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Hi there!Edit

Welcome to

...edited for brevity by Xclockwatcher...

Ausir(talk) 04:07, September 12, 2009 (UTC)

Mini BoomerEdit

I intervened in your Mini Boomer edit, because I saw your removing too much content. But now I see you weren't ready yet. I have reverted my own edit, so you can finish it. JspoelJspoel Vault Boy 21:44, May 23, 2011 (UTC)

  • The Mini Boomer page looks good to me now, according to guidelines. A nice improvement I think, also because you transfered data to relevant quest pages, with a link to it on the Mini Boomer page.

SCIUEdit

Disambiguation pages are usually for articles that include two or more games, (example: Super mutant brute). They also include articles that can have different meanings like Pete. Headers like for The Sink are for commonly mixed up articles, like the Sink (location), Sink (computer), or SCIU. --Kastera (talk) 01:29, August 4, 2011 (UTC)

Merchant layout Edit

Hi Xclockwatcher,

Don't know how interested/invested you are in this, but following talk on the Merchant page I experimented with this.

It maybe shows the good and bad of this layout option. I did F:NV in case you were planning F3 changes yourself. Let me know what you think.

All the best, --FourWayDiablo(talk) 19:39, November 14, 2011 (UTC)

Well, at least it's a basis to work from. I ummed and ahhed about alphabetizing the categories, and am still not sure. Another problem with the format is that scrolling the headers off the screen makes it difficult for the reader to make sense of the columns and rows.
  1. I reached the same conclusion about the repair % while getting info from the game today. Definitely the better option.
  2. As retained sold inventory is time-based (every 3 days, etc.), a blanket note or footnote in the section would cover it in the least cluttered way.
  3. Merchants with shared inventories may be rare enough to excuse the use of a footnote, rather than being an overall layout consideration.
Another option for alphabetizing/grouping might be contrasting table colours/tones for each location, alphabetized by location (though this may cause search confusion - just brainstorming here).
So alphabet "Location names" in the second column, with alphabet grouped "Merchant names" for that location in the first column. New alphabetizing for next location row. May be a way to avoid messy location repeats, if that's even a problem.
If I get time, I'll do another mock-up to better explain. --FourWayDiablo(talk) 20:56, November 15, 2011 (UTC)
I tweaked it a bit and added repair %, if you want another look. I think it would be a better layout with repair and medical services first, then items. This will of course now be annoying to change. Good idea about the factions. --FourWayDiablo(talk) 03:15, November 16, 2011 (UTC)

Update. Merchant has been split into game-specific pages, and I added the tables. So, of course, feel free to improve them. This was all your crazy idea in the first place. o_O --FourWayDiablo(talk) 01:56, November 17, 2011 (UTC)

Hey, no-one forced me to do it. ^_^ Community effort and all that. I haven't played Fallout 3 for a while, so a few merchants may have escaped me (e.g. added the Pitt's Harris earlier), and the opening times still need checking. They seem a little redundant in F:NV as I think everyone is accessible 24hrs.
I saw the maps on your page. Are you playing and checking, or using some arcane GECKnology? Either way, keep up the hard work. FourWayDiablo(talk) 04:05, November 17, 2011 (UTC)

I'm in the same (unseaworthy) console boat, so checking means playing - and I'm not sure they can ever be the same thing. Can't remember the last time I found something and didn't think, "Is this on the wiki yet?", instead of just carrying on and enjoying the game. O_o --FourWayDiablo(talk) 04:48, November 17, 2011 (UTC)

MergeEdit

To suggest merge for and article all you have to do is place this at the top: {{merge|article that it should be merged with|reason}}. For more information see {{merge}} --Kastera (talk) 21:44, November 14, 2011 (UTC)

Ambitions Edit

Of course. I always skim over the category links. And the one time I need them... Thanks, I'll do a comparison check.

And I can't see where you undid the style, unless it's been edited since. Adding the doctors does bring up a point, though. There's a lot of "negativity" in the tables, that is to say, a lot of (basically redundant) Icon crosss. Players are mainly concerned with what NPCs can do for them, so I wonder if a simple dash instead of a cross would be cleaner and less distracting to read. Might be against guidelines. --FourWayDiablo(talk) 04:59, November 17, 2011 (UTC)

And it turns out, a few characters were missing from the merchants category page as well :-) (Greta and Buckingham found and added so far), so might need to check doctors as well. --FourWayDiablo(talk) 06:28, November 17, 2011 (UTC)

MerchantsEdit

Thanks for your work on the merchant tables! I like em. For an update, see below.

Post below is a CC, original was sent to FourWayDiablo

I've changed my mind about the merchants pages. The main overview page, Merchant had links to other game overview pages and not so much to a specific merchant character. In other words, it can be more compared to for example the Companion page. Therefore, I've changed the overview navbox on the Merchant page and renamed Merchant (Fallout) to Fallout merchants and so on. And I've given the merchants a prominent place in overview navboxes, like here: {{Navbox overviews FO1}}. Jspoel Speech Jspoel 12:22, November 17, 2011 (UTC)

CZ53 personal minigunEdit

You don't have to change CZ53 personal minigun to minigun. CZ53 is ok too. Jspoel Speech Jspoel 15:55, November 28, 2011 (UTC)

Wasteland Map Edit

Here you go [[1]]. You could also extract the orginal maps (.dds files) from textures\interface\worldmap\ -- located in Fallout - Textures.bsa. --GobTheGoul (talk) 13:01, December 5, 2011 (UTC)

I see. Hope the above map will suit your needs. :) --GobTheGoul (talk) 10:47, December 6, 2011 (UTC)

Random encountersEdit

Please do not change the encounters listed on the pages to "type a or b" random encounters. That only confuses people and makes the wikia less user friendly. Thanks!--Kingclyde 09:56, December 6, 2011 (UTC)

If you can find a way to word the encounters clearly and uniformly that would be excellent. Maybe we need to create an additional TOC for the random encounter on the location pages. Set a few up how you think it should look and let me know. I think you have it under control though.--Kingclyde 21:40, January 9, 2012 (UTC)

CZ53 personal minigunEdit

Can you point me to the edit where I'm reverting it? Can't find it. Jspoel Speech Jspoel 16:20, December 6, 2011 (UTC)

Uniquely named creatures Edit

I had to revert your recent edits to the point lookout pages. Uniquely named creatures are treated as characters and receive character templates on their respective pages. UserGreatMaraMessage 07:41, January 17, 2012 (UTC)

Dunno. Try talking to GhostAvatar, since this was an issue that kept coming up during the New Vegas DLC releases and that was what he stated when I asked him. UserGreatMaraMessage 07:55, January 17, 2012 (UTC)

Re:Sam Warrick Edit

You do have a good point there. However, it is dubbed the official game guide, thus we get much information from it, although sometimes it is not always necessarily true. -ΣΔLet's talk! 02:32, January 27, 2012 (UTC)

Sam WarrickEdit

Is there a reason why you are so adamant on removing Sam's raider affiliation? The Official Fallout 3 Game Guide is produced by Primagames. While they don't directly work for Zenimax, the content they provide is considered correct and proper by a number of Bethesdas' staff. They thoroughly provide the information needed and make sure that the content written by David Hodgson himself (In this case) is also correct. The only reason why there is false content inside the guide is because of last minute decisions made before the guide was releases. (Seeing as in how the guide was made during the games production and was released at the same time as the game to motivate players to buy both at the same time.) Dragon Skål! 02:51, January 27, 2012 (UTC)

The information for Sam and Laszlo are not wrong, unfortunately for your case, as there never were any dialogue choices or quests to confirm his background and affiliation. (We can find these things in the G.E.C.K. even if they weren't implemented in the final product.) There are quite a few games where there is information or lore that is not directly presented within the game itself. I would also like to point out that Sam does present himself as a raider in every way. In his random encounter, he is found chasing down and trying to kill another wastelander while being hostile to you as well. Sounds like an opportunistic raider to me. Dragon Skål! 05:14, January 27, 2012 (UTC)
I understand where you're coming from, (Hell, they call me the bane of speculation for a reason.) but this quote "A friendly rival of Laszlo Radford's, Sam is a lone raider and a keen shot, ready to attack defenseless creatures and wandering mutations. But his big plan is a high-value target that he can drop from a distance, and accrue enough caps to visit Madame over at Evergreen Mills." that was approved and provided by the people who Made Fallout 3 is what's keeping me from removing his affiliation. Dragon Skål! 05:38, January 27, 2012 (UTC)
The problem is, as a Fallout wiki, we list everything that has to do with Fallout, even content that is removed or has no explanation apart from being confirmed by the devs. However, I think I can compromise and move his affiliation from the infobox to a behind the scenes section. I'll even try and get a hold of Sawyer and see if I can wrangle an answer out of him and use that as a reference here if Warrick is indeed a raider. Does that sound fair? Dragon Skål! 08:05, January 27, 2012 (UTC)
If I may but in, Sawyer isn't going to be of help here, he wasn't involved in F3 at all. Limmiegirl Lildeneb Talk! ♪ 09:24, January 27, 2012 (UTC)
Yes, I understand that. However, he tends to be very easy to get into contact with and he would either know the information I'd need or he'd know who I should get into contact with. Dragon Skål! 09:26, January 27, 2012 (UTC)

Posterized MapEdit

What do you mean "non uniform legend characters"?

~ VirtuosoZ

Minor editsEdit

Hi! I've noticed some of your edits are been marked as minor when they are not. I suggest you to check your preferences if they are set to mark as minor as default, that's a common issue. Toodles~ Limmiegirl Lildeneb Talk! ♪ 03:24, February 28, 2012 (UTC)

Arlington Edit

Hi Xclock,
1) Edit wars are bad, m'kay. If you have a problem, talk to the reverter, don't just keep reverting it.
2) Don't insult people or accuse them of being trolls because you disagree with them. Not only is it impolite, its against the rules
3) I don't feel its particularly notable at all, and don't see why it should be included, hence why I reverted it; this goes double because of the focus of the sentence being on the absence of enemies. If its going to be included anywhere in the article, the article guidelines indicate that its in layout, not notes. Agent c 02:49, May 18, 2012 (UTC)

If you're going to get this arrivated over it, perhaps you should take a step back - you seem to be taking this personally when in no way is it so. I don't think my criteria is particularly subjective - if we went around listing the absence of hostiles on all pages this would be the "there is no enemy here" wiki, and even if we could agree that your edit was correct, it was clearly in the wrong section anyway as per the published guidelines. I only undo when something shouldn't be there, or is incorrect. Also, if you're going to be rude like that, you're going to have a much harder time convincing people of your points. Agent c 03:13, May 18, 2012 (UTC)
I'm sorry you feel my tone is "Condasending" - it isn't meant to be it is intended to be friendly. As I indicated before, I feel that the entire edit is unncessescary, and therefore the correct action is undo, and not a correction as the whole edit in my view is wrong. If you have further issues wit this, you're welcome to take it to an administrator. Agent c 03:59, May 18, 2012 (UTC)
I think my continued long form explanations have established quite clearly that I have "thought" about your edit, and concluded that the correct action is a revert, I will not restate the reasons for this again, as I already have here amply, nor will I engage any more on the subject. Agent c 04:30, May 18, 2012 (UTC)

────────────────────────────────────────────────────────────────────────────────────────────────────To put a long story short, what Chad said in the summary sums it all up. Enemies at a location are considered notable, but enemies that aren't at a location are not. No worries. Any wrongdoings that you have done up to this point have been forgiven, and Chad was very lenient. Thank you for your editing, and have a good day! :) Bacon-Man Talk to me goose! 04:38, May 18, 2012 (UTC)

Final Judgment Edit

I am going to step in as the official mediator here. I absolutely agree with Agent c when he states that it is not notable to add a lack of enemies in any given area to article location pages. If we were to make note of this, we would be forced to add the same droll point to nearly 1/3rd of our pages here. There are numerous locations found throughout every Fallout game up to date, where you can go on for quite a while without encountering any enemies. I'm sorry, it's really not that notable. Now, onto your behaviour. I've noticed your behaviour in the past, and we've even had an encounter before. You seem to take your edits being messed with as personally, and you resort to personally attacking editors when you can't get your way. This is going to stop now. You must remember that this is a wiki. At some point, every scrap of information added here is going to be removed or modified in some way. So taking it personally when your edits are messed with is essentially the same as spitting in the wind. So, in a case like this where your edit is reverted and you don't agree with it, I would appreciate it if you took a more civil approach. I promise you it will net you better results. In any case, this is your one and only warning. Causing a further disruption will result in a temporary ban on your part. So I would either drop the arguing and insulting, or I would take a different approach on how you express yourself. See you around. Dragon Skål! 09:06, May 18, 2012 (UTC)

ArchivingEdit

Hi! Sorry to bother you but according to FW:UC archiving a user TP is only permissible after either 32KB of content or 40 posts. Your TP had 18 posts and 18KB of content. However, if you could explain your exact motives for archiving I could allow a premature archive for this instance. See you around! --Skire (talk) 00:33, March 6, 2013 (UTC)

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