Leonard Boyarsky, one of the original creators of Fallout has been interviewed by Gamasutra, mostly about his current role as the lead world designer on Diablo III at Blizzard, but Fallout is also mentioned here and there.
LB: Well, the big difference was with Fallout, there really was no community when we started. I mean, we just were starting from scratch. You know, there was no expectation. So, this is a big difference from that. But the Fallout community is extremely vocal and extremely opinionated about what they want or don't want, so that's kind of prepared me for the Diablo community, which is also very passionate about the game. They have distinct wants, likes, and dislikes for the series. But overall, I mean, we've gotten a really good response from everything we've showed and the stuff we've done.
LB: I don't like to comment on other people's games. I liked the Fallout 3 stuff that was done. One of the most interesting aspects of it... I started as an art director on Fallout 3 [the cancelled version known as "Project Van Buren" at Interplay], and I did a little art on it, so it was interesting seeing a lot of art that I had done recreated in this different space by different artists, but, you know, they obviously bought this license, and they had a love for it.They put their heart and soul into it. It's not easy making games. [laughs] You know, I'm not going to come along and second-guess what other people have done. The people who made Diablo before me could say the same thing about what we're doing with Diablo III, so I wish them all the best of luck with what they're doing with it.
The mention of Van Buren here is a bit confusing, given that Boyarsky left Interplay during the development of Fallout 2 and while Van Buren was being made, he was busy at Troika Games. I'm guessing this is a mistake and he actually meant Fallout or Fallout 2.
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