master criminals" before the Great War. The player can hear the story of Vikki and Vance by consulting Primm Slim in the Vikki and Vance Casino. Slim's account implies that Vikki and Vance were in fact small-time white-collar criminals. According to Slim, Vance purchased this high-quality mint condition 9mm machine gun immediately prior to his death but never fired it.

CharacteristicsEdit

Vance's 9mm SMG has several differences from the standard 9mm SMG. First and foremost, it does more damage, the damage-per-second is higher, and it has a drum magazine with a greater capacity. Aesthetically, it is in pristine condition with wood or Bakelite grip panels, lacks a stock, and has a different Express-type iron sight.

Its high rate of fire, common ammunition, and high DPS make it a valuable weapon to a character skilled in Guns.

DurabilityEdit

Vance's 9mm submachine gun can fire a total of about 3745 standard rounds, the equivalent of 63 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard, HP & JHP374563
+P312052

VariantEdit

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon sequenceIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
9mm submachine gun 14
15411x0.06144202.81.53027454850212.5253
9mm submachine gun Icon plus 14
200.214.3x0.06146204.21.560274542500625253
Vance's 9mm submachine gun 17
22113x0.05175204.31.560374541500375253

Related questsEdit

LocationEdit

The weapon is missing from its display case in the Vikki and Vance Casino, but Primm Slim does not notice this fact. With high enough Science skill (50), however, you will gain a dialogue option to reveal that the weapon was taken to Wins hideout, where it can be found inside the safe with a very hard lock. The lock can be picked, or, with a high enough Speech skill (55), you can convince the Wins to give you the combination. If your Speech skill isn't high enough, talk to Sammy again and another dialog option will appear.

NotesEdit

  • When you first receive Vance's 9mm, it is not in perfect condition.

Behind the scenesEdit

The combination of the safe is 05-23-34, the date Bonnie and Clyde were killed. Vikki and Vance are also a reference to Bonnie and Clyde.

BugsEdit

PCIcon pc Xbox 360Icon xbox360 Sometimes the magazine may not be where it should; it will hover near the end of the gun. [verified]

  • Reloading the gun will fix this, as will drawing the gun out and then re-holstering. Switching weapons may also fix this bug with this weapon and others.

SoundsEdit

SingleShotVB
JamVB
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