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Greetings, Jeanioz, and welcome to the Fallout Wiki! We appreciate your contributions, and we hope you will make more!

VaultBoyFO3

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Best regards, The Gunny (talk) 22:42, October 8, 2017 (UTC)

Video walkthroughs Edit

Hi Jeanioz, we don't do video walkthroughs on this wiki. As it is the methodology of one person, they can be considered strategy. As such I have removed the videos from the two articles you added them to. Sakaratte - Talk to the catmin 14:05, October 21, 2017 (UTC)

VideosEdit

I've just been through the files you uploaded and removed all the links related to Twitch, Twitter, Patreon etc. If you want to have your personal contact details anywhere, you can have them on your profile, however, it must not read like self advertisement. Sakaratte - Talk to the catmin 17:40, January 1, 2018 (UTC)

Userpage editsEdit

Is it really necessary to make so many edits on your userpage? It clogs up recent changes. I hope you're almost done, otherwise combine your work in less edits. Jspoel Speech Jspoel 02:55, January 5, 2018 (UTC)

Settlement attack chance Edit

In this revision you added a formula to calculate the chance of a settlement being attacked. I have two questions:

  1. Did you reverse-engineer this formula yourself or did you find it in the Creation Kit or perhaps somewhere else?
  2. Do you know how often the game checks whether an attack should happen? Every three days, every week, something else?

- FDekker talk 21:48, January 28, 2018 (UTC)

User pageEdit

Hello, I know you have done a lot of work in uploading videos onto your user page, but people of mobile struggle to load the page up because it is so big. We don't have any rules about how many pictures/videos you can have, but would you mind cutting it back to around half the size so it is easier for other users to load it? Sakaratte - Talk to the catmin 13:25, January 29, 2018 (UTC)

CategoriesEdit

Hi Jeanoiz, I've noticed your categorization of characters by gender, however I am wondering if that is really needed. Would you be able to explain how you think it will be a useful category for others to search by? Sakaratte - Talk to the catmin 18:25, March 17, 2018 (UTC)

It isn't a bad idea, however it does need some more work. Human females are different to robots, that have been programmed as females. They also probably need breaking up by game too. If you can come back with an idea of how to break them up properly let me know. For now lets hold off on doing anymore. Sakaratte - Talk to the catmin 19:39, March 17, 2018 (UTC)

UserpageEdit

I've noticed that your user page takes a good 15 seconds to load up. I suspect it is down to the huge number of icons, videos and images. Can you consider making a much smaller user page, and moving the one you have to a sandbox (if you want to keep it). Afterall, it is a page people are likely to land on if they need to contact you. Sakaratte - Talk to the catmin 07:23, April 4, 2018 (UTC)

Much, much faster. Obrigado. Sakaratte - Talk to the catmin 06:50, April 5, 2018 (UTC)

Fallout Shelter character inventoryEdit

I've noticed you have been updating the character inventories for Fallout Shelter, which is a good idea. The table doesn't really work, so I'm trying to come up with something more workable. Its up to you if you want to wait and see what I come up with or carry on. We can always go over and change it again later. Sakaratte - Talk to the catmin 01:25, May 10, 2018 (UTC)

PT-FalloutEdit

Would you be interested in working at the PT wiki a little? I know Dragão would appreciate the help and there is a lot more to do over there and I've seen you do the odd but there. Sakaratte - Talk to the catmin 16:31, May 29, 2018 (UTC)

Ah, Obrigado, you might see me there from time to time for the more complicated stuff, but Dragão is your main man if you need anything there. Sakaratte - Talk to the catmin 17:00, May 29, 2018 (UTC)

PatrollerEdit

Hi Jeanoiz, after having a quick skim over your edits I don't feel you are ready for patroller status. The majority of your edits are adding {{catmore}} rather than working with content.

Patroller is much more than reverting bad edits, it's about us being comfortable that you know your way around our articles, which the limited amount of article edits you make (content-wise) as it removes you completely from the patrol log. If your focus changes to working with the article content (adding information, correcting grammar, updating changes to match our policies) I'd be happy to reconsider down the line. Sakaratte - Talk to the catmin 22:58, July 7, 2018 (UTC)

Perk/skill rate Edit

I saw you added parameters for perk and skill rate to the derived stats template, but was wondering what the application of these fields would be. After all, the derived stats template is used on the pages of NPCs which cannot level up, and as such they cannot earn perks or skills.
- FDekker talk 15:53, September 14, 2018 (UTC)

I hadn't seen that there were pages that actually used that statistic. By the way, don't forget to add the new parameters to the documentation of the template.
- FDekker talk 16:11, September 14, 2018 (UTC)
Nice! Since perk rate max and skill rate max are technically also parameters, I've added documentation for them as well.

About the edit on the Fallout 4 derived stats template: Sequence, healing rate, and skill rate don't exist in Fallout 4, and perk rate is by definition set to 1, so I don't think those are necessary in that template.
- FDekker talk 16:35, September 14, 2018 (UTC)
Alrighty then. Looks like you forgot to update the documentation again, btw :P
- FDekker talk 18:14, September 14, 2018 (UTC)

──────────────────────────────────────────────────────────────────────────────────────────────────── Man, you've got to stop forgetting to update template documentation :')
- FDekker talk 20:03, September 15, 2018 (UTC)

inversal throwing axeEdit

The throwing axes were considered when the policy was being made and were excluded due to their high count. Great Mara (talk) 18:51, July 20, 2019 (UTC)

Now that I am in front of my computer... Unique items are items of which there are only one, therefore, they are not unique. There are standard weapons where the value/weight ratio is similar that are not notable. The count can range from 20-25, which is higher than a majority of the items that made the list. The axes are not considered notable on other pages, because they did not make the list when it was compiled, and the articles should be fixed. Furthermore, the notable loot policy was voted on by the community, stop bothering me at work over something that is not notable loot. Next time I will ignore you. You are singling me out for making sure the articles are in line with community consensus, and frankly, I'm tired of it. Great Mara (talk) 20:44, July 20, 2019 (UTC)
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