aka Don and Oliver

  • I live in Florida
  • My occupation is Pharmacist, Student
  • I am male, male
Welcome to The Vault!
Welcome to the Vault

Hello, DarthOrc, and welcome to The Vault, the Fallout wiki! Thank you for your contributions, and we hope you'll stay with us and make many more.

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If you have questions, you can ask in our forums, join the live chat in our IRC channel or post a message on my talk page. We hope you enjoy editing here and look forward to working with you!

-- Jspoelstra (Talk) 03:54, June 11, 2011

Personal Edit

When editing pages, try not to talk in a first person POV, like "I did this" or "Personally, I think...". Thank you, Kastera (talk) 19:18, June 12, 2011 (UTC)

Oh Edit

its cool man,

good job on all the work you've done here by the way

Wasteland tequilaEdit

The reason that they're two separate pages is because one requires more ingredients (and a totally different one altogether), they take a different survival skill needed, they are visually different, one increases stats more drastically, and they have different base ID's. --Kastera (talk) 07:35, July 19, 2011 (UTC)

Well, if they're stubs and have no more accessible information on them, the stub tag can be removed. On the deathclaw note, that's an overview page that caters to all the deathclaws through the Fallout series, so it's there to provide a brief description of them allowing to read into further depth on deathclaws in different games. Wasteland tequila is only a single-game item. If you want you can put a merge template on the pages and debate it further on there talk pages. That's what they're there for.
The merge template has been set up. For further use, the template looks like: {{Merge|Page you want to merge with|Reason}}.

Casino Chips Edit

Yea they're not to well done as I just copy and pasted and edited some information after a quick lookthrough my previous chip pages, but atleast others get some edits in on them! Saxony4 09:06, July 23, 2011 (UTC)

Just a note, please do not overlink pages and try not to link to redirects. Tops is a redirect. The proper name is The Tops. The in this instance is suppose to remain capitalized. Thanks.--Kingclyde 09:38, July 23, 2011 (UTC)

The Bot Edit

It is not wrong, I have yet to add all item to it. I would suggest you read The Vault:Editing guideline#Capitalizing. User avatar tagUser Avatar talk 03:40, July 24, 2011 (UTC)

Med-X is considered a proper noun (Along with RadAway and Stealth Boy). As for Hydra that by all rights should be de-capped as well (I have not added it to the bot yet, just finished FO3 consumables and will be adding FNV soon), unless there is any reason it should be considered a proper noun by the community. User avatar tagUser Avatar talk 04:01, July 24, 2011 (UTC)

Hydra and Med-X Edit

My guess as to why Med-X is capitalized is because it's is a product of Med-Tek and as such gets capitalized. I'm not so sure about Hydra, because hydra is made my legionaries and not a corporation. So basically any chem that was developed by a corporation like Med-Tek, gets capitalized, meaning jet doesn't get capitalized. Kastera (talk) 04:05, July 24, 2011 (UTC)


I haven't made any edits to forums. Mictlantecuhtli 02:59, July 30, 2011 (UTC)

I didn't delete any message of yours. If you deleted mine for the purpose of making yourself feel better, that's ok with me. Mictlantecuhtli 04:20, July 30, 2011 (UTC)
I did not delete your message, if it was removed it was due to an edit conflict and outside of my control. Mictlantecuhtli 04:33, July 30, 2011 (UTC)

Great Khan spiked helmetEdit

This isn't a matter of using proper English, nor what something "technically" is. It's a matter of the game mechanics themselves. By your definition, a centurion helmet should be Caesar's Legion faction armor, but when I give it to ED-E, he doesn't reject it out of his inventory; he holds it because it isn't marked as faction armor. --Kastera (talk) 06:07, August 6, 2011 (UTC)

bugs:valence radii-accentuator Edit

Sorry, it appeared to be working, but further testing proved otherwise.

Nuka-Cola Quartz in Mojave Outpost Edit

I am currently playing through New Vegas trying to confirm a lot of things and 1 of those things is Quartz locations. I noticed the wiki said there were 3 in the Mojave Outpost. I checked it and only found 2. I saved right outside the barracks before entering, so I know there is only 2 in there. I reloaded about 5 times to make sure it wasn't just a glitch, but everytime I entered, there is still only 2 on the shelf. Anyway, I see you changed it back to a 3. Are you 100% sure there is 3 in there? If so, where is it. It's not on that shelf. Timzamp 12:37, August 14, 2011 (UTC)


Christianity originated both Christmas and marking graves with crosses. However, even today, Christmas is celebrated by non-Christians and crosses are used by non-Christians as jewelry and decoration. Even moreso in the future wasteland are the symbols of the religion divorced from the practice or even knowledge of the religion.--Gothemasticator 07:32, August 17, 2011 (UTC)

You've got the burden of proof backwards. It is you who want to assert the religion of some NPCs. It is up to you to provide hard evidence. What I am doing is disputing the mention of Christmas and crosses on graves as evidence of Christian faith or affiliation with the religion. Something like attending a church, or praying, or professing belief in Jesus - any of these would be evidence of an NPC's Christianity. Familiarity or even use of symbols which originated with the religion are not enough.--Gothemasticator 05:09, August 18, 2011 (UTC)

More Quartz & Victory Edit

If you found more Quartz and Victory, why are you not adding them to the list? You should. I don't have the add-ons yet, so I don't know about the ones in Big MT. Where did you find the other 22 Quartz and 10 Victory? Timzamp 17:46, August 21, 2011 (UTC)

Comparisons. Edit

They both have differences in how they handle repairs, so they both shouldn't be compared to each other. That and it just adds unnecessary clutter to pages. Have a nice day and see you around The Vault! Skål! 07:53, September 20, 2011 (UTC)

I'm not sure why you feel it's more convenient to put this information in. Especially since it's so easy to get the jury rigging perk and an unlimited supply of weapon repair kits with the DM add-on. Skål! 11:08, September 20, 2011 (UTC)

Sorry it took me awhile to get back to you. Work work... Anyways, that seems like a matter of opinion to you and on the otherhand it is quite easy to make weapon repair kits even if you don't complete DM. Maybe you should ask an Admin about this because it's my opinion that this would just add extra information that isn't really needed. I'm not entirely sure how comparing them both would really help anybody. Seems kind of on the borderline to strategy-like info to me. Skål! 16:35, September 21, 2011 (UTC)


You're comparing apples and oranges here. One is a repairman and the other, a merchant. In the Fallout universe, robots have been programmed to do all sorts of things: security purposes, mercantile purposes... sexual purposes... and also repair purposes.

I'll compare it to chess. Many people have programmed a robot that is unbeatable in chess, but you would never consider it to be the world grand master in chess: because it's a program, not an actual expert of chess. The same goes for the SCIU. It may be able to repair very well, but that's because it's a program. --Kastera (talk) 13:09, September 23, 2011 (UTC)

I'm not debating whether or not the SCIU is a repairman; I'm debating whether or not it's a notable repair expert. And it is included with the list of vendors, it's directly above the section discussing the Notable Repair experts.
In addition, we sort of are comparing apples and oranges. Any hack with two caps to rub together can be a merchant, including a self-aware robot. But an expert in repair has trained and learned tricks throughout the years, developing the expertise of repair. With a robot, it's been programmed to repair equipment; it hasn't learned over the years, which is what truly makes someone an expert. --Kastera (talk) 14:39, September 24, 2011 (UTC)
You know what? We're obviously not making any headway in this, we're just arguing. Like the site policy says, I'm going to ask another admin to mediate. Hopefully we get somewhere with that. --Kastera (talk) 05:08, September 25, 2011 (UTC)
I have to agree that the SCUI is not a trained repair person that would be notable, but the only problem is that it's repair skill is 100 which is notable. Not all repair persons are at that skill level. While the difference between a machine with programming and a person with skill and experience is large, in game we are not dealing with experience of the repair person but their given skill level. In this case repair. Anyone, whether it is a person or robot that has a repair skill of 100 should be notable as it points out to the casual reader who are the best repair persons to go to. The SCUI does not repair any better or worse than say, Knight. One is human and the other is machine. The fact is that they both repair at 100 skill and are thus both notable in my opinion. So the SCUI should be listed as notable.--Kingclyde 05:49, September 25, 2011 (UTC)
You are both right on this matter in regards to the viewpoints you have taken. The crux of this argument is that lore is being compared to game mechanics. The issue with lore and game mechanics, is that they can (and often do) contradict each other. I think this is best summed up by what Kingclyde has said. With both parties focussing only on certain aspects, a disagreement will always ensue and never be resolved. What we need to do, is take a step back and view the subject from a larger stand point. In that, we need to ascertain what the purpose of that individual section is and also the context of the page as a whole. Since the page is about repair (which is a game mechanic), I would view that the point of the section is to note repair agent/s with the highest repair skill, therefore being able to repair items to or close to full condition. So with that, I suggest that the best solution would be to rename section title to a less lore meaning (something like Notable repair agents) and to include these NPC's. User avatar tagUser Avatar talk 16:24, September 25, 2011 (UTC)
Ghost's argument has convinced me that you're right in some areas and I'm right in others. The other two admins also share your views, so I have readded the SCIU to the list of Notable Repair experts. I'm glad we could discuss this civilly. I'll see you around. :) --Kastera (talk) 16:30, September 25, 2011 (UTC)

Re:Sink sinkEdit

Oh! I understand now; it was kind of awkwardly phrased, so I interpreted it as saying you can fill bottles with water. My mistake. --Kastera (talk) 05:45, September 25, 2011 (UTC)

Mister GutsyEdit

The robot is named "Mister" and has a male voice. It is just fine to identify it with male pronouns.--Gothemasticator 15:17, September 29, 2011 (UTC)

Also, while (in English) the masculine gender is generally preferred when sex is unknown or unspecified, there are times when the feminine gender is appropriate, as when referring to a ship or airplane as "she". Your change actually did make the sentence flow better, though. I cleaned up some other stuff nearby and fixed a typo. UncleBubba 00:00, September 30, 2011 (UTC)

(This reply moved here from my Talk page, as requested in the "Welcome to my Talk page" box.) Yes, ships, planes and cars are often referred to as "she", but computers and industrial robots, (automatic lathes, etc.), are usually called "it". "The Machine" is usually thought of as a soul-less device without gender. Our other reason was that all the other places on the page, Mr. Gutsy was referred to as "it".
Its no big deal, either way, (is FISTO male?, we would say not).DarthOrc 03:48, September 30, 2011 (UTC)DarthOrc
Fisto? Yeah, he's a dandy little weapon and will kick a super mutant's ass all over the place. ;-)
Please remember that I said "generally" and "preferred". Besides, this isn't religion; it's Engligh--a crazy language full of nearly as many exceptions as there are rules. {Wink} And you're absolutely correct; it's not a big deal. — UncleBubba T @ C ) 05:25, September 30, 2011 (UTC)
Just to clear this up a bit, generic masculine is generally preferred (but not a binding grammatical rule) and should be used when referencing something that can be both masculine and feminine. Alternatively, you can use the singular they to identify the indeterminacy of gender when referring to a subject. Since robots in general are not masculine or feminine, using he isn't always the best choice. However, gender is not the same as sex. In the case of Mister Gutsy, since they have both a masculine name and voice, using the generic masculine is quite acceptable.
As with a lot of things in English, there is no clear right answer in every case. Using he, it, or they - are all acceptable. What is important is continuity of the page and not switching between the rules mid way through. P.S. I believe it should be Gutsys, no different than say Kennedys or Bradys etc. User avatar tagUser Avatar talk 13:25, September 30, 2011 (UTC)

Baseball batEdit

I removed it because, at the time, it didn't seem necessary to include in an ingame article. Ultimately, I would leave it up to Gothemasticator; he usually can distinguish between these sort of things. --Kastera (talk) 13:08, October 10, 2011 (UTC)

Thank you. Edit

For you and you sons' vote and input. Please let me know if there's anything you would like to see from me if I do become an Admin. (Even if I don't, for that matter.) Dragon Skål! 08:36, January 17, 2012 (UTC)


Hello there, Gentlemen. I noticed your post on Garoux's talk page. If you want to verify a bug, add {{verify}} after it. If you have verified a bug and want to remove the verify template, merely edit the page and delete it.

In order to specify which console a bug appears on, simply add {{platforms|xbox360}}, {{platforms|ps3}}, or {{platforms|pc}} depending on which console you've experienced the bug on. They will appear with either a Xbox 360Icon xbox360 symbol, a Playstation 3Icon ps3 symbol or a PCIcon pc symbol respectively. Generally, these are added before the sentence.

I hope this answers your question. I wish you both happy editing! Sincerely, Yes Man defaultUser Avatar talk 11:51, February 10, 2012 (UTC)

Gnome Chompski Edit

Ah! Thank you for verifying that for me. Dragon Skål! 06:20, February 11, 2012 (UTC)

Skill magazines Edit

Hi. I saw your input on the skill magazine discussion. If you didn't see my reply on that posted I just wanted to inform you that you could vote here. --Skire (talk) 17:09, April 28, 2012 (UTC)

Capitalization Policy Edit

Can be found here. Fifth bullet down. Great Mara (talk) 08:19, August 19, 2013 (UTC)

Nevertheless it is covered by the game statistic part of the rule as it directly affects the PC in FO3 and FNV. Great Mara (talk) 08:38, August 19, 2013 (UTC)


It is only mentioned here that Appearance section is needed, but does not say that it is needed with a bulleted form. I do think that it is better to have written with words than having like that, but you can still propose to change that by writing a forum. Energy X 13:29, August 20, 2013 (UTC)

Return Edit

Welcome back, the both of you. It is always nice to see some of the old-hands returning to Nukapedia. ForGaroux Some Assembly Required! 07:18, August 21, 2013 (UTC)


If you tagging a page for deletion, you need to write {{delete|reason}}, not what you did. Energy X 09:29, August 24, 2013 (UTC)

Red underlines Edit

Ignore them, if you know that you are correctly spelling the word in American-English. For instance, Wikia gives me a red underlining every time I spell "realized", even though "realised" is how the Brits spell it. ForGaroux Some Assembly Required! 18:17, August 28, 2013 (UTC)

Sorry it took me so long to respond again. I haven't had much time for Nukapedia. Hmm. Is there any chance you can provide me with examples? Because, I keep reading your question over, and maybe I'm being dense, but it's really hard for me to understand what answer(s) you're looking for. ForGaroux Some Assembly Required! 23:13, September 9, 2013 (UTC)

Verified bugs (throwing knife spear) Edit

Please do not move bugs which have been tagged with the "verified" tag ([verified]) into any other section. The "verified" tag indicates that multiple editors have confirmed the effects listed there are unintentional or otherwise not by design. -- Yukichigai (talk) 03:47, September 23, 2013 (UTC)

We are currently having discussions as to what this wiki defines as a bug. However, of the current definitions that editors use, the most consistent one seems to be "any effect which is counter to the design intended by the game developers", i.e. Pyromaniac requiring Explosives rather than Energy Weapons as a skill.
Also, as a programmer by trade I can tell you that the definition you suggested has not ever been used by any QA or development team, ever. That just means the bug is intermittent. -- Yukichigai (talk) 20:57, September 24, 2013 (UTC)
Well there's been a whole long discussion over at the talk page for the throwing knife spear, and while I can't say I agree with everything that was said there, I can say that at no point was something being intermittent a requirement of it being classified as a bug. Many bugs occur reliably. I daresay 95% of the bugs on this wiki - most games wikis in general - occur reliably. If the Elder Scrolls wiki uses that definition that's fine for them, but that is not the definition used here. -- Yukichigai (talk) 05:17, September 25, 2013 (UTC)
"Intermittent" is still not part of the definition of "bug" that is used on this wiki. That much at least is clear from the recent discussion over at Talk:Throwing knife spear. You might raise the topic there, but I expect you will find that people reaffirm what I'm saying. -- Yukichigai (talk) 01:28, September 26, 2013 (UTC)
This is not an ivory tower situation. I've been gaming since '86, most of the other editors here are longtime gamers as well. (I mean you'd have to be to put in any constructive edits on the first two Fallout games) I don't know how you've come to the conclusion that bug has to be intermittent or unreliable to be a bug, but that's not the definition used here, nor is it the definition used in almost any other gaming wiki out there. Seriously, think of another game series and find the "bugs" or "glitches" section on the wiki for it; you'll find that what is listed there contains a large number - if not a majority - of reliable, reproducible bugs. Call of Duty, S.T.A.L.K.E.R., Final Fantasy, Borderlands, Grand Theft Auto, on and on. A bug does not have to be unreliable or random-chance to be a bug. -- Yukichigai (talk) 03:25, September 26, 2013 (UTC)

GarouxBloodline - Some Assembly Required!ForGaroux
TALK - New Features Discussion
Hey, Darth. When you two get the chance, can you give this forum a look? I have a few finished ideas that I'd like to get some community input from, and your feedback would be appreciated.

Links Edit

I only just realised this, and I find it very interesting: normally when linking, adding letters to the end of a link (e.g. [[Centaur]]s) would render it as Centaurs with the 's' as part of the link. However, with an apostrophe, the same effect does not apply, and consequently it doesn't apply to letters placed after the apostrophe. Do you know why exactly this is so? I've always done apostrophes outside of the main link brackets, and editing simplicity would have us do so ([[Centaur|Centaur's]] is too long and unprofessional). Obviously, if there is no way to rectify this, then we will have to continue linking as you have done for the sake of aesthetics... Please share your thoughts with me! =) --Skire (talk) 01:32, November 13, 2013 (UTC)

Indeed. It may be worth shooting Wikia a message about, as it would certainly be a helpful fix... I'll see what I can do. --Skire (talk) 03:17, November 13, 2013 (UTC)
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