In a vote conducted by recruitment firm TS2, Obsidian's Feargus Urquhart was voted "Most Successful & Respected Executive Producer" in the industry. TS2's website has an interview with Feargus about his career.
While working on Shattered Steel (Bioware’s 1st development project) Feargus worked with their external development studio gaining perspective working with an outside team. During the production of Shattered Steel he was still maintaining an internal staff of approximately 60 at Interplay working on a variety of RPG, action and strategy games. Through the next couple years at Interplay, Feargus worked as both the development and publishing producer on multiple titles. Feargus mentioned that this was one of the great things about Interplay. So working on titles such as Battle Chess he was able to gain different perspectives from working cross functionally with internal teams representing both sides of the process. Feargus noted that to be a good producer it helps to have perspective on both sides of the equation to understand where these external relationships with retailers and magazines come into play. In 1996 Black Isle Studios was formed with the namesake coming from the Urquhart’s family castle actually located in proximity to Black Isle’s in Scotland near Loch Ness. Feargus continued his career managing such titles as Fallout, Baldur’s Gate and began the Neverwinter Nights project.In 2003 Feargus Urquhart, Chris Parker, Darren Monahan, Chris Avellone and Chris Jones started up Obsidian Entertainment in beautiful Irvine, CA to continue their work developing the Neverwinter Nights 2 series and the very successful Star Wars: Knights of the Old Republic II with Lucas Arts. With currently a team of over 120 Obsidian is now working on a couple of unannounced RPG titles and the newly announced Fallout: New Vegas. This newest announced title in the Fallout series has the team working again with the team from Bethesda Softworks.”